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祝・1200回再生突破!な前回はこちら。小松尚平(こまんべ)氏(VR研究者・東京大学研究員)をお招きして、現代アートとテクノロジー/インテリジェンスについて、さまざまな角度から話す2時間です。私も後学のため頑張って話を聞いていますw >芸術係数Worktable Talk 002:現代アートとテクノロジー(ゲスト:小松尚平(こまんべ)氏、VR研究者・東京大学研究員) youtu.be/HUuL7xnZsyM?si=FCsR…
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Latest off the worktable. Didn’t turn out how I wanted, and there’s a small structural issue, but learning how to mitigate those in the future. I do like the stone though. :)
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Built this using a reference selfie and a cinematic concept about identity, process, and photographic fragments. Prompt: Cinematic 8K photograph, wide medium shot. A photographer stands in a warm, lived-in studio, back partly to camera, piecing together a monumental portrait covering an entire wall, built from hundreds of overlapping photographic prints. From this distance, the fragments resolve into one enormous, luminous human face. The reference face preserved exactly, gazing directly out at the viewer. The photographer reaches up mid-motion and pins the final print into the iris of the eye the last piece that brings the whole face to life a subtle ring catching the light. Loose prints scattered across the floor and a cluttered worktable: developer trays, a camera, a warm desk lamp. Up close it’s hundreds of individual photographs; together, one seamless living face. The freshly completed eye locks with the viewer. A warm shaft of window light rakes across the wall; rich amber studio glow, deep cinematic shadows, true 3D depth, vibrant and luminous. Highly detailed, photoreal, eye level. No text, no logos.
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One day, while we were lost in one of our conversations, he suddenly interrupted me. He reached up to a shelf above his worktable, took something down, and walked over to me, saying:
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PROMPT ## Subject Use the reference image as the main character. ### Wardrobe - Stylish artist outfit. - Paint-splattered denim overalls worn over a fitted white tank top. - Natural colorful paint marks scattered across the overalls. - Hair tied in a messy creative bun with loose face-framing strands. - A clearly visible embroidered "Zara" patch is attached to the front bib of the overalls and remains visible whenever the artist appears on screen. ## Environment - Bright contemporary art studio. - Large floor-to-ceiling windows. - Wooden easel positioned in the center holding a blank white canvas. - Worktable covered with: - Acrylic paints - Brushes - Paint palettes - Palette knives - Paint jars - Sketchbooks - Colorful paint splatters - Sports magazines and football posters subtly decorate the background. - Natural daylight fills the studio. ## Mood - Creative obsession - Intense focus - Artistic flow state - Passionate admiration for a football legend - Energetic craftsmanship ## Music Fast-paced orchestral percussion combined with rhythmic drums, continuously building momentum as the artwork progresses. ## Color Logic - The blank white canvas gradually transforms into a vibrant, highly detailed portrait of Lionel Messi. - Bright studio neutrals contrast with: - Rich blues - Whites - Gold tones - Natural skin tones - Colorful paint pigments ## Visual Style - Ultra-realistic cinematic art documentary - High-speed kinetic editing - Satisfying creative process visuals - Dynamic camera movement - Edgar Wright-inspired pacing - Realistic lighting and textures ## Core Story Logic The canvas begins completely blank and progressively evolves into a realistic painted portrait of Lionel Messi. Every sketch, brush stroke, paint layer, and detail must logically contribute to the final artwork. The "Zara" patch remains visible whenever the artist is shown. --- # Shot List ### Shot 1 MCU | 35mm Handheld The artist stands before a blank canvas. A Messi reference photo is clipped beside the easel. She studies both intensely and cracks her knuckles. SFX: - Room ambience - Knuckle crack --- ### Shot 2 Insert | 85mm Macro Paint tubes slam onto the table in rapid succession. Blue, white, black, gold, and skin-tone paints scatter across the workspace. SFX: - Quick thumps --- ### Shot 3 ECU | 100mm Macro Thick ribbons of paint are squeezed dramatically onto a palette. SFX: - Paint squish --- ### Shot 4 Insert | 50mm Brushes are grabbed rapidly from a jar like selecting tools before battle. SFX: - Brush clatter --- ### Shot 5 MS | 24mm Push-In The first sketch lines appear on the blank canvas, outlining Messi's face and shoulders. The Zara patch is clearly visible. SFX: - Pencil scratching --- ### Shot 6 ECU | 85mm Tracking Rapid brush strokes establish facial structure, hair, and beard contours. SFX: - Paint swishes --- ### Shot 7 Insert | 100mm Macro A palette knife spreads textured paint across key areas of the portrait. SFX: - Paint scrape --- ### Shot 8 Overhead WS | 24mm Timelapse burst. The portrait rapidly begins taking shape as Messi's recognizable features emerge. SFX: - Layered artistic sounds --- ### Shot 9 MCU | 35mm Handheld The artist steps back, compares the painting with the reference photo, nods with approval, then immediately returns to work. The Zara patch remains visible. SFX: - Footsteps --- ### Shot 10 Insert | 85mm Macro Detailed brushwork refines Messi's eyes, beard, and facial expression. SFX: - Brush flicks --- ### Shot 11 MS | 35mm Tracking Rapid layers of highlights and shadows add depth, realism, and texture. SFX: - Rhythmic brush strokes --- ### Shot 12 ECU | 100mm Macro Tiny highlights are added to the eyes, bringing the portrait to life. SFX: - Delicate brush strokes --- ### Shot 13 Overhead Timelapse The artwork evolves into a polished, gallery-quality portrait of Lionel Messi. SFX: - Artistic montage
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Lots of stuff on the worktable this weekend.
