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Replying to @Grummz
it would be a shame to see id go, specially with the powerhouse that is the idTech engine
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Hopefully this is not the case as arkane is currently working on blade. Plus, despite the commercial hiccups. ID is too much a powerhouse to drop and is always active. Wanna trim the fat @asha_shar? STOP USING UNREAL! As you guys already own 3 powerful engines! Idtech being one!
Insider Gamingโ€™s Mike Straw recently claimed that two Xbox studios are reportedly at risk of closure, with one of them supposedly being a studio that would โ€œcome as a shock to everyone.โ€ ๐Ÿ˜ฌ If weโ€™re speculating about which studio could be the โ€œshockโ€ closure, these are the two names that come to mind: Arkane Lyon The studio behind Dishonored 2, Death of the Outsider, and Deathloop, currently developing Marvelโ€™s Blade. Most people would consider them safe, which is exactly why their closure would be so surprising. We know very little about Bladeโ€™s development, and if the project is facing major delays, budget concerns, or other challenges, Xbox could be forced to make a difficult decision. Marvel projects arenโ€™t cheap, and expectations are undoubtedly high. id Software The legendary studio behind DOOM, Quake, and RAGE. This would arguably be the biggest shock of all. Theyโ€™re one of the most iconic FPS developers in gaming history and a cornerstone of Xboxโ€™s shooter portfolio. Beyond the upcoming DOOM DLC on July 7, we have very little visibility into the studioโ€™s long-term plans. The other question is whether franchises like DOOM and Quake still have enough room to grow in todayโ€™s market. Both series remain highly respected, but theyโ€™re built around a style of FPS design that differs from many of the industryโ€™s biggest modern shooters. The key question is whether Xbox sees enough long-term growth potential in these franchises to justify continued investment. Only Microsoft knows whether theyโ€™re meeting its commercial expectations. Itโ€™s also worth noting that id Software currently doesnโ€™t appear to have any open positions, and the studio doesnโ€™t seem to be listed on ZeniMaxโ€™s careers page either. That could mean absolutely nothing, but itโ€™s another detail worth considering. I hate this industry some days. It feels like every year we lose talented teams and great studios. ๐Ÿ’” Who do you think the โ€œshockโ€ studio could be?
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Replying to @Grummz
ID lost their grandmaster of iDtech when he retired instead of working under Zenimax. Most of what iD has done since is try and fix the Creation Engine by replacing chunks of ye old Gamebryo engine with chuncks of iDtech.
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Microsoft looking to monetize stuff? Maybe monetize IdTech and make revenue off of licensing the engine.
Jun 15
Microsoft CEO Satya Nadella said he believes "there's more monetization of Xbox games happening on YouTube" than at its own company, following Xbox boss Asha Sharma's recent commitment to "reset" the gaming branch. bit.ly/3RYCur3
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Xbox shouldve had every studio on idtech by now, id software would be a support studio teaching the rest of Xbox devs to use it, ninja theory would doing cutscenes cause it's all they were good at, and woulda kept tango cause they were already proficient with idtech
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Good Girl Kate๐Ÿ’— retweeted
Replying to @Grummz
Id should be a support studio and all of Xbox developers should use idtech. Why are they paying epic royalties using ue5
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Replying to @Grummz
I hope it doesn't become a IdTech support studio.
