Voice chat was confusing in live multiplayer.
Players couldn't tell who they were hearing or if their mic was on.
The fix: mic runes on the wrists. Bring to face to speak.
A UX problem became a VR-native interaction. Full story: vroxygen.com/case-studies/cr…#VRUserTesting#VRTest
VR Fans! Bugsnax on Steam now has a VR BETA Mode! store.steampowered.com/app/6… It's ALSO -60% OFF! - To access VR Beta goto games properties and add this command 'virtualreality' Select vrtest from the dropdown box! #VR#Bugsnax