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藤城嘘 FUJISHIRO retweeted
1000回再生突破!ラジオ感覚でぜひ!チャンネル登録もよろしくお願いしますっ >芸術係数Worktable Talk 002:現代アートとテクノロジー(ゲスト:小松尚平(こまんべ)氏、VR研究者・東京大学研究員) youtu.be/HUuL7xnZsyM?si=VKVK… @YouTubeより
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log_13 The Snake That Bites Heaven12 Northern New Mexico. Elevation 2,100 meters. The highland was quiet at night. The wind hummed low, and dry grass swayed. In the distance, the ridgeline of the mountains rose black against the sky. Stars, countless. Sky, wide open. Marcus knelt behind a rock, binoculars raised. The facility sat on the slope of a hill. Fence. Perimeter lights. Several buildings. A sign at the entrance read "Santa Fe Atmospheric Observatory." Two steel observation towers jutted into the night sky. Beside the towers stood a building larger than the rest. No windows on its outer walls. Marcus lowered the binoculars and unfolded the floor plan C had given him. He held a small light over it in the dark. Cross-referencing the plan against what lay before him. East wing — weather data processing. West wing — storage and equipment. The windowless building at the center — labeled only "Research Block" on the plan. No further detail. Left blank. That's the one, Marcus thought. ─────────────── Three guards. Marcus spent thirty minutes committing their movements to memory. One fixed at the main gate. One making clockwise perimeter rounds. The third moving between buildings in what looked like a random pattern. It looked random. It wasn't. Marcus could see it. The interval between passes, the points where he turned back, the moments he stopped. Movements worn into habit over years. Every seven minutes, without fail, he paused at the corner of the east wing. Probably a smoke break. Marcus checked his watch. The next seven minutes were his window. ─────────────── The gap in the fence was exactly where the plan showed it. C had confirmed the location in advance. There were signs of repair, but one of the fasteners could be moved from the outside if you knew where to touch. Marcus slipped through quickly and reset the fence behind him. Inside the perimeter. He moved through the blind spots between perimeter lights, slipping into the shadow of the west wing. He pressed his back against the wall. He waited for the patrolling guard to pass. Footsteps. A light swept across the ground. It didn't stop. The guard moved on. Marcus headed for the research block. ─────────────── There was a service entrance on the side of the building. Electronic lock. He pressed the device C had given him against it. Three seconds. A soft click. He went inside. The corridor was dim. Only the emergency lights along the floor. The hum of air conditioning. Nothing else. Marcus moved without sound. Doors lined the right side of the hall, all closed. Plaques with numbers only. No names. He reached the door at the far end. The only one with text on its plaque. "Analysis Room A." He opened it. ─────────────── The room was dark. Marcus switched on his light and swept it across the interior. Stainless steel worktables. Reagent bottles lined on shelves. Two large analytical units along the wall. And at the desk in the back, a PC. In sleep mode, but still powered on. Marcus touched the keyboard. The screen came to life. No password prompt. A file sat open from the last session. Maybe a researcher had forgotten to close it before leaving. Maybe they'd left it ready for the morning. Marcus opened the file. ─────────────── A spreadsheet. Substance names down the vertical axis. Columns of figures running across. Units and symbols. Marcus was not a chemist. But eighteen months ago, in WestTech's classified files, there had been a table with a similar structure. He hadn't understood it then. Now he had something to compare it against. Aluminum sulfate. Barium sulfate. So far, explainable within the framework of SAI research. Particles dispersed into the stratosphere to reflect sunlight. The content of Weston's lectures. But below that, there was another column. The mixing ratios were different. Not optimized for stratospheric dispersal. They were calibrated for a lower altitude. The troposphere. The altitude where people breathe. And below that, another substance, listed under a symbol Marcus couldn't read. But there was a small annotation in the margin. "Persistence: high. Soil deposition: confirmed." Marcus