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Ok uv mapping is kinda strange and slightly annoying but I was able to figure it out #blender #model #sketch #uvmapping #3dmodel #retopology
Ok im VERY close just a couple more fixes and ill probably be done with modelling him #blender #model #sketch #blendersculpting #3dmodel #retopology
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Just released: Flat UV Mapper Quickly apply axis-aligned or face-aligned UVs with tiling, offset, rotation & flip. Perfect for walls, floors, metal panels and repetitive textures. GitHub: github.com/schemann/flat_uv_โ€ฆ #blender #blenderaddons #3D #UVMapping #b3d
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I just got her helmat to do then UVmapping she look amazing "even thought her body shape not the same in the armor ^^;"
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her hair is done nicely, took me time but it cam out, I just got the front hair and goggles left. THEN UVMAPPING and Textures ^^
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May 23
Check out this incredible UV Addon! ๐Ÿ”ฅ this real-time Blender add-on Uv Flex and it's an absolute game-changer! Cut, join & deform UV islands instantly. โšก #B3D #Blender3D #Animation #UVMapping
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Et un projet de ๐Ÿ’ช Demain je programme tout รงa pour la rendre fonctionnelle sur #FarmingSimulator 25 PC et consoles. #modelisation3D #gamedev #uvmapping
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ๅทฅ็จ‹ใ€‚ 1. Three.js ใงใ‚ฌใ‚คใƒ‰ใƒขใƒ‡ใƒซใ‚’ๆบ–ๅ‚™ 2. ็”ปๅƒ็”ŸๆˆAIใงใ‚ณใƒณใ‚ปใƒ—ใƒˆใ‚ขใƒผใƒˆใ‚’ๅ‡บๅŠ› 3. Three.js ใงๅฑ•้–‹ๅ›ณใ‚’่จˆ็ฎ—ใ—็”ปๅƒๅ‡บๅŠ› 4. (2)ใจ(3)ใ‚’AIใซๆธกใ—ใ€ๅฑ•้–‹ๅ›ณใซๆฒฟใฃใŸใƒ†ใ‚ฏใ‚นใƒใƒฃใ‚’็”Ÿๆˆ ใ‚ณใƒผใƒ‰ใฏ Gemini 3.1 Pro Preview ใง็”Ÿๆˆใ€‚ ็”ปๅƒใฏ ChatGPT Images 2.0 ใง็”Ÿๆˆใ€‚ #texture #uvmapping #threejs
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Low-Poly 3D Model Format: .fbx, .blend Geometry: Polygon Mesh Triangles: 5.222 Faces: 2.611 Vertices: 2.674 Texturing: PBR Metallic Roughness (4K) UVMapping: Unwrapped, Non-overlapping Rigged: No Animation: No Works with #UnrealEngine Available on #CGTrader tinyurl.com/ykzdmazk #ChineseFoodBox #b3d
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Finally onto uvmapping im sooo laaazy on ts
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Replying to @NoelleXD_
r15 would be way better if they updated some of the packages :^ they still havent fixed the uvmapping on the default blocky body or change those ugly elbows
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That's nice. Not everyone is you. Especially newer artists. Even for veterans, abstracts like weight painting and UVmapping remains a dark art yet they produce masterpiece sculpts and beautiful compositions bc of strong fundamentals. You should know better than to discourage.
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Taking the opportunity to learn #InstaMAT.. Ten points if you recognize the weapons.. @InstaMAT_io #3dmodelling #rendering #texturing #uvmapping
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uvmapping
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๐ŸงฉHow to create Trimsheet Preset #ZenUV #Blender #UVmapping
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๐Ÿงญ Relax UVs in Any Direction #ZenUV #Blender #UVmapping
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Mar 11
๐—ฅ๐—œ๐—ญ๐—ข๐— ๐—จ๐—ฉ ๐—™๐—˜๐—”๐—ง๐—จ๐—ฅ๐—˜๐—— ๐—ข๐—ก ๐—–๐—š๐—ช๐—ข๐—ฅ๐—Ÿ๐—— ๐—๐—”๐—ฃ๐—”๐—ก RizomUV is featured in a new article on CGWORLD Japan, one of the leading media outlets for 3D, animation and game production in Japan. The article explores how dedicated UV tools like RizomUV help artists speed up UV workflows and integrate efficiently into modern production pipelines. Read the article: cgworld.jp/special-feature/2โ€ฆ #RizomUV #CGWorld #UVMapping
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Jan 13
โ†’ Press Testimonial โ€œThe real power of Rizom-Lab Virtual Spaces lies in its steadiness and reliability when it comes to handling polygons: you can work with up to 100K poly models and flatten them with non-overlapping UVs.โ€- @80Level Recognition like this highlights what drives RizomUV every day: delivering robust, reliable UV tools that artists and studios can trust, even on complex, high-poly assets. #RizomUV #Presstestimonial #testimonialย #UVMapping #3Dworkflow
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๐Ÿ’ซ Unwrapping new possibilities for 2026! 2025 was filled with amazing creations, meaningful exchanges, and exciting evolutions, and this is only the beginning. Weโ€™re more motivated than ever to bring you new tools, refinements, and innovations throughout 2026. To celebrate, weโ€™re proud to highlight this beautiful artwork created with RizomUV, a true reflection of the creativity and precision our community brings to life. Hereโ€™s to another year of creativity, exploration, and perfectly unwrapped UVs. Happy New Year 2026! ๐ŸŽ‰ hashtag#HappyNewYear #2026 hashtag#RizomUV hashtag#UVMapping
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Format: .fbx, .blend Geometry: Polygon Mesh Triangles: 7.762 Faces: 3.835 Vertices: 4.115 Texturing: PBR Metallic Roughness - ORM (4K) UVMapping: Unwrapped, Non-overlapping Rigged: No Animation: No Works with #UnrealEngine5 ๐Ÿ‘‡ patreon.com/posts/walkie-talโ€ฆ #props #indiedev
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30 Dec 2025
๐—–๐—ผ๐—บ๐—บ๐˜‚๐—ป๐—ถ๐˜๐˜† ๐—ฆ๐—ฝ๐—ผ๐˜๐—น๐—ถ๐—ด๐—ต๐˜ โ€“ ๐—”๐—ฟ๐˜๐—ถ๐˜€๐˜ ๐—ช๐—ผ๐—ฟ๐—ธ๐—ณ๐—น๐—ผ๐˜„ When industry experts share their workflow, we listen. Grzegorz Baran, Expert Materials Artist working with some of the worldโ€™s leading studios, recently released a video breaking down his personal UV unwrapping process. Throughout the video, RizomUV plays a central role in how he approaches precision, efficiency, and control. โ€œI genuinely recommend RizomUV to everyone. I really believe itโ€™s an exceptional tool that deserves far more recognition.โ€ From complex assets to production-ready results, seeing RizomUV used in real-world, high-end pipelines is always inspiring. A huge thank you to Grzegorz for sharing his expertise and experience with the community. Watch the full video and dive into a professional UV workflow, straight from the field : link in bio. #RizomUV #Communityspotlight #UVmapping #GameArt #3Dworkflow #MaterialsArtist
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