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【漫画制作補助ツール】 Claude君と漫画制作の作業時間を記録するだけのツール作ったんだけど、自創作キャラをautospriteで生成して歩かせたらすごいやる気出た(自己満) 需要あるかわからないけど個人的には凄いお勧めなので!!あとでnoteに記事&DLアップする!✏️ #同人 #創作ツール
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autospriteとはなんですか??
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【IM】Nii retweeted
Replying to @nurebaya
autosprite使えばかなり楽ですよ🔥
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Use autosprite for isometric movements on the characters
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New AutoSprite features are live 🔥 🎞️ Variable animation length, now up to 6 seconds 🚀 Ultra Max flagship model modes for higher quality generations More control. Better motion. Better spritesheets. Try it: autosprite.io
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This is Autosprite - It's an AI powered animated sprite creation tool that transforms any video into a game-ready sprite sheet. I'll link in the comments. Power batch-conversion tools could create an entire character set of animations in just a few minutes. Totally customizable, smooth animations (or you could reduce frames and get a more retro look) you have total control over the final results. AI video creates the animation & Autosprite processes and perfectly removes greenscreen backgrounds so there is no halo-spill. #gamedev #aigamedev #vibecoding
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Autospriteで生成した16フレームのスプライト、出力時の動きです👍 ここから髪の動きやコートの動きなど修正を入れましたが、修正前でも良い感じでは🤔 ピクセル修正まで出来るし、スプライト制作がかなりスムーズになるはず💪‼️ #RPGBakin #ゲーム制作 #サイバーパンクRPG #indiedev #indiegame
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Autospriteで作成したキャラを実装🔥 テスト段階ですが、かなり良い出来です‼️ Autospriteで作成したスプライトシートを後ほど載せたいと思います👍 BAKIN用に16×4のスプライトシートツールも作ったのでそちらも一緒に載せます🚀 #RPGBakin #ゲーム制作 #サイバーパンクRPG #indiedev #indiegame
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Replying to @Enging1iw
AutoSpriteがおすすめです👍
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【ゲーム制作革命】画像1枚から30秒でアニメ完成!AutoSprite 👉 x.com/Suryanshti777/status/2… 画像1枚からキャラの歩行や攻撃アニメを自動生成できる神ツールです!✨ スプライトシートやアトラス形式で書き出せるので、UnityやGodotに即導入可能。 リギング知識不要で、開発時間を劇的に短縮して高品質なゲームを量産できます!🚀 #AutoSprite #ゲーム開発
Suryansh Tiwari

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This is insane😳 2D game devs are spending 3 weeks on something that now takes 30 seconds. Upload one character image. AutoSprite spits out: - Walk cycles - Idle loops - Attack animations - Custom moves - Per-direction spritesheets Already formatted for Unity, Godot, GameMaker, Phaser, and RPG Maker. No frame-by-frame. No rigging. No animation degree. Solo devs just got their biggest bottleneck removed. Link in comments👇
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This is wild Someone just killed the most painful part of 2D game dev. Upload one character image — AutoSprite builds the entire spritesheet for you. In seconds. Walk cycles ✅ Attack animations ✅ Idle poses ✅ Custom moves ✅ No frame-by-frame drawing. No rigging. Zero animation experience needed. What used to take weeks now takes seconds. And it exports directly into the engines you already use. → Unity → Godot → GameMaker → Phaser → RPG Maker Drop the sheet in. Done. No conversion. No headache. If you're a solo dev or small studio — animation just stopped being your bottleneck. Try it free → autosprite.io
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AutoSprite is an AI tool that turns one character image into fully animated sprite sheets, walk cycles, attacks, idles and custom move sets. you upload the image. It does the rest.
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would you believe..? I uploaded a 1-character image into AutoSprite and got a full animated spritesheet back in seconds. this can't be real 👇
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2D character animation is one of the biggest bottlenecks in game dev. You can have the idea. You can have the gameplay. You can even have the character design. But then comes the painful part: making the character actually move. - Walk cycles. - Attacks. - Idles. - Custom poses. - Cutscene frames. That’s usually where solo devs lose hours, days, sometimes weeks. @AutoSpriteio changes that. Instead of drawing every frame manually, you upload one character image and generate game-ready sprite sheets with AI. The new update adds custom poses, a cutscene creator, cleaner background removal, higher-res exports, and faster generations. Then you export directly to Unity, Godot, GameMaker, Phaser, or RPG Maker. For solo devs and small teams, this is the kind of tool that removes a massive production bottleneck. Less time fighting the animation pipeline. More time building the actual game. You can try AutoSprite free here: autosprite.io
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May 4
I found an AI tool that turns one character image into fully animated sprite sheets in seconds. Walk cycles, attacks, idles, custom poses, cutscenes, clean background removal, higher-res exports, faster generations… You upload one image. AutoSprite handles the animation. No frame-by-frame drawing. No painful animation pipeline. No animation experience needed. Perfect for solo devs, studios, and fast game prototypes. Works with Unity, Godot, GameMaker, Phaser and RPG Maker. Try it free 👇 autosprite.io/
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Replying to @AndrewGinns
Really awesome feature. Hope you guys keep building more in this direction. I’ve got AutoSprite integrated with it locally now, and I’ll share some public results soon.
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