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I'm learning video editing, and every project is a new experience for me. #GEOlayers 3 #SkillInProgress #MapEdit #VisualCreation
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#BuildEngine headaches making Death Wish v2.0 for #Blood. Mapedit sprite max doesn't account for ones spawned during gameplay, crashing if combined # is >4096. In-editor max is more like <3200 to make it crash-proof. #games #gaming #gamedev #retrogames #indiedev #leveldesign
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ETS2がv1.53になって3日目ですが、MapEditorの「ご機嫌」が直りません。debugでValidate errors(エラー検証)をすると、3000以上のエラーリストがでて、map上のパーツがことごとく消滅しています。VerUpの度に同じ現象が起き、直るのに数日かかります。その間はmapEdit作業はストップ😢#ETS2
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Replying to @AzrealNick
Not even in the secret level? Was that all links/stacks? I’ll have to peek at that in Mapedit sometime 👀
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Replying to @AaronicDraws
Mapedit has Priests and Beasts as separate enemy types, so I guess they had it set up so the command transfers to the Beast after transforming, otherwise it would trigger immediately when the Priest “dies” and goes to Beast form.
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今日はMAPEditのひたすら作業です💁🏼💁🏼
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RUSTのMAPEDIT 6割くらいは完成しました。 まだ確定出来ていない4割の部分にどのような仕組みやコンテンツを設けるかを、仕事の合間に考えるのが最近の楽しみです。 ※MAPが完成しても無限の設定確認作業が待っています。
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6 Apr 2024
3DS(プチコン3号)オンライン終了の駆け込み公開です。立体視RPG作ろうとしたけど全然進まなかったのでマップエディタだけ公開。ダウンロードは4/8まで。公開キー:PDR35WAE 実行ファイル名:MAPEDIT サンプルファイル:SAMPLEをロードできます。 #petitcom #プチコン3号 #3DS #sbkey
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seeing how intricate and expansive these levels are then realising it’s all being done on mapedit in dosbox is making my head spin
I posted a Death Wish v2.0 for #Blood update on ModDB for Halloween 🎃 : moddb.com/mods/death-wish-fo… No, it's not done yet. 👻 #leveldesign #FPS #retroFPS #retrogaming #gamedev #indiedev #FPSgaming #gamedevelopment #buildengine
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11 Sep 2023
Replying to @Spill_Eviction
I want to give him the benefit of the doubt and say he means mapping for BE. To be fair, mapedit and mapster can be pretty intimidating for a rookie mapper. Seizhak and Ryan have done a lot of work with their guides to make BE mapping much more approachable.
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Acabo de comenzar la cuarta edición del editor de mapas de Blood: E[X]tended Mapedit. Tengo en mente hacer modificaciones sustanciales, pero la idea principal es que sea bilingüe para llegar a más gente (Tchernobog dame fuerzas, que el camino es duro y solitario).👇
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We are nearing a major update of the pliman package. Users will interact in a more dynamic and precise manner with the new visualization option using the mapview and mapedit packages. Here I show you how to align, crop, and analyze an image in a grid format with a single command.
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We are close to a major update of the pliman package. Users will have the possibility to interact in a more dynamic and precise way with the new visualization option using the mapview and mapedit packages. In this example, the severity of a soybean leaf is measured iteratively.
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Server Update! The Mapedit documentation center has launched! Finally, we've migrated from Google Docs and onto a dedicated platform. Read more: penguingames.fun/blog/2023-0…
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Open source is great when things *just work* in unexpected ways Watch the video to see how you can draw an arbitrary shape in #rstats with mapedit and grab ACS data for that shape using tidycensus Learn how at tomorrow's free workshop with @UMSSDAN umich.zoom.us/webinar/regist…
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I'm announcing streaming on Twitch. You'll learn how to use Extended Mapedit to make Blood maps! I'll also try to export the video to my YouTube channel after finishing the streaming. 👉Date: 20th January, 21:00 Irish hour (GMT 1). 👉twitch.tv/seizhak
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Replying to @RLadies_Qro
No es mucho pero es trabajo honesto, aprovecho igual para recomendar la librería mapview y mapedit que permiten dibujar las geometrías de puntos o polígonos :)
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25 Nov 2022
Principales retos para cartografía en #RStats según @dr_xeo #XIIJRes Añadir además la edición de geometrías vectoriales (aunque está {mapedit} github.com/r-spatial/mapedit)
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Here's the view from Mapedit. I'm not sure if this is possible in Duke3D's Build. You can see it has sliding sectors surrounding it, which may be why this works.
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#mapedit 8x8画面だと問題ないが、50x50画面だと右下が編集領域の中心に来ないの、調べてたけど計算は問題ない。・・・これ、float の演算誤差というか限界だ。どうしよう、流石に諦めるか?誤差が最小になる別の計算式が思いつければ良いが…
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