went still. This is not climate mitigation. It was never designed to be. He took out his phone and photographed the screen. Several shots. Different angles. ─────────────── He opened another folder on the PC. An email archive. Sent and received logs. Dates, subject lines, fragments of message bodies. Marcus scrolled. Most of it was correspondence between researchers. Data sharing, scheduling, equipment orders. Ordinary email. But at regular intervals, a different kind of message appeared. No subject line. Short body text. The tone of directives. The sender field contained only a character string. No name. The address wasn't in any standard format — the text resembled a real domain, but was off in ways that were hard to pin down. The recipient was the facility's lead researcher. Marcus read one of the messages. "Phase 2 commencement approved. Dispersal schedule to follow under separate cover. Do not modify based on field judgment." Dated three months ago. The next message. "Increase frequency on northern route. Forward data to relay point B." And the next. "In the event of complications, primary contact is CMF3612874." CMF3612874. Not a name. No meaning he could read. Marcus kept photographing. Someone is running this. No face. No name. But the outline of it — that much was here. ─────────────── A sound in the corridor. Marcus killed his light instantly and put the PC back to sleep. He pressed himself into the corner of the room. Footsteps. One person. Moving slowly down the hall. A night patrol. Not on the floor plan. Unaccounted for. The footsteps drew closer. Stopped outside the door. Marcus held his breath. The door handle moved. The door opened. The guard swept a flashlight across the room. A band of light traveled across the worktable. Marcus was in the shadow of the corner. The light didn't reach him. The guard checked the room for three seconds and pulled the door shut. The footsteps receded. Marcus let out a slow, quiet breath. ─────────────── He left the room. Back down the corridor. Ten meters to the service entrance. Then, from the far end of the hall, more footsteps. Different from before. Fast. Purposeful. Marcus ducked into the nearest room, pulling the door almost closed, watching through the gap. Two guards moving quickly past. A voice leaking from a radio. "...anomaly at east fence...heading to confirm..." Whether they'd found the gap or spotted something else, it didn't matter. Time was up. Marcus stepped back into the corridor and moved to the service entrance. ─────────────── Outside, the wind had picked up. Voices from the east side. Flashlight beams cutting across the ground. Marcus traced the shadow of the west wing toward the fence. The route he'd come in on was closed. The guards were concentrating on the east. He'd go around the south side. Longer. But there was no other option. Don't run. Running makes noise. Low, fast, walking. He picked a path through the gaps where the perimeter lights didn't reach. Feet in the grass. Around the rocks. Thirty meters left. A shout from behind. "Over here!" Found. Marcus ran. Twenty meters to the fence. One set of footsteps behind him. Just one. He reached the fence and turned. The guard was closing fast. Ten meters. The flashlight swept across the ground and caught Marcus across the back. The guard reached for his radio. Marcus moved. He turned his face away from the light and closed the distance before the guard could call it in. He took hold of the arm. The radio hit the ground. The guard lost his footing. Marcus drove a strike into the side of his neck. He went down. Conscious, but not moving. Marcus went through the fence. ─────────────── Down the hill. Voices still coming from the east. The south side was quiet. Marcus found a rock to crouch behind and steadied his breathing. He checked his phone. The photos were there. The data was in his hands. He looked up. Stars, many. Wind, cold. In his head, what he'd seen kept turning over. The mixing ratios. Persistence. Soil deposition. And that number. CMF3612874. Marcus pocketed his phone and kept moving down the hill. The car was two kilometers out. He had a fragment of the answer. What it meant, he didn't know yet. #CryptoLadyCoffeeshot #CLCSstory #fragmentstory
