Joined March 2015
674 Photos and videos
Pinned Tweet
13 Apr 2020
Busted out the original @Xbox for the first time in 13 years. It fired up no problem! Got a HDMI adapter to stream @Halo CE and 2 this week. Here is some pics that I took today!! Enjoy ❤❤❤
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Sprint not needed. The OGs will "ADAPT"
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Jun 13
Pro Sprinters for Halo can't come up with a valid explanation for Sprint REMOVE SPRINT
Jun 13
Here’s the thing buster, we would listen if there existed a good argument for it. But to date, there’s overwhelming evidence of why sprint is bad for Halo and no evidence (just feelings) of why it’s good. See, sprint belongs in a game like Arma, if you’ve ever heard of it. Military sandbox game, meant to be fairly realistic (mods make it even more so). In that game sprint acts like it really would in real life if you’re carrying like 75lbs of extra gear, it drains your stamina extremely quickly which requires some time to recover and the lower your stamina the more your weapon sways while aiming. You really only use it to quickly get to cover if fired upon in the open, or to move between covers. Any other time you’re going to be jogging or riding in a vehicle across the massive maps. Halo is much much much smaller, even on the largest levels. The only time you walk a long distance is if you somehow lost your vehicle near the start of a vehicle section, but even then there are usually multiple available nearby or you can just revert checkpoint or suck it up and walk for 90 seconds one time as the consequence for losing your vehicle (I know consequences are becoming a foreign concept these days). People use this long walk argument as if it’s the whole game, it’s so rare. Enemy weapons are not ballistic, they are tuned to have travel time which gives the player a chance to see shots coming and dodge depending on distance. We’ve seen what happens when a campaign is tailored for sprint. You get the Promethean enemies in H4 and H5 which have tracking weapons and hitscan weapons. Because if they weren’t tracking or hitscan they wouldn’t ever be able to hit you while moving insanely fast with sprint. It’s also apparent in the level/map design. Maps have larger/longer hallways to accommodate sprinting. This is documented (midship in H2/H3 vs the version in H4/H5) so you can see that the time to cross the map in sprint AND non sprint games is nearly the same, indicating the map in the sprint games is stretched out to accommodate the faster speed. There is no argument against anything I’ve said here. The only other thing I’ve seen sprinters claim is that it gives them “tactical options” which is just code for “me wanna close the distance or run away without being punished”. It’s not a real argument. Especially in a game that without sprint has plenty of tactics available and typically requires or at least favors thoughtful positioning and use of the sandbox (in both campaign and multiplayer). This is meant to educate not to debate. As I said, there’s no valid argument against anything I’ve said here so if you or anyone else wants to reply with anything other than a new pro-sprint argument that no one has ever made before then don’t bother.
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Jun 13
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Jun 12
AND STILL 0 comments explaining why sprint is fundamentally better for HALO 🤣 REMOVE SPRINT
To the pro sprint crowd of Halo, give me some genuine constructive feedback on why sprint should stay in the franchise. Instead of arguing, I want to hear why it is you value sprint in Halo. The floor is yours.
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Jun 13
Those of you who enjoy Classic Halo Multiplayer w/ NO SPRINT hit that follow button!
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Figway retweeted
Perfection
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I'm sorry but this art style is ugly The Elite looks fake and plastic looking. They really can't do anything right can they?
New images for Halo Campaign Evolved
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Here are some statistics for you 🤷‍♂️ No "Mental Gymnastics" just straight up facts! SPRINT NEEDS REMOVED
Replying to @figway
Your argument is mental gymnastics, impressive I’d give you a medal for your skill
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REMOVE SPRINT FROM HALO
If the restoration of Xbox's visual identity under the new leadership is any indication of the how the brand is going to be treated moving forward, I can't help but feel a glimmer of hope that their legacy IPs might get a similar level of care... Halo plz 🙏🙏🙏
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May 31
NEW and improved XBOX LOGO Thank You @asha_shar
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May 25
Bungie HALO with NO SPRINT
Name your favorite Xbox franchise.
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Figway retweeted
Your age doesn't prevent you from improving. Your discipline, routine, habits, and mindset do. It's never too late to challenge yourself
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May 24
I think what you're getting at is a NEW HALO multiplayer with NO SPRINT!
FPS is such a played out genre at this point. It's been obvious for about a decade now it's all about money. Zero passion, corpos just siphoning infinite money. Everyone copying everyone, slight differences between franchises. Feels like every new FPS that drops has 2 weeks in the sun then it drops off a cliff. Going to take a team with massive funding, a unique and fresh idea, and the understanding that people just want what they had before in the 2000's and early 2010's, aka a miracle. None of this SBMM/EOMM, OP AA, evil monetization stuff, real gameplay depth and replayability, and a solid and consistent content release cycle. The only high quality shooter that is really doing something new-ish imo is Deadlock rn.
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May 24
Marathon was a huge mistake from the very beginning and I am never ever ever ever going to play a stupid ass fucking extraction shooter. Just go make Destiny 3 like you should have. Modern Gaming is so stupid
Destiny fans might not wanna hear it, but if you really want to see Bungie get a greenlight for Destiny 3 you should maybe support Marathon as opposed to shitting on it and review bombing it.
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May 24
Classic Halo is the best HALO
We're playing Halo 2 Matchmaking on Insignia at 3PM ET / 12PM PT / 8PM GT! You can play on OG Xbox or Xemu (PC). You can find an easy to set up Xemu PC Pack in our discord. #halo #halo2 #gaming
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May 23
We are getting GTA VI before HALO REMOVES SPRINT
May 22
November 19th Wishlist Now: xbx.lv/4nMfojd
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May 22
RIP Kyle Busch Damn
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May 21
Sprint is a forgiving mechanic that reduces the consequences of bad decisions and undermines the importance of spawn knowledge and map control. Game Developers have a much harder time making maps because maps have to be enlarged to account for Sprint Clamber Ect
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Figway retweeted
Retweet to scare a sprint fan
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