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🔥 Excited to share some mockup testing for The Blood of Champions! Check out Laila's basic movements from stance, Forward walk and backward walk here personality is showing and Neireo Suzaki's gameplay in action. These visuals are giving us a glimpse of how these characters will come to life in-game this will help out our coder to get a feel how the character will operate when their sprites are fully complete. I’m absolutely loving the crisp pixel art—2D sprites never looked so good! Let's bring back the glory days of 2D fighting games! Cant wait until this fully coded in Unity 🎮✨ #IndieGameDev #PixelArt #FightingGames #MockupMonday" #gamedev #Fightingdev #2dgame #2dfighting #capcom #Snk #Indiedev #FGC #FGCDEV #2dpixel
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I want to give a huge shoutout to one of our amazing Devteam members, Dr. Philmor (@DocPhilmor), who is working on the 2D animation for Laila, the Indian female ninja in The Blood of Champions. Her design is absolutely SCREAMING 'Main me!' It's a cool, nostalgic throwback to classic fighting game characters, and her gameplay is going to be unlike any ninja you've ever played. I've had an incredible time converting her 2D stance animation into pixel art—it's been so much fun #gamedev #Fightingdev #2dgame #2dfighting #capcom #Snk #Indiedev #FGC #FGCDEV #2dpixel
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Just a repost about The Blood of Champions! The in-game music and everything else is coming together beautifully. I'm thinking about revamping Neireo Suzaki's fighting stance to make his current sprites even more dynamic. Let's bring back the glory of 2D fighting games together! #gamedev #Fightingdev #2dgame #2dfighting #capcom #Snk #Indiedev #FGC #FGCDEV #2dpixel
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MEET WANG LU LONG AKA THE LAZY DRAGON! ( we was missing a Old character from the game but that had to change) He was Designed by One of Illustrators @Kaeruinku_Works . Here a little Backstory on him " Wang Lu Long, known as the "Lazy Dragon," is a master of traditional Kung Fu. Despite his immense talent and deep knowledge of martial arts, he is notoriously lazy, often appearing tired and uninterested in conflict. His laid-back demeanor belies his exceptional combat skills. He typically fights with one hand behind his back, using a series of devastating whip-like kicks to overwhelm his opponents." #gamedev #Fightingdev #2dgame #2dfighting #capcom #Snk #Indiedev #FGC #FGCDEV #2dpixel
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Revamp Geun Last Design! this one looking a little more polish. #gamedev #Fightingdev #2dgame #2dfighting #capcom #Snk #Indiedev #FGC #FGCDEV #2dpixel #Artwork
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@Isair_Soberanis did an incredible job revamping Shana's stance! He will be taking over spriting Shana while I focus on Neireo Suzaki, which will help balance the workload. Also, Shana's heavy DP, 'Anti Dragon,' is looking amazing. RiuLuis outdid himself animating Shana's Rekka, 'Tiger Knuckles.' Stay tuned for more updates on our 2D fighting game!" #gamedev #Fightingdev #2dgame #2dfighting #capcom #Snk #Indiedev #FGC #FGCDEV #2dpixel
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Geun Tae Su - The Blind Taekwondo Fighter who uses Water Projectiles Geun Tae Su is a master of Taekwondo, despite being blind. Known for his devastating water projectiles, Geun’s fighting style is a mix of a charge and semi-shoto archetype. A genius in combat, he is also notoriously arrogant, often walking the fine line between hero and anti-hero. As the older brother of Cae Maire Su, Geun’s fierce determination and raw talent make him a formidable rival to Neireo Suzaki. Geun's arrogance stems from his relentless pursuit of perfection and his unwavering belief in his abilities. His blindness, far from being a hindrance, has only sharpened his other senses, making him an even more dangerous opponent. Despite his rough exterior, there’s a complex layer of honor and loyalty beneath, which makes his journey all the more compelling. #gamedev #Fightingdev #2dgame #2dfighting #capcom #Snk #Indiedev #FGC #FGCDEV #2dpixel
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Just a Little update on Ui select screen menu early build!!! still wanna add a few things! #gamedev #Fightingdev #2dgame #2dfighting #Unrealengine5 #capcom #Snk @Austonish1 @maximilian_ Check it out yall! Let Bring 2d fighting games back
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Replying to @FightingDev
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