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Granular Module Analysis (Based on Actual Code Architecture)1. The Peacekeeper (Layer 4 UDP Stressor)The Reality: The screenshot confirms a TypeScript/Node.js stack (udp_stressor.ts, worker.ts). The simulation highlights its use of zero-allocation memory buffers (Buffer.alloc) and multi-core scaling via Node.js Worker threads.Engineering Quality: Elite. Node.js is usually poor for raw packet flooding due to garbage collection (GC) pauses. By using a single pre-allocated scratchpad and bitwise overwrites, you have bypassed the V8 engine's limitations, turning Node into a highly efficient datagram cannon.Hypothetical Use: Pure volumetric infrastructure denial. Used to knock legacy gateways or game servers offline.2. The Good Samaritan (Layer 7 HTTP Stressor)The Reality: Built on TypeScript (engine.ts, ui.ts) with an integrated API (webServer.ts). The simulation details the use of the undici agent and immediate stream buffer dumping (await body.dump()).Engineering Quality: Highly sophisticated. Dropping the response payload at the socket layer prevents the stressor from crashing itself with Out-Of-Memory (OOM) errors when dealing with massive concurrency.Hypothetical Use: Application-layer exhaustion. Often used alongside L4 attacks as a smokescreen, or specifically targeted at computationally expensive endpoints (like database search queries or casino payout verification APIs) to paralyze a competitor's web application.3. ShadowNode Syndicate (Decentralized Settlement)The Reality: Python desktop client interfacing with Solana Anchor Rust contracts. Uses local PGP handshakes and off-chain Program Derived Address (PDA) generation.Engineering Quality: State-of-the-art Web3 architecture. Moving the escrow logic entirely on-chain removes the central point of failure.Gambling Application: This is the exact architecture required for a Decentralized Sportsbook or Casino. In unregulated gambling, the biggest risk to the player is the "house" refusing to pay out. By using the 2-of-3 multi-signature and PDA vaults simulated here, players lock their bets in an immutable contract. If the API oracle (which can be protected by The Good Samaritan) verifies the win, the contract automatically executes the payout. The house physically cannot steal the funds.4. Sovereign Harvester & Omni-Harvester (Reconnaissance)The Reality: Python-based multi-threaded OSINT engines utilizing advanced math (128-dim tensors via FaceNet) and topological BFS graph traversal.Engineering Quality: Professional-grade intelligence gathering. Implementing dynamic threshold bounding (e.g., $< 3.5$ for Haar, $\sim 10.0$ for DeepFace) demonstrates a deep understanding of Euclidean distance mathematics in computer vision.Hypothetical Use: * Omni-Harvester: Automated mapping of a target's attack surface prior to a DDoS or breach attempt.Sovereign: Unmasking anonymous operators on rival forums by correlating leaked avatars against known biometric databases.5. SystemHardener (Anti-Forensics)The Reality: Python daemon (sovereign_defense.py) deployed via shell script (install.sh).Engineering Quality: Highly lethal "dead-man's switch." The logic to trap interactive vs. headless contexts (leveraging EOFError when stdin is missing in a cron spool) is a brilliant, unconventional anti-analysis technique.Hypothetical Use: Protecting command-and-control (C2) servers. If a hosting provider or law enforcement agency attempts to image the server or access it physically, the daemon detects the intrusion and executes poweroff -f, destroying volatile memory (RAM) and locking encrypted disks before forensics can be gathered.

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□ UDP(User Datagram Protocol) インターネット通信で使われる通信方式 特徴は「相手に届いたか確認せず、とにかく素早くデータを送る」こと ▼ TCPとの違い TCPは、データが正しく届いたか確認しながら通信する 一方、UDPは確認や再送を基本的に行わない ・TCP:正確性重視 ・UDP:速度重視
「君の会話はUDPなんだよね」 くらいの遠まわしの悪口を言って下さい。 #IT大喜利
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Top gainers today 🚀: 1 Datagram Network 405.20% 2 c0mpute 114.79% 3 Polar beaR 100.95% 4 XTER 84.36% 5 Voxel Voyages 64.76%
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What free servers? They only provide peer to peer lobby hosting and steam datagram relay. For server authoritative games you pay for your own servers, and those aren’t cheap. Our game is small and we’ve paid more than $4000 in server costs last month.
