Day 9: Meanwhile the state diagram has grown into this absolute monster; the red ones are all still to be implemented OTOH I think there's only 2 or 3 missing until it's 100% complete. If I code something like this again I'd structure it differently.
#GitHubGameOff#ProjectScale
Day 8: made a bunch of progress, lots of player mechanics are working, like climbing, jumping, falling, sliding, some transitions still need some work to fix edge cases but mostly it's pretty good!
#GitHubGameOff#ProjectScale
Day4: I missed a few (3?) days due to IRL events but made some progress last night! Map rendering works, its tiles have different properties, I'm debugging some weird collision issues and then it's on to adding some game mechanics! #GitHubGameOff#ProjectScale
Day 2: Organic is really hard to animate so we've gone with robotic; here's a cool preview gif of our main character robot climbing vertically and horizontally:
#GitHubGameOff#ProjectScale
Happy Fraction Friday! What is your strategy for converting mixed numbers to improper fractions? Check back on Monday to learn our strategy! #fractions#FFO#projectSCALE#scalability
Scaled my agency, ProjectScale, to $50k MRR. Now looking to disrupt the sales & marketing micro SaaS space with a #nocode solution for B2B companies. If you’re #buildinginpublic as well then let’s get acquainted! 😎🤝
My eCommerce consulting company, ProjectScale, just got valued at around $500k. Been running it since 2019 and built from $0. Actually had like -$30 in my bank account too lol. I’m feeling great! Now just looking for the right buyer 🙏