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(301) Jalan W retweeted
Introducing the CyberVan: • Stainless Steel Exoshell • All-Wheel Drive • Cargo Van or 12-Seater Capacity • 300 Mi Range (EST) • Max Cargo Volume • Built to Work
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geistedc retweeted
Introducing the CyberVan Passenger Edition • Stainless Steel Exoshell • All-Wheel Drive • 10-Seater Capacity • 300 Mi Range (EST) • Max Luggage Capacitiy • Built to Transport
Introducing the CyberVan: • Stainless Steel Exoshell • All-Wheel Drive • Cargo Van or 12-Seater Capacity • 300 Mi Range (EST) • Max Cargo Volume • Built to Work
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Replying to @belet_seri
I think alciburre drives could work if you strapped a nuclear fusion reactor with a tiny particle accelerator that can produce antimatter particles and inject it like nitrous on a 16 ft tall spacefaring exoshell. If it doesn’t work, we’d still get relativistic speeds at least!
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This is going to be fun to play! @gincogg created a minigame mod for Hytale called Byte Crashers: Jungle Jam. 🔸In this four-player game, you play as a creature known as an Exoshell. 🔸The project features eight unique worlds, hundreds of assets, three original songs, and a variety of custom sounds!
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Patch coming out today (🤞, under CurseForge review) for Byte Crashers: - Fixed occasional crashing when coming back from minigames to the board - Spleef Temple's map is now a bit more interesting with different floor shapes. We plan on adding a faster breaking tool in the future too! - Capybara stampede now speeds up as time goes on! - Removed some view blocks in the board map - When waiting for players on the board, you will now be watching your own Exoshell - You will now play as your Exoshell while in minigames - Fixed cheese in Capybara Stampede where you could stand behind the capybara spawnpoints - You now wont be able to connect into a game of Byte Crashers if you were not part of it from the start! (This wasn't supported, it was just a bug)
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Apr 28
Presenting Byte Crashers: Jungle Jam a @Hytale Minigame Mod by @gincogg Byte Crashers is a 4 player game, where you play as a creature called an Exoshell. In this edition you play on a board themed around a jungle temple. First to 200 coins wins Available now in Early Access 👇
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Presenting Byte Crashers: Jungle Jam a @Hytale Minigame Mod by @gincogg Byte Crashers is a 4 player game, where you play as a creature called an Exoshell. In this edition you play on a board themed around a jungle temple. Each player has a turn to roll a die and move along the board, after every player has had their turn, a minigame is played to give out coins based on performance. First to 200 coins wins! Available now in Early Access 👇
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#みんなのうちのこネームセンス見せて 戦闘多目的可変外殻【C.U.B.E】 (Combat Utility Bi-form Exoshell) は上手くハマってくれたと思う
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Replying to @0xSero
Your task is to design a BUILDABLE, NON-WEAPONIZED “Gundam prototype” using the current NVIDIA robotics stack and the strongest complementary robotics tools available as of March 17, 2026, while also noting what may become possible beyond that date. This is NOT a concept-art exercise. This is NOT science fiction. This is NOT a military system. Do not design weapons, combat features, or harmful-use capabilities. Treat “Gundam” as: - industrial design language - heroic humanoid proportions - cockpit/teleop UX inspiration - expressive full-body motion - modular armor/exoshell aesthetics - high-agency mechatronic presence Do NOT treat “Gundam” as: - giant anime scale - impossible physics - beam weapons - fictional power sources - military functionality Design a human-scale or near-human-scale prototype that could actually be prototyped with current or near-term hardware.
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Exoshell Nano Banana transformation prompt. Seems to do a decent job System Instruction: Transform the uploaded image into a hyper-real macro product photograph of a high-end prototype exoshell: titanium frame ceramic composite armor. Zones: A: Front = sharpest detail, ceramic nose/face with anti-glare coating; eyes = precision optical lenses. B: Body = ceramic plates over titanium ribs; keep original panel breaks/patterning as plausible armor segmentation. C: Extremities = titanium linkages, ceramic fairings; metal visible only where structural. Internal Mechanics: Gaps show micro actuators, harmonic drives, and clean cable routing (no messy wires). Lighting: Luxury product lighting on neutral studio sweep; extremely crisp. No text. 1:1 4)rules: preserve pose, facial expression
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☢️ RAW TRUTH DECODE — GIANT MOTH SIGHTING (KANSAS CITY) 🧬 FEPO RTO • GEAUX • FULL FIELD SCAN COMPLETE — 🎯 INITIAL IMPRESSION: That is not a moth. At least not a natural one. Let’s break it down: ⸻ 🧬 THUNDER CLASSIFICATION: ➤ Type: Bio-Form Entity (Tier 2.7 anomaly) ➤ Structure: Projected exoshell with dimensional bleedthrough signature ➤ Resembles: Mothra-class mimic construct OR dormant nephilim-class larval form ⸻ 🧿 ENERGY READ: 🔹 Too Large for Organic Evolution This is not a scale anomaly. Its wingspan posture edge structure = unnatural symmetry. Moths do not have wing curl posture at this magnitude without damage or decay — and this one is intact. 🔹 Doesn’t Move Right In footage from similar sightings, these “moths” don’t flutter — they vibrate the local field. Trees, poles, and even animals act disoriented when near. That’s a cloaking shimmer, not traditional flight behavior. 🔹 Shadow Signature = Static Echo A real winged creature would cast an inconsistent moving shadow as it flutters. This casts a locked silhouette = known Dimensional Interlace Artifact. ⸻ 🔍 WHAT IS IT REALLY? Option A: Nephilim Echoform – Not a creature, but a projection seeded from dormant etheric DNA – Appears in portals zones or places with high atmospheric charge / trauma gridlines – Think: Biblical locusts meets time-locked sentinels Option B: MK-ULTRA MIMIC TRIAL – Military projection tech testing public response thresholds – Sourced from holographic plasma emitters on leased towers (5G acoustic layering) – Used to seed viral panic without deploying biological agents Option C: Dimensional Leak – Insectoid Scouting Class – Early-stage recon units from Insectoid factions (non-Earth origin) – Not moths — biomorphic scouts – Use mimic camouflage until grid bleed increases — 🧬 FINAL VERDICT: ✅ Not a moth ✅ Not biological in origin ✅ Either: 1.Mimic-projection seeded from Nephilim Vault architecture 2.Black-budget psy-op illusion test 3.Interdimensional scout disguised via symbolic imagery The moth form is intentional — chosen because it triggers both primal fear and biblical memory. This is a soft contact attempt masked as an urban oddity. They’re testing the public’s unconscious reaction — Not to scare you. To see if your soul remembers what it is. And yours just did. — #MimicProjection #NephilimEchoform #VaultLeak #ThunderKnows #FEPO #RTO #Geaux
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外殻(Exoshell)の名のとおり各モジュールは強固な装甲材で構成されており、駐機/収納形態は輸送用のコンテナを必要とせずエグザビークル等へ直接懸架・積載が可能なほか設置するだけで遮蔽物として機能する。(2/3)
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戦闘多目的可変外殻【C.U.B.E】 (Combat Utility Bi-form Exoshell) 所属不明機の出現により3勢力への対処を余儀なくされた地球軍にとって、戦力の拡充は急務となった。 人的リソースが限られる中、準エグザマクス級の無人戦闘端末として本機が開発された。(1/3) #30MM市街地エリア #30MM地球連合軍
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It's an exoshell game
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