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Replying to @NicoRobin_XYZ
Its leftover from an IDTech camp I did when I was ten
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Built for transit. Engineered for performance. ๐Ÿš† Swipe for more info. Designed to keep fare collection fast, secure, and reliable, at every touchpoint. Learn more about our transit solutions โ†’ buff.ly/rnzEd2w #IDTECH #Transit #TransitPayments #Fares #FareCollection
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At #IPMI2026, we will showcase a biometric payment demo featuring Wink biometric payment app empowered by ID TECH AP6800 Terminal, integrated with a Paygasus parking & EV charging solution. ๐Ÿ“Check it out at Booth #1211: buff.ly/dz3A4yg #IDTECH #WeAreIDT #PaymentSolution
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ๅพฎ่ฝฏไธ็”จidtechๅŽปๅšhalo, gears of war๏ผŒๅ่€Œ็”จunreal engine๏ผŒ็œŸๅฏๆƒœ
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Vitapower retweeted
$INV Accelsius ๋ฒจ๋ฅ˜์—์ด์…˜ ์‹œ๋‚˜๋ฆฌ์˜ค ๋ƒ‰๊ฐ ์‹œ์žฅ ์ „๋ง #2 by IDTech 2026๋…„๊นŒ์ง€๋Š” 2์ƒ D2C ์•ก์ฒด๋ƒ‰๊ฐ ์‹œ์žฅ์ด ์•„์ง ์ดˆ๊ธฐ ๋‹จ๊ณ„ ์‹œ์žฅ ๊ทœ๋ชจ๋Š” $0.26B 2027๋…„๋„ ์•„์ง ์ดˆ๊ธฐ $0.67B 2028๋…„ 2์ƒ D2C ์•ก์ฒด๋ƒ‰๊ฐ ์‹œ์žฅ์€ $1.5B๋กœ ๋ณธ๊ฒฉ ์„ฑ์žฅ ์‹œ์ž‘ 2030๋…„ $7.4B ์„ฑ์žฅ ์†๋„๊ฐ€ ๊ธ‰๊ฒฉํžˆ ๋นจ๋ผ์ ธ ์‹œ์žฅ ํ™•๋Œ€ 2031๋…„ $12.4B 2032๋…„ $17.7B 2033๋…„ $23B two-phase๊ฐ€ D2C ์ฃผ๋ฅ˜๋กœ ์ „ํ™˜ 2036๋…„์—๋Š” $44B ์ดˆ๋Œ€ํ˜• ์‹œ์žฅ ํ˜•์„ฑ * 2028๋…„์— 2์ƒ D2C ์•ก์ฒด ๋ƒ‰๊ฐ ์‹œ์žฅ์˜ 50% ์ด์ƒ์„ Accelsius๊ฐ€ ์ ์œ ํ•˜๊ณ  ์žˆ๋‹ค๋ฉด ๊ทธ ๊ฐ€์น˜๋Š” ์–ผ๋งˆ๊ฐ€ ๋ ๊นŒ? * 2028๋…„ 2์ƒ D2C ์‹œ์žฅ์ด $1.5B์ด๊ณ , Accelsius๊ฐ€ 