Blender Foundation and the online developers community are proud to present Blender 4.0 🚀
Light Linking, AgX, new Principled BSDF, Geometry Nodes Repeat Zone, USD improvements, and so much more!
See all that's new at blender.org/download/release…#b3d#DevFund
glTF has released a series of videos for beginners to explain what is glTF. Learn about Clearcoat, Transmission and Volume with this YouTube playlist: youtube.com/playlist?list=PL…
Join tomorrow's #glTF meet-up (Tue Nov 14), for a deep dive into the latest @Blender updates supporting @glTF3D material extensions by @julienduroure. Then Felix Herbst of the prefrontal cortex will walk us through their glTF workflow, Join us at 10am PT. khronos.org/events/gltf-meet…
We've redesigned CesiumJS's glTF loader! The new architecture makes it easier to add new features like 3D Tiles Next metadata and instancing. @glTF3Dcesium.com/blog/2022/10/05/t…
The @playcanvas engine now supports the #glTF extension KHR_materials_iridescence. This means it now has support for 100% of ratified glTF extensions! 🎉
PR is here: github.com/playcanvas/engine…
🚀 Blender Foundation and the online developers community are proud to present Blender 3.3 LTS!
🎁 The first long-term support release of the 3.x series brings a ton of new features and improvements all over the board.
✨ See what's new at blender.org/download/release…#b3d#DevFund
If you're attending SIGGRAPH and missed our PBR BOF, the recording is up! @abwood and I delve into light transmission and volumetric rendering in @glTF3D. siggraph2022.hubb.me/fe/sche…
Join us for the "Advanced PBR Material Parameters in glTF" virtual BOF at SIGGRAPH 2022 on Aug 1st at 9am PDT. The material model in glTF has evolved a lot in the past few years. @glTF3Ds2022.siggraph.org/presentat…
Join us on tomorrow at 9a.m. for our BOF - Advanced PBR Material Parameters in glTF. Learn about the new extensions: refraction, volumetric absorption, and iridescence!
khronos.org/events/2022-sigg…#SIGGRAPH2022@siggraph
Join us for the "Advanced PBR Material Parameters in glTF" virtual BOF at SIGGRAPH 2022 on Aug 1st at 9am PDT. The material model in glTF has evolved a lot in the past few years. @glTF3Ds2022.siggraph.org/presentat…
Join us for the "Advanced PBR Material Parameters in glTF" virtual BOF at SIGGRAPH 2022 on Aug 1st at 9am PDT. The material model in glTF has evolved a lot in the past few years. @glTF3Ds2022.siggraph.org/presentat…
Within a 3 hour timespan the night sky transformed! Here you can see as the Earth’s shadow is seen on the Moon just before totality.
This is a composite of 37 images, each taken 5 minutes apart.
#LunarEclipse
Updated glTF Tools for VSCode published today includes new "Quick Fixes" for certain simple problems. Let me know if it's useful! See: github.com/AnalyticalGraphic…