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Seedance 2.0 Prompt: “SUBJECTS Painter: adult painter wearing a paint-stained apron, positioned beside a long wooden art table, using a large flat paint brush and palette knife to trap a living paint blob. Starts calm and controlled, then becomes increasingly panicked and messy. Paint Blob: palm-sized living blob made of glossy blue and orange paint, always moving low across the art table, sliding and hopping forward to the right while performing stretch-and-squash dodges, sudden stops, quick direction changes, and smug gestures. Leaves realistic wet paint trails. ENVIRONMENT Messy art studio with one long wooden worktable showing clear depth. Objects on the table: paint tubes, glass jars, brushes, water cup, sketchbooks, color palette, small canvas frames, cloth rags. Large blank canvas standing at the far end of the table. Window is closed. All mess and damage should accumulate naturally through the scene. STYLE Realistic 3D animated short film. Playful physical comedy. Strong object physics. Glossy wet paint material. Fast but readable action. Cinematic lighting with colorful paint splashes. CAMERA DETAILS Main POV is a low close-following rear perspective behind the paint blob, moving forward across the table. The painter’s brush attacks mostly enter from above and from the sides. Only one brief frontal confrontation near the end. Use wide-angle lens feeling during the chase for speed and chaos. TIMELINE 0:00-0:02 Medium shot, 35mm, slow push-in. The painter calmly paints on a canvas while softly humming. A small paint blob quietly forms inside an open paint cup on the table. The blob blinks, looks around, then slides out. The painter notices the movement and slowly stops humming. SFX: soft humming, tiny wet paint movement, quiet studio ambience. 0:02-0:04 Low-angle tracking shot, 28mm. The paint blob suddenly accelerates to the right across the table. The painter lunges forward and makes the first controlled brush swipe. The brush misses and smacks a paint tube, making it squeeze paint across the table. The blob dodges by stretching flat and sliding under the brush. SFX: wet slide, brush slap, paint tube squeeze, quick gasp. 0:04-0:10 POV shot, 20mm, close-follow high-speed movement behind the paint blob. The camera continuously advances forward without looking back. The blob performs serpentine dodges, sudden stops, hops over brushes, slides around jars, and leaves colorful trails. The painter’s brush and palette knife keep attacking from above and the sides. Every missed hit realistically strikes table objects: paint jars roll, brushes scatter, water cup spills, paint tubes burst, sketchbook pages flip open, canvas frames shake. The chaos should keep building and stay visible. SFX: rapid wet sliding, brush impacts, glass rolling, paint splats, water spill, object collisions. 0:10-0:12 POV slows down. The large blank canvas appears ahead. The paint blob stops at the edge of the table, turns to face the painter directly, forms a tiny smug face, and waves with a little paint arm. The painter freezes for half a second, furious and breathless. SFX: sudden silence, tiny sticky blob sound, breath pause. 0:12-0:14 Medium push-in shot. The painter throws the large brush toward the blob. After release, the painter’s hand is clearly empty. The brush misses the blob and hits the canvas frame. A paint bucket tips over, creating a huge colorful splash. The blob dives into the blank canvas and becomes a tiny painted character inside the artwork. SFX: air whoosh, brush impact, bucket tip, huge paint splash. 0:14-0:15 Wide static shot. The painter stands with empty hands, staring at the entire studio table now covered in spilled paint, scattered brushes, overturned jars, and ruined sketches. On the canvas, the little paint blob smiles from inside the painting. The painter pauses, then lets out a frustrated breakdown scream.”
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🏭🍴 Stainless Steel Kitchen Gear Double-tier tables, multi-layer racks & mobile trolleys. Thick stainless steel for durability. Custom sizes for restaurants & canteens. #fyp#foryou #WorkTable #KitchenEquipment #RestaurantKitchen #CanteenEquipment #StorageRack #KitchenSolutions
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Early the next morning, Marin returned from Yamiyo to Shizuku’s workshop. After arriving, she placed the package on a clean worktable, opened it carefully, and reviewed the Production Formula sheet once more before touching any of the materials.
