Being a Megaman Legends fan is a humiliation ritual in of itself.
Was this game the first to make locking on to enemies a thing? No, but you'd think so because it came out before Ocarina of Time.
There were 5, maybe 7 games that did what it did with 3D and the 2D art style including this game at the time which is what so many indie devs are trying to recreate now yet the style hasn't caught on enough for Capcom to say "Damn, people actually liked this game. We should make Megaman Legends 3."
All the major games from around this time period that were hankering for a third game, eventually did: Shenmue, Kingdom Hearts, etc. Not Megaman Legends though!
It went through an extremely unique development process on Capcom Unity, they brought fans in and made them feel real nice and special and everything, then at the end Capcom said "anyway you guys suck and there's not enough fanfare after we made a beautiful working demo and incorporated contest ideas so we're pulling the plug on this project and the demo's going to be unattainable lost media."
Before the plug was even pulled, the daddy of Megaman Keiji Inafune went to go get milk and never came back to it. He just went to go scam some teenagers over legally distinct inauthentic dry wall Megaman.
For some odd reason Megaman: Trigger is in every crossover game series, sometimes even replacing classic and X Megaman forever reminding fans how bad we got swindled.
While Ryo still gets a chance to chase sailors in his forklift and Sora figures out what kind of drugs he's been tripping on this whole time, Megaman Trigger himself is just stuck on the moon far away from everyone he has ever known after being revealed a pretty bizarre and interesting ancient history about himself.
I couldn't think of a single fanbase that has it worse than us. You look at other fanbases and it's discussions over who's a real fan, but there's maybe less than 10,000 fans worldwide (At least that's what it feels like and that's what it capped out at in the devroom.) for this series and we're just slowly animorphing our mortality with this disaster in the background.