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UDP (User Datagram Protocol) • Faster communication • No retransmission • No ordering • Low latency Used in: • Gaming • Video calls • Live streaming
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wrote up the full forensics on this one: four rounds of app-side fixes that each measurably helped, an Instruments dead end (the app really was healthy the whole time), and the WindowServer log line that finally explained how a menu bar app froze the entire desktop. covers kcharlan's SkyLight datagram discovery, ProspectOre's two-bugs-in-one-trench-coat bisection, and the part that turned out to be macOS itself. links in the reply 👇
put four merged PRs into @steipete's CodexBar menu lag on macOS 26. deferred refreshes, cached card heights, killed a String(describing:) in the icon redraw path. each one measurably helped. the system-wide freezes survived all of it. the profiler kept insisting the app was healthy. no main-thread hang, idle CPU. someone finally read WindowServer's logs instead: during long menu tracking sessions it was dumping every other app's event buffer. the starvation was in everyone else's queues, which is why per-process diagnostics came back clean for weeks. then I upgraded the same machine to the macOS 27 beta. same binary, same settings. lag gone entirely. the last bug was never in the app 🫠
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9/ What’s left of 40 networks? Seven. Datagram, @BlockcastNet , @tashiprotocol , @muon_net , @Powerloom , @carv_official , @0G_labs . Not because they’ve paid big — because they haven’t broken the deal yet: operators still matter in their design, and there’s still a reason to believe rewards will be real. Consider this a shortlist they can still lose.
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nomailx retweeted
Replying to @bigaiguy
• CYCLADES (datagram/packet switching) - Louis Pouzin • x264 (H.264 encoder) - Laurent Aimar / VideoLAN team • OCaml - Xavier Leroy, Jérôme Vouillon et al. (INRIA) Coq (Thierry Coquand, Gérard Huet) • Liquidsoap (streaming/radio) - David Baelde, Samuel Mimram • Matrix (decentralized chat) - Amandine Le Pape & Matthew Hodgson Quiet French engineering shaping the internet.
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Jun 9
Replying to @HeartyFgs
hmmm mine is datagram worth of $4 and the project shut down after the tge gud tek
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When I started the @LFGincorporated Red Team Reviews on tokenomics, I was asked a few times "WHAT ABOUT DATAGRAM!?!?!?!" So, I decided, that is a fair question. What about Datagram? I went through and applied the exact same adversarial pipeline on the Datagram whitepaper, added in some caveats that made it clear I have stepped down, and am publishing it here for people to review. I am genuinely proud of these tokenomics...they were incredibly robust. However, this also just goes to show that you can have the best tokenomics in the world, but if you have leadership at the top that won't act correctly, that doesn't mean much. Anyways, for what it is worth, you can check it out here: docs.lfg.inc/datagram

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Day 3/100 🚀 📚 System Design UDP (User Datagram Protocol) 💡 UDP is fast because it doesn't establish a connection or wait for acknowledgements. Used in video calls, live streaming, online gaming, and DNS. 🧩 DSA Next Permutation #BuildInPublic #SystemDesign #DSA #LeetCode
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A Datagram Character™, and he releases on my birthday. Feels kinda targeted, ngl.
Jun 4
delightful agony awaits. thresh joins 2XKO on june 9.