2์ƒ D2C์•ก์ฒด ๋ƒ‰๊ฐ ์‹œ์žฅ์˜ 50% ์ด์ƒ์„ ์ฐจ์ง€ํ•œ๋‹ค๋ฉด: 2028๋…„ Accelsius ๋งค์ถœ: $760M ๐Ÿ’ฐCool IT ๊ธฐ์ค€ EV/Sales : $760M ร— 12๋ฐฐ = $9.1B ๋ฒจ๋ฅ˜ * 2030๋…„ ์ดํ›„๋กœ๋„ ์‹œ์žฅ 50% ์ด์ƒ ์ฐจ์ง€ ํ•œ๋‹ค๋ฉด ๐Ÿ’ฐ๋ฒจ๋ฅ˜๋Š” EV/Sales 8x ๊ธฐ์ค€ ์—ฐ๋„ Accelsius ๋งค์ถœ8x Sales 2030 $3.71B $29.7B 2031 $6.21B $49.6B 2032 $8.87B $71.0B 2033$11.69B$93.5B 2034$14.96B$119.7B 2035$18.47B$147.8B 2036$22.14B$177.1B ** ์‹œ์žฅ์„ 50%๊ฐ€ ์•„๋‹ˆ๋ผ 20%๋งŒ ์ฐจ์ง€ ํ•œ๋‹ค๊ณ  ํ•ด๋„ ๐Ÿ’ฐ2035 $7.39B $59.1B
๋ƒ‰๊ฐ ์‹œ์žฅ ์ „๋ง #1 by IDTech Air Cooling์€ ์‚ฌ๋ผ์ง€์ง€ ์•Š์ง€๋งŒ ์„ฑ์žฅ ํ•œ๊ณ„๊ฐ€ ์žˆ๊ณ , Immersion Cooling์€ ๋‹ˆ์น˜ ์‹œ์žฅ์— ๋จธ๋ฌด๋ฅด๋ฉฐ, D2C Cooling(์•ก์ฒด๋ƒ‰๊ฐ)์ด ๋Œ€๋ถ€๋ถ„์˜ ์„ฑ์žฅ์„ ๊ฐ€์ ธ๊ฐ„๋‹ค 2026$11B D2C ๋ณธ๊ฒฉ ์นจํˆฌ ์‹œ์ž‘ 2028$18B AI ์„œ๋ฒ„ ํ™•์‚ฐ์œผ๋กœ D2C ๊ธ‰์„ฑ์žฅ 2030$32B D2C๊ฐ€ ์‹œ์žฅ ๋Œ€๋ถ€๋ถ„ ์ฐจ์ง€ * ์™œ D2C๊ฐ€ ์ฃผ๋ฅ˜๊ฐ€ ๋˜๋Š”๊ฐ€? Blackwell, Rubin, Rubin Ultra๊ธ‰ AI ๋ž™์œผ๋กœ ๊ฐˆ์ˆ˜๋ก GPU๋‹น ์ „๋ ฅ, ๋ž™๋‹น ์ „๋ ฅ, ์—ด์œ ์†์ด ๊ธ‰๊ฒฉํžˆ ์˜ฌ๋ผ๊ฐ€๊ธฐ ๋•Œ๋ฌธ์— ๋ƒ‰๊ฐ ๋ฐฉ์‹์€ ๋‹ค์Œ๊ณผ ๊ฐ™์ด ๋ณ€ํ™”ํ•˜๊ฒŒ ๋จ * ๊ณต๊ธฐ๋ƒ‰๊ฐ โ†’ ํ•˜์ด๋ธŒ๋ฆฌ๋“œ ๊ณต๊ธฐ ์•ก์ฒด (ํ˜„์žฌ ๋Œ€์„ธ) โ†’ Direct-to-Chip ์•ก์ฒด๋ƒ‰๊ฐ (ํ–ฅํ›„) [๊ฒฐ๋ก ] AI ๋ฐ์ดํ„ฐ์„ผํ„ฐ ๋ƒ‰๊ฐ ์‹œ์žฅ์˜ ๋ณธ๋ฅ˜๊ฐ€ Immersion์ด ์•„๋‹ˆ๋ผ D2C๋กœ ์ด๋™ํ•˜๊ณ  ์žˆ์œผ๋ฉฐ, 2030๋…„ ์ดํ›„ D2C๊ฐ€ $32B ~ $72B ๊ทœ๋ชจ์˜ ํ•ต์‹ฌ ์ธํ”„๋ผ ์‹œ์žฅ์ด ๋  ๊ฒƒ์ด๋ผ๋Š” ์ „๋ง ๐Ÿš€ * IDTech = ์‹ ์†Œ์žฌ, ์นœํ™˜๊ฒฝ ์—๋„ˆ์ง€, ์ „๊ธฐ์ฐจ, ICT ๋“ฑ ์‹ ํฅ ๊ธฐ์ˆ  ๋ถ„์•ผ์— ํŠนํ™”๋œ ๊ธ€๋กœ๋ฒŒ ์‹œ์žฅ์กฐ์‚ฌ ๋ฐ ๋น„์ฆˆ๋‹ˆ์Šค ์ธํ…”๋ฆฌ์ „์Šค ๊ธฐ์—…
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Replying to @Quake
Ah... A new quake the game with idtech 7 or 8 is what's needed.....