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I have to admit my initial run of this has a special place in my Paperblake Heart. Use the uploaded image as the exact visual reference and start-frame inspiration. Create a 14-second high-end documentary-tech trailer scene inside a real industrial loft production office at night. Preserve the same two people, same wardrobe, same room, same presentation monitor, same laptop/worktable setup, and same SOLACE phone on a dock. The man is Tim: slightly taller than the woman, black T-shirt, confident, calm, founder energy. The woman is lively, edgy, sharp, tattooed, blonde braided buns, layered necklaces, brown fitted top, black harness straps. She is smart, skeptical, funny, and increasingly impressed. Tim does not speak. MOOD: Fun, propulsive, catchy, stylish, high-energy behind-the-scenes tech breakthrough footage. It should feel like a premium documentary trailer for a new AI film studio: fast, clever, exciting, but still real. Handheld documentary cameras, quick controlled push-ins, whip-like reframes, natural office lighting, practical lamps, laptop glow, glass reflections, realistic skin texture, no CGI polish. MUSIC: Driving catchy electronic score from the first frame: pulsing beat, claps, synth bass, rising momentum, trailer-style rhythm, fun but not cheesy. The score should make the scene feel like a creative breakthrough is happening live. TEXT LOCKS: The large monitor must clearly read: THEORETICALLY MEDIA FILM STUDIO POWERED BY SOLACE The cellphone screen must clearly read: SOLACE No subtitles, no captions, no watermarks, no extra random text. TIMING: 0:00–0:02 — Start on a handheld wide shot matching the reference. Tim stands beside the big monitor and holds up the SOLACE phone. The woman is in the foreground watching him, arms slightly tense, curious but skeptical. Music kicks in immediately with a catchy pulse. 0:02–0:04 — Quick documentary push-in on the monitor text, then snap focus to the glowing SOLACE phone. Tim gestures silently, confident, like he just revealed the impossible. The woman leans forward, eyes narrowing with interest. 0:04–0:07 — Cut to the woman at the table. She looks from the laptop to Tim, then to the phone. Her energy jumps; she is no longer skeptical, she is excited. She speaks fast, natural, impressed, with a little edge: she says with “You really made this entirely with Theoretically Media Film Studio Powered by Solace?” 0:07–0:10 — Cut to a tight two-shot over the laptop. Tim stays silent and points at the screen, nodding once. The woman reacts with a quick incredulous smile, almost laughing because the idea is so big. The music builds with more rhythm and momentum. 0:10–0:12 — Fast close-up on the SOLACE phone glowing on the desk. The orange circle pulses subtly. Reflections move across the screen. The room feels alive, like the pitch just landed. 0:12–0:14 — Close-up on the woman. She looks up at Tim, energized, eyes bright, voice low but thrilled, like she knows this changes everything: “That’s... that’s... gamechanging.” Hold on her reaction for the final beat as the music hits a clean trailer-style lift. PERFORMANCE: The woman is lively, edgy, and charismatic: quick reactions, sharp eyes, playful disbelief, real excitement. Tim is quiet, taller, grounded, and confident. Their chemistry should feel like a real creative meeting caught by a documentary crew. NEGATIVE CONSTRAINTS: No Tim dialogue, no clones, no doubles, no Tim lip movement, no subtitles, no captions, no incorrect text, no extra logos, no fake UI, no duplicate people, no plastic skin, no glossy CGI, no overacting, no cheesy commercial smiles, no random camera glitches, no music-video neon look
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Replying to @aleabitoreddit
This is an interesting lead! HTS code 85059090 corresponds to electromagnetic chuck/worktable components; these are likely accessories for the ProtoLaser series, used internally by SpaceX for high-reliability PCB prototyping or micromachining of Starlink circuit boards. The key is to determine whether this was a one-off equipment purchase (a 3.8-ton shipment suggests a batch of machines) or if it involves recurring orders for consumables or services. LPKF’s LIDE glass technology and laser depaneling capabilities are a great fit for high-frequency aerospace PCBs, making it worthwhile to continue tracking the time-series data on these import records.
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「芸術ハカセは見た!」@徳島城博物館 retweeted
見ていただけましたか! 芸術係数Worktable Talkは、翻訳家の辻憲行(『関係性の美学』、『包摂性の美学』)とアーティスト/画家の藤城嘘が、さまざまなゲストを迎え、今最も注目すべきテーマをめぐって現代アートについて話し合う番組です!ゲストは小松尚平氏(VR研究者・東京大学研究員)! > 芸術係数Worktable Talk 002:現代アートとテクノロジー(ゲスト:小松尚平(こまんべ)氏、VR研究者・東京大学研究員) youtu.be/HUuL7xnZsyM?si=7wDd…
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Series C, Episode 01 - Aftermath SERVALAN: I would like to clean up if I may. And perhaps you could find me something to wear? DAYNA: Of course. Come with me. [They exit, Avon examines a gun on a worktable that holds several weapons. Mellanby enters. He wears dark… (1/2)
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