#gamedev #mEngine #BulletPhysicsLibrary #customengine
𝓶E Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Details stage off-on.
Stage details are rendered in the second pass.
They can be enabled from the menu, both for the world
and for animated or non-animated entities (For example human skin)