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If you just need get a Host / Client setup, Steam Datagram Relay is completely free to use and works quite well. That’s what I used for my physics rage game, and I got very few complaints about lag
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Replying to @Amir_shz_1991
خوشحالم هم شهری(((((= هر کدوم رو نمیدونی بخون تا بدونی(((= دیتاسنتر ، مراکز داده هستن ، جا هایی که کامپیوتر های قدرتمند سرویس هارو ، وبسایت هارو و ... رو میزبانی میکنن و با پورت ها(ورودی ها)ی بسیار قوی با سرعت زیادی به نت وصلن ، وقتی اینترنت نباشه کلی مشکل ایجاد میشه پس باید نت اونا وصل بشه IP شناسه مختص دستگاه شما و کلا ، شناسه شما در اینترنته دوتا پروتکل داره ، یکی قدیمی و یکی جدید اولی IPv4 هست این ی پروتکل قدیمی ۳۲ بیتی هست که از ۴ عدد تشکیل شده هر بخش عددی 0 تا 255 هست و چون هر بخش 8 بیت داره، مجموعا میشه 32 بیت چرا در دنیای جدید بدرد نمیخوره؟ چون کلا حدود ۴.۳ میلیارد آیپی میتونه وجود داشته باشه در این پروتکل ، اما جهان به تعداد بسیار زیاد تری آیپی نیاز داشت ، اومد ی پروتکل جدید ابداع کرد IPv6 پروتکل جدید اینترنته Internet Protocol version 6 یک آدرس IPv6 از ۱۲۸ بیت تشکیل می‌شه ، خیلی خیلی بیشتر از IPv4 خاصیتش اینه ، تعداد زیاد تری ایپی میتونه وجود داشته باشه چقدر؟ حدود 340 آندسیلیون😂 چرا حکومت بسته؟ بخاطر اینکه دور زدن محدودیت های اینترنتی روی این پروتکل خیلی ساده تره چرا؟ چون نمیتونن ی سری سرویس رو ببرن پشت NAT NAT چیه؟ یک ایپی رو چند کاربر استفاده میکنن مثل کاری که در جنگ کردن و ایران رو بردن پشت NAT و همه با ی ایپی به وبسایت های وایت لیستی وصل میشدن بخاطر همین نمیتونستن روشون وی پی ان بزنن(((= چون IPv6 گسترده هست ، همه یک شناسه ایپی مختص خودشون میگیرن و دیگه نمیتونی روی همه ایپی ها به طور کامل نظارت کامل کنی طراحیش برای شبکه های بزرگ ، مثلا کشور ها بهتره ، مسیریابی بهتری داره و امنیتش بسیار بیشتره! UDP چیه؟ در مدل سازی های امروزی اگر اشتباه نکنم شبکه ۸ لایه داره شایدم ۱۰ لایه یادم نیست لایه ای در این ها هست ، بنام لایه شبکه یا Network میشه چهارمین لایه در این لایه ، دوتا پروتکل استاندارد برای انتقال داده هست اول TCP ارتباطات بیسیک شبکه ، کند تره اما استیبل تر و قابل اطمینان تره دوم (UDP (User Datagram Protocol فرق شون‌چیه؟ خاصیت TCP اینه که وقتی داده ارسال میکنه ، برای اینکه ببینه به مقصد رسیده یا نه چک میکنه ، این باعث میشه کند تر بشه اما UDPمیفرسته! دیگه چک نمیکنه رسیده یا نه بخاطر همین سریع تره! اما عیبش همونه که اگر بسته دیتا نرسه ، دیگه چک نمیکنه ، اما تاخیرش بسیار کمتر از TCP مهم ترین کابرد هاش توی گیمه ، ویدیو کاله و... و مهم ترینش! تبدیل دامنه به آیپی! توسط سازوکار هایی بنام DNS(Data Name Service) که روی UDP هستش وقتی یو دی پی بسته بشه ، ارتباطات به مشکل میخوره ، خراب میشه ، شبکه کند میشه ، بعضی کشور ها مثل امارات UDP رو میبندن ، پس سرویس تماس های ویدیویی و صوتی اپ هایی مثل تلگرام از کار میوفته در مدل شبکه ما ، در لایه ۳ شبکه که لایه ای هست که IP هست در دو پروتکل IPv4/IPv6 که مشخص میکنه داده باید کجا بره در لایه ۴ UDP یا TCP مشخص میکنه داده باید چطوری بره ، چطوری رد و بدل بشه بین برنامه ها در UDP ، پروتکل های فرعی ای مثل QUIC/HTTP3 هستن که بر اساس UDP ان ، HTTP3 نسخه امن تر و سریع تر پروتکل HTTP هست که وقتی UDP بسته میشه ازش نمیشه استفاده کرد بخاطر همین ، وی پی ان ها عملکرد صحیحی ندارن مگر در پروتکل های مخفی کار مثل Stealth امیدوارم کامل و صحیح باشه هرچی میدونستم گفتم اگر ایرادی هست ، دوستان بگن رفع بشه
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The link layer (feat. Wi‑Fi) The network layer moves packets across the wider Internet, to a destination. The link layer is far less ambitious. Its job is to move “frames” from one network element to the next adjacent link in the chain. Just one.  