Dear Lightcatcher:
Greetings!
The new season, "Shadow Academy", will go live on April 23 at 04:00 UTC. See below for details on the latest update:
<New content>
· New Triumph Tracker "Shadow Academy" added, including Basic Tracker, Advanced Tracker, and Elite Tracker. Rewards include the Legendary skin "Phantom: Star Pupil" and other rare items
· New seasonal Tier core reward "Syfer: Eerie Hacker" added
· Farlight Collection prize pool updated with new Legendary skins: "Maggie: Sonic Blast," "MK-24: Nightmare Void," "Vector: Soul Eater," "Duelist: Abyssal Maw," and 110 other new items of various rarities
· Exchange shop updated with new Legendary magical-themed weapon skins, Epic flame fury-themed weapon skins, and other skins and supplies
· Farlight exchange shop updated with new Epic skins "Beau: Shadow Hunter," "Vector: Deep Flame," Epic landscape painting-themed weapon skins, and other skins and supplies
· New diamond packages "LV5 Tactical Support Pack" and "Special Support Pack" added, including Epic skins "Momoi: Snowball Surprise" and "Fanatic: Neon Fantasy." Unlocks for purchase when character level reaches 5
· New diamond packages "LV10 Tactical Support Pack" and "Ace Support Pack" added, including Epic skins "Momoi: Flames in Flight" and "Nightwatch: Frontier Guardian." Unlocks for purchase when character level reaches 10
· New diamond package "LV25 Tactical Support Pack" and free package "Basic Support Pack" added. Unlocks for purchase or collection when character level reaches 25
· "Ducksyde Mystery Box" added to the store gift page, allowing players to spend coins to draw rare rewards. Prize pool includes Epic glossy striped-themed weapon skins, Rare blue graffiti-themed weapon skins, and other skins and supplies
<Feature Changes>
· When opening chests, trial card items will now display a special identifier
<Notice_SecondTitle>Hero Balance Adjustments</>
· Beau
1. Tactical Skill Thunder Shockwave: explosion damage of Thunder Shockwave adjusted from 20 to 25.
2. Ultimate Skill Vengeance Bomb: Cooldown reduced from 120 seconds to 110 seconds at Level 1; from 96 seconds to 90 seconds at Levels 2 and 3; skill release cooldown reduced from 15 seconds to 1 second.
· Kui Dou
1. Tactical Skill Cosmic Throw: Cosmic Mine HP reduced from 30 to 20.
· Freddie
1. Ultimate Skill Backup: Cooldown reduced from 105 seconds to 75 seconds.
· Maychelle
1. Tactical Skill Sonic Wave: Cooldown reduced from 30 seconds to 25 seconds.
· Ember
1. Tactical Skill Shadow Barrier: Duration of Shadow Barrier reduced from 10 seconds to 8 seconds.
2. Ultimate Skill Nightfall: Cooldown increased from 90 seconds to 105 seconds.
· Jue Chen
1. Tactical Skill Yang Healing: Now provides healing to low-health allies earlier, with the HP trigger threshold increased from 35% to 50%.
2. Tactical Skill Yang Healing: At Level 2, cooldown reduction increased from 9 seconds to 15 seconds.
· Sunil
1. Tactical Skill Ether Springboard: Now provides heroes with greater mobility, with the horizontal speed limit increased from 1300 to 1800 and the vertical speed limit increased from 1500 to 1900 when jumping.
2. Tactical Skill: Ether Springboard: Cooldown at level 1 has been adjusted from 40 seconds to 30 seconds, and the cooldown reduction at level 2 has been adjusted from 10 seconds to 12 seconds
3. Tactical Skill Ether Cannon: The projectile speed has been adjusted from 70 meters/second to 100 meters/second in normal state, and from 125 meters/second to 150 meters/second in strengthened state
4. Tactical Skill Ether Cannon: The damage mechanism has been adjusted from fixed damage across the entire range to linear damage reduction based on distance from the explosion center; damage at the explosion center has been adjusted from 50 to 70, with damage decreasing from 70 to 50 from the center to the edge of the explosion
5. Tactical Skill Ether Cannon: The armor lock effect at level 3 has been adjusted from 25 to 50
6. Ultimate Skill Ether Gate: Bullet Damage Reduction effect has been adjusted from 75% to 50%
<Weapon Balancing and Adjustments>
· AK-77 Assault Rifle
1. Increased base damage from 25 to 26.
· Ranger Assault Rifle
1. Decreased base damage and door damage from 26 to 25.
· Fenrir-33 Assault Rifle
1. Headshot damage multiplier reduced from 1.75x to 1.6x.
· M16 Assault Rifle
1. Headshot damage multiplier increased from 1.75x to 2x.
· VSS Assault Rifle
1. Headshot damage multiplier increased from 1.75x to 1.85x.
· PDW-7 SMG
1. Decreased base damage and door damage from 18 to 17.
· Fanatic SMG
1. Reduced base magazine capacity from 24 to 21.
· M880 Shotgun
1. Increased base magazine capacity from 7 to 8.
· Thunder DMR
1. Headshot damage multiplier reduced from 2x to 1.85x.
· Hornet Pistol
1. Reduced the starting distance for damage falloff from 40m to 35m; now within the range of 35m to 80m, the Hornet Pistol deals 75% of its base damage
· Tyrant LMG
1. Within the range of 50m to 80m, the Tyrant LMG's actual damage has been increased from 85% to 95% of its base damage
<Fixes>
· Fixed several known issues, further improved system stability, and optimized the overall gaming experience
*In-game content may differ
F.A.R.L.I.G.H.T.