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Thats the first engine that came to mind. It is showing its age and I would guess an overhaul is going to be a huge task. It is probably too late now but why not shift to idTech? Work with id for engine enhancements/maintenance and let Bethesda concentrate on game implementation
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๋ƒ‰๊ฐ ์‹œ์žฅ ์ „๋ง #1 by IDTech Air Cooling์€ ์‚ฌ๋ผ์ง€์ง€ ์•Š์ง€๋งŒ ์„ฑ์žฅ ํ•œ๊ณ„๊ฐ€ ์žˆ๊ณ , Immersion Cooling์€ ๋‹ˆ์น˜ ์‹œ์žฅ์— ๋จธ๋ฌด๋ฅด๋ฉฐ, D2C Cooling(์•ก์ฒด๋ƒ‰๊ฐ)์ด ๋Œ€๋ถ€๋ถ„์˜ ์„ฑ์žฅ์„ ๊ฐ€์ ธ๊ฐ„๋‹ค 2026$11B D2C ๋ณธ๊ฒฉ ์นจํˆฌ ์‹œ์ž‘ 2028$18B AI ์„œ๋ฒ„ ํ™•์‚ฐ์œผ๋กœ D2C ๊ธ‰์„ฑ์žฅ 2030$32B D2C๊ฐ€ ์‹œ์žฅ ๋Œ€๋ถ€๋ถ„ ์ฐจ์ง€ * ์™œ D2C๊ฐ€ ์ฃผ๋ฅ˜๊ฐ€ ๋˜๋Š”๊ฐ€? Blackwell, Rubin, Rubin Ultra๊ธ‰ AI ๋ž™์œผ๋กœ ๊ฐˆ์ˆ˜๋ก GPU๋‹น ์ „๋ ฅ, ๋ž™๋‹น ์ „๋ ฅ, ์—ด์œ ์†์ด ๊ธ‰๊ฒฉํžˆ ์˜ฌ๋ผ๊ฐ€๊ธฐ ๋•Œ๋ฌธ์— ๋ƒ‰๊ฐ ๋ฐฉ์‹์€ ๋‹ค์Œ๊ณผ ๊ฐ™์ด ๋ณ€ํ™”ํ•˜๊ฒŒ ๋จ * ๊ณต๊ธฐ๋ƒ‰๊ฐ โ†’ ํ•˜์ด๋ธŒ๋ฆฌ๋“œ ๊ณต๊ธฐ ์•ก์ฒด (ํ˜„์žฌ ๋Œ€์„ธ) โ†’ Direct-to-Chip ์•ก์ฒด๋ƒ‰๊ฐ (ํ–ฅํ›„) [๊ฒฐ๋ก ] AI ๋ฐ์ดํ„ฐ์„ผํ„ฐ ๋ƒ‰๊ฐ ์‹œ์žฅ์˜ ๋ณธ๋ฅ˜๊ฐ€ Immersion์ด ์•„๋‹ˆ๋ผ D2C๋กœ ์ด๋™ํ•˜๊ณ  ์žˆ์œผ๋ฉฐ, 2030๋…„ ์ดํ›„ D2C๊ฐ€ $32B ~ $72B ๊ทœ๋ชจ์˜ ํ•ต์‹ฌ ์ธํ”„๋ผ ์‹œ์žฅ์ด ๋  ๊ฒƒ์ด๋ผ๋Š” ์ „๋ง ๐Ÿš€ * IDTech = ์‹ ์†Œ์žฌ, ์นœํ™˜๊ฒฝ ์—๋„ˆ์ง€, ์ „๊ธฐ์ฐจ, ICT ๋“ฑ ์‹ ํฅ ๊ธฐ์ˆ  ๋ถ„์•ผ์— ํŠนํ™”๋œ ๊ธ€๋กœ๋ฒŒ ์‹œ์žฅ์กฐ์‚ฌ ๋ฐ ๋น„์ฆˆ๋‹ˆ์Šค ์ธํ…”๋ฆฌ์ „์Šค ๊ธฐ์—…
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Jun 10
Replying to @biggieU_U
I mean...I always encourage people to play more Quake! Sometimes I hesitate to mention DeFRaG amid modern "speedrun games"; it's very "here's a 327-page book on idTech engine bugs, then we can get started" but CS surely gave you at least some tolerance for bunnyhopping. ๐Ÿ˜‚
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