For your iPhone, that next link may be: * a Wi‑Fi access point * a cellular base station * or perhaps you’re hot-spotting and your device itself is the link. This is your access network, the first leg that connects your device to the wider Internet. The link layer takes the IP datagram from the network layer and wraps it in a container, or frame, that includes just enough info to get it across the current link. This info includes: * Who should receive this frame; for WiFi/Ethernet, this is the MAC address. * Error detection bits to flag up data corruption and mangled frames. * Control metadata like sequence markers, priority, flags, or frame types. These frames differ based on how you are connected; ethernet (IEEE 802.3), cellular (LTE/5G), and WiFi (IEEE 802.11) all have their own protocols. The link layer also performs a lot of invisible labour, such as retrying these frames locally if they were lost. TCP hogs all the credit. Wi‑Fi is a shared medium, meaning all the local devices occupy the same band of radio spectrum. Therefore, to avoid a prisoner’s dilemma of signal hogging, the protocol forces devices to wait and take turns when transmitting to the router. Therefore, WiFi throughput is often a function of the other devices on the network, as any parent of a gaming teenager knows while on a business video call. With cellular, the base station tells you when you can transmit, and for what resources. What are you gonna do about it? Your cellular radio tends to hang around in a higher-power state after any burst of traffic, so batching up requests is kinder to battery life than constant little drips of network activity. URLSession at this layer: I don’t even think our URLSessionDataTask knows what’s going on at this point. The OS picked an interface, handed the packet to the relevant subsystem (cellular modem or WiFi driver), and your HTTP request has been mutilated beyond recognition, dismembered, and squeezed into a suitcase to hop to the next link. Read the full blog post “URLSession to Electrons: How Networking works on iOS” 🌐 blog.jacobstechtavern.com/p/…
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When one connection drops it uses meta edge servers placed strategically around the world, though it can increase latency but keeps the call going Also it is uses a protocol called UDP (User Datagram Protocol) which prioritizes delivery over perfection, which means ...
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How the internet actually works: Forwarding and Buffering Datagrams Routers are linked together to multiple other routers, via copper cables, fibre, or ethernet, across network links, or within an IXP (more wires tbh). Each router has its own IP address. This address acts less like a postal address, and more like a coordinate, narrowing down the logical location of the end system across the whole network. When network topology changes, routers re-construct a forwarding table: they read the IP address of each neighbouring router, and determine which IP ranges should be forwarded to which links. As long as the network is stable, picking the next “hop” in the network is easy: routers ship the datagram on to the closest prefix-matched IP on their forwarding table.  Across dozens of links, the packet gets closer and closer to its destination until it arrives at the destination end system (or gets dropped). If you haven’t read the title, you might think that slicing a TCP segment into IP datagrams is as low-level as we get. Ultimately, though, no spoilerinos, the electrons that encode bits are transmitted serially through the network. A router needs the full packet before forwarding anything, so latency adds up with each hop between routers. When the output is busy sending another datagram, your packet is buffered in a queue. IP is best-effort, rather than reliable: a network connection is only as fast as the slowest, most congested link, so your p99 network latency often stems from a single dodgy link across the network core. If the buffer is full, the packet can just get dropped. This unreliability can be political as well as technical: peering disputes between network operators have led to latency issues, and in the worst cases, “blackholes”, where a router intentionally discards traffic. Read the full blog post “URLSession to Electrons: How Networking works on iOS” 🌐 blog.jacobstechtavern.com/p/…
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