seeing physics simulation and ragdolls in a PS2 game is so surreal to me for some reason.. my mind associates the console era of physics simulation like this with like. 2007-2009 PS3 games
integrated that one cool raster effect, the barrel singlehandedly uses about 60% of the Megadrive's CPU because I'm bad at maths, and the game explodes if you press pause
The Xbox version of Juiced lets you race for pinkslips and permanently steal cars from other people's singleplayer saves.
I now have a goal for next weekend...