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Replying to @Budowich
You (and the other idiots in DC) talk about this like it is a patchable bug that Anthropic refused to patch. That's not how it works. This is what happens when politicians try to regulate technology that they don't understand.
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I recently learned you can bookmark web apps as icons on your Home Screen! What are your favorite web apps? 🚀 #ios #noodlerack #modular #synth #webapp #dsp #sounddesign #protip #poweruser Noodle Rack - patchable modular shown below - @___stets___
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Replying to @AIandDesign
Because it’s not patchable.
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Replying to @DavidSacks
Mr. Sacks, are you suggesting that jailbreaks are patchable in a final, satisfying way?
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Replying to @DavidSacks
It's not "patchable", it's just a system prompt to steer the model in a different direction. The only alternative is flagging suspicious use on the server side, but they've struggled to get the false positive rate to an acceptable level.
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Replying to @DaddyWarpig
I have been talking about this un-patchable flaw in LLMs for what feels like years... oh wait it was been.
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Replying to @sriramk
are these models patchable?
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Replying to @elder_plinius
So you got a patchable "jailbreak" in, and went straight to the government to rat about it. And now we're all suspended from using the said model. Unbelievable. What were you thinking??
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4️⃣ the coming crisis: crypto, AI, and spaceflight by @mert Crypto gets built with the sloppy standards of e-commerce, where the worst case is a patchable bug. But immutable financial code is a spaceship you can't recall. AI is about to make formal verification tractable, and natural selection starts now.
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Downloading games at release allowed "release now, fix later" to become a thing and has caused lots of issues in gaming. That was my contribution to the original question I responded to when the OP asked if microtransactions are the biggest problem. Then you provided solid evidence that games over 30 years old were simple and didn't need patches due to lines of code. Then I shared newer examples of large games that were not "download patchable" from newer consoles than 30 year old ones but consoles that couldn't receive download updates (except for the OG Xbox, my mistake there). Downloading games at release has cause so many issues there is a pejorative criticism for it called, "release now, fix later." That term has been used in articles about modern games. I don't doubt that modern games are orders of magnitude more complex than older games (that's a strawman), instead, my entire point is that modern downloadable games are such an issue being incomplete or buggy at release, that it is a problem. "Release now, fix later" is widely recognized in gaming discourse as a symptom of prioritizing deadlines and revenue over launch quality. I hope this helps.
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Replying to @SatoshiCryptic
Thanks, brother! I only sat there for about two hours, before I was back on the road again. Oof, yeah lucky it was patchable. I did that with my new pick up truck, a few days after I bought it.
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Replying to @JeffreyTKastner
Bummer! Sorry man. I had a flat tire a few days ago but luckily it was patchable and I was on my way
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Replying to @vonnegutguru
That really sucks. Not patchable
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Replying to @kagamidefence
Don't use them, stub it yourself from a bit newer release that is still patchable, get the stock app from gplay then "mount --bind" the patched app on top of the base, it's still not enough and it's really hard to explain what are the steps to crack it
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the issue is fully patchable as has been the case with other games that have had issues with the name change when it first launched lol it's not some forever lasting unpatchable thing
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