Joined September 2021
6 Photos and videos
DomW retweeted
Jun 2
AURA daily user retention is off the charts. The most important metric when building a startup.
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DomW retweeted
May 25
Browse, hire and deploy AI agents built by the community β€” inside AURA.
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May 22
We’re moving from tools to extensions of self
May 22
AURA doesn't just work for you β€” it looks like you.
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May 18
Another cycle. More progress. More momentum. Still building.
May 18
Quick Update: Foundation: 1. We have shipped multiplayer in the open world. This is a significant and foundational milestone. Concurrent server size, performance and functionality will only improve from here. 2. We are aiming to ship Backpack and the full inventory system late next week. 3. It will be roughly 30-45 days before the 'main onchain loop' is online. I don't think the game is interesting or can be successful until we hit this point. After this point however, retention should improve significantly. 4. Once 1-3 is done: a) enemy agents will randomly drop WILD and Shards that can be materialized for useful in-game items, b) Storage Centers, Banks, and Neural Stations will come online, and c) WILD payments will turn on in-game, becoming an integral part of every session. 5. After this, we will open up the remaining neighborhoods in the island, including enterable storefronts, expanding the size of the current map by nearly 10x. 6. As part of these releases we will continue to ship many quality of life improvements, such as bug fixes, performance fixes, small features, and community feedback items. After this is complete we will have a solid base to build the Metaverse upon. Not from a theoretical sense, but a practical one. All game modes we have been working on will be integrated into one massive open world. Most core systems working with a live 247 product that will continue to iteratively improve. From here we will start: a) driving player growth again, b) activate our public dashboard, and c) begin burning WILD daily. Token: This will supercharge the $WILD token on multiple fronts. It will be used heavily within the game increasing daily transaction volume, packs sales will increase, and daily burns will begin. The system has been designed such that more WILD must come in than exits the system, based on the learnings from many live experiments run over the years. In addition, all major previous obligations regarding rewards (Tournament, MMED, etc.) have been paid out. Obligations in WILD moving forward are roughly $100 - $150K per month in WILD related contractor expenses. We think this is relatively minimal and buy pressure can greatly exceed this. AI: AI has become an integral part of our strategy and will continue to be moving forward. We have made major progress on AURA and many Wilders are now using it daily to build their own metaverse brands, assets, and systems. Wilders are also beginning to create their own autonomous Agents for many different use-cases. These Agents have an embedded EVM wallet that will be revealed soon. In the second half of this year, we anticipate thousands of agents that will come into Wilder World, designed by our community, and who fulfill different functions. They can operate as simple conversational NPCs with backstories, to enemy agents, to those who fulfill specific roles within Wiami (think shopkeepers, police officers, wuber drivers, mine resources, etc.). Escape Velocity: Building open world games are difficult. Building anything in crypto is also hard. Building AI systems in a sustainable way that does not produce slop is similarly hard. We are attempting to do many hard things at once. The good news is that it is 100% inevitable that these things will be achieved. In fact, the list of things that need to happen now are less daunting than the list when we set out. There is a mountain of work behind us that has yet to be realized or materialized. I believe that once the foundation is built (Multiplayer, Economy, Gameplay, Island) as well as AI is fully integrated into Wilder World (Agents Asset Generation) we will enter a new era of prosperity and growth. Fade the Wilders. Fade Destiny. πŸ΄β€β˜ οΈ
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May 5
Immerse yourself in AURA. Endless possibilities await. @aura_asi
May 5
This is cool.
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DomW retweeted
Apr 25
Your new favorite IDE.
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Apr 23
Look closely. Some of you are about to connect the dots 🀐
Apr 23
ZERO is now @zero_app.
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DomW retweeted
Apr 22
New Wilder World six month roadmap launching this week, followed by major announcement next week. Notifications on.
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DomW retweeted
Apr 19
my quant
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Apr 13
Extremely proud to reach this milestone with the team. The next phase is going to be insane.
Apr 12
First launch happening within 48 hours to ZERO Pro users.
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Apr 13
Late hours, early results πŸš€
Apr 13
Sunday at 2 am. The team is cooking.
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DomW retweeted
LOCKED IN 🎯

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Apr 2
Arguably the biggest alpha leak to date
Apr 2
I am assembling a team.
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Mar 27
This is what leverage looks like πŸ‘Š
We replaced our marketing team with an AI agent named Jean Clawd 2 million views in 30 days $0 in ads here's the exact setup 🧡
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Mar 24
Setting notifications to β€˜All posts’ for this one πŸ””
Mar 24
Make sure to follow @aura_asi.
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Mar 23
We have been busy
Mar 23
We're pushing hard to get the first version of AURA out to ZERO Pro users today. Wilder World release is basically ready and will ship any day now, pending Epic approval. Wilder Web (Shanty Town edition) simulation is operational and should be visible on a domain soon.
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Mar 18
Level 9 πŸ‘€
Mar 18
We are in the midst of a significant shift. We are still in the awkward phase of change, but once we're through the other side things will accelerate dramatically. Yesterday, we hit a significant milestone where AURA (our AI system), built the first major part of AURA, with almost no human in the loop. Once we unleash this on all of our products (Wilder World, ZERO, etc.), the implications will be significant.
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DomW retweeted
Mar 16
It's going to be a big week: - New Wilder World release with item customization for wheels, weapons and gear from Packs. - First version of Wilder Web / Shanty Town with targeting over 1,000 live agents. - First version of AURA's automated coding and agent spawning system. 🦾
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Mar 12
Got Land? Time to get that sweep out anon πŸ‘€
Mar 12
Our @WilderWorld full 3d land map in browser. Every plot / building selectable with their corresponding blockchain data and various visualization style filtering. - Made together with @OlegSoroko, coming soon to the Wilder Web! - Browser based map made possible by @threejs - #gamedev #threejs
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DomW retweeted
Mar 10
Shanty Town. The first district in Wilder Web.
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