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23 Oct 2023
Ain't seen this tiny bug in more'n 20 years. I made this single-cella fella with @johnmaeda's #DesignByNumbers programming language—the precursor to @ProcessingOrg and @p5xjs. It lives again: thanks to @LingdongH, DBN is now working in the browser at dbn.glitch.me/!
before there was processing, there was design by numbers by @johnmaeda -- a small, playful environment for learning the language of creating coding. I asked my @medialab student @LingdongH to take a look at it for inspiration and... (🧵)
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13 May 2023
Hypotrochoid in all 16,777,216 colors of the (24 bit) RGB color model: allrgb.com/hypotrochoid #hypotrochoid #allRGB #spirograph #generativeart #designbynumbers #creativecoding #mathart

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12 Feb 2022
“Tileable, diamonds created by walking paths through color cube and projecting them onto paths through image.” By Jason Cipriani, 2014. #allRGB #DigitalArt #GenerativeArt #DesignByNumbers #CreativeCoding #Diamonds allrgb.com/diamonds

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8 Feb 2022
4 levels of value iteration in all 16,777,216 colors of the 24-bit RGB color model: allrgb.com/4-levels-of-value…. By #ComfortablyNumber, 2014. #allRGB #DigitalArt #GenerativeArt #DesignByNumbers #ValueLayers

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20 Jan 2022
Value layers *OF* value layers in all 16,777,216 colors of the 24-bit RGB color model: allrgb.com/value-layers-of-v…. By #ComfortablyNumber, 2014. #allRGB #DigitalArt #GenerativeArt #DesignByNumbers #ValueLayers

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19 Jan 2022
Gray ortho shuffle in all 16,777,216 colors of the 24-bit RGB color model: allrgb.com/gray-ortho-shuffl…. By @bendwavy, 2013. #allRGB #DigitalArt #CreativeCoding #GenerativeArt #DesignByNumbers

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Some tight mathematics & visualization schemes to generate a 3D environment in OpenGL Shading Language #designbynumbers
13 Dec 2021
#つぶやきGLSL for(float i;i <1e3;){vec3 p=vec3(0,sin(t),t*-5.)*99. rotate3D(1.,hsv(t*.1,1.,i))*(FC.rgb*i/r.y-i);ivec3 u=ivec3(p);o =pow(fract(vec4((u.z-u.x^u.z u.x)&u.z/999)/83.-t*.01),vec4(3,1,2,0)*50.)/(abs((fract(min(p.y,length(p.xy)*sign(cos(p.z/3e3)))/2e2)-.5)*p.y)*5. 1.);}
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I graduated college uni without knowledge of coding. Also I cannot afford license for 3D software every year, so 10 years ago I learn Blender and trying to understand coding. I did settle with a bit of processing, python, DesignByNumbers, and Swift.
For anyone thinking they're not technically minded enough for procedural workflows, I had to drop out of university because I couldn't learn Python and everything I know about maths I've learned by using Blender. Just use the tools and you'll learn what you need.
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おおお!ジョン・マエダの「12 o'clocks」がp5.jsで復活!刮目!#p5js #designbynumbers codingtrain.github.io/12oclo…

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12 Mar 2021

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