Ever since I first saw this I wanted to try implementing it in TypeGPU, and I finally got around to it while testing the new 0.8 release.
You can try out the Jelly Slider here:
docs.swmansion.com/TypeGPU/e…
Had a lot of fun brainstorming optimisations with
@iwoplaza and the team, and it should run well on most modern devices.
Built entirely with TypeGPU, no extra libraries, with all shaders written in TypeScript. The prototyping speed with features like console.log on the GPU and “bindless” resources made the process really smooth.