Joined June 2026
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opusdev.org - A browser-based 3D exploration game set on a tiny stylized planet. We started from scratch. Why Opus? The answer is simple: the entire game was built on the Opus 4.8 model. When the Fable 5 model was disabled, we decided to use Opus, which is why we chose the name of our project. Regarding the detailing and the entire world, we used plugins from the Messenger project and implemented our sky system that changes color every time. We also added and implemented Animus materialization, which is when the planet gathers around you: hills, streets, trees, and buildings materialize from flying blocks and converge into a single world as you move. Created using @threejs (WebGL), the BVH 3D collision architecture, and cel-shaded graphics—no installation required, suitable for desktop and mobile devices. The official game on @solana, @solanagaming
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We just added a multiplayer mode. You can now play our game with your friends. First, you'll need to enter your nickname and then start playing. You might need to wait up to 30 seconds for all players to appear. After that, there won't be any waiting. I'd also like to point out that this is the first third-person Solana game. All we've seen so far are generic puzzles and such. Ours is different. play now opusdev.org @solanagaming

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Okay, I'll add a multiplayer mode now where you can play with each other.
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This is the first Solana game in a browser using third-person perspective.
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Just look at this world-wide texture collection effect. @trythreews @threejs @solanagaming
opusdev.org - A browser-based 3D exploration game set on a tiny stylized planet. We started from scratch. Why Opus? The answer is simple: the entire game was built on the Opus 4.8 model. When the Fable 5 model was disabled, we decided to use Opus, which is why we chose the name of our project. Regarding the detailing and the entire world, we used plugins from the Messenger project and implemented our sky system that changes color every time. We also added and implemented Animus materialization, which is when the planet gathers around you: hills, streets, trees, and buildings materialize from flying blocks and converge into a single world as you move. Created using @threejs (WebGL), the BVH 3D collision architecture, and cel-shaded graphics—no installation required, suitable for desktop and mobile devices. The official game on @solana, @solanagaming
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Official contract address ENfSPZh5tGP9tjKQpJY3FArAq2UN4jn7MYDLQ4dCpump At the beginning, a coin was launched that was used for the stream. Now we've launched the main coin dedicated to the official launch. No other coins. Only this one. Beware of scammers.
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We developed this game using the Opus 4.8 model. It took me 46 hours to build, everything was built from scratch. Just be prepared.
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Hello @solanagaming you ready?
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Opusdevgame retweeted
The official account of our game subscribe @gameopusdev
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Gm people, opusdevgame today
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