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Replying to @FoundGore50172
I love this piece. Absolutely TERRIBLE placement of those robots If the one in the middle and the one at the front were swapped it would be tearing open that crisis suit like a man shredding rotisserie chicken. What's the datasmith even DOING bro!
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The Kastelan doesn't have a Datasmith to point him in the right direction, and the Crisis Battlesuit isn't accompanied by the twelve markerlight drones he's accustomed to.
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Replying to @NornQueenKya
I'd be more excited about the feel no pain if the Dominus and Datasmith didn't already get it from being attached to a unit. The enhancement cannon though is lovely. The recon detachment feels weak at a 3inch mod, but maybe the electropriest one will bring all the pasty boys out of hiding.
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Replying to @Diabetic_Ogre
That would be pretty awesome. Skitarii are cool and a big chunk of our army, but imagine all tech priests and electro priests, servitor battleline, kataphron heavy backline, maybe include kastellans and give datasmith cult mech keyword for detachment buff etc.
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OMNISSIAH BE PRAISED. Manifesting an AdMech class in Darktide today. Datasmith or Skitarii. #40k #Warhammer #Darktide #SpaceMarine2 #Blender
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Skitarii are awesome BUT I think it'd be way cooler if @fatsharkgames added a Datasmith class with a Kastelan companion. I think you could def balance it around the wafers. It'd be so damn fun and really set it apart from the rest of the classes in Darktide.
Im posting it again BECAUSE IT'S TOMORROW! (1 day,1 hour, 20 minutes) SKITARII TOMORROW! SKITARII TOMORROW! SKITARII TOMORROW!
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I’m still on a mountain skiing, so here’s my kastelans datasmith I finished right before my trip
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Mar 19
メモ: VectorworksからTwinmotionに書き出すときは、 ・DatasmithダイレクトリンクよりDatasmith書き出しの方が何かと良い ・テクスチャは全部英数字にする こうすると20%くらい時短できる。
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Replying to @lilchamomil
Тому blender і не став стандартом індустрії. Розробляти на ньому пайплайни можно, але це не так зручно як на стандартах. Єдиний плюс блендера - безкоштовність. Все інше, це складний процес переходу пайплайнів. Плюс це ви ще не дійшли до FBX, USD та datasmith пайплайну
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Replying to @JanvandenHemel
I have always been incredibly curious as to why the most used DCC (Blender) lacks an official Datasmith from Epic?
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Replying to @JanvandenHemel
I like the Datasmith exporter. It brings in cameras, lights, etc. in addition to geometry. It also attempts to recreate Blender materials as UE4/5 materials. It's a "move my whole scene to Unreal" solution. github.com/botero-dev/bl_dat…
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Replying to @toyoshim
比較対象にはならんけど Unreal Engine に、48階建てのビルの図面データ読ませた時は、まるまる3日かかった。 ※流石に長すぎなので、この後 DataSmith形式に変更された
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DWGからTwinmotionへ✨ ARES Commander 2026で Datasmith書き出しに対応。 TwinmotionやUnreal Engineと連携し、 高品質なレンダリングやウォークスルー動画を作成できます。 AutoCAD互換のDWG環境から次のステージへ👇 youtube.com/watch?v=IGLNTMwI… #ARESCommander #Twinmotion #3Dレンダリング
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Cybernetica Datasmith, Tech-Priest specialist of the Legio Cybernetica, or Magos Cybernetica, who operates Battle-Automata, & Robots on the battlefield, & is responsible for their routine maintenance. Artifact Creature MtG card illustration, & process by Marina Ortega Lorente. 🔽
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UE5.6に、CADデータをインポートするチュートリアルが投稿されました。(日本語) dev.epicgames.com/community/… 主に建築、製造業向け。 Datasmithを使って、3Dモデルをインポートする手順。
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To help in the games production - I built a level editor for us to use. Each brush here contains the info needed to 'rebuild' the level in a format that DATASMITH can read, and allow to be easily imported in Unreal.
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Synchronize your Twinmotion viewport camera position & properties with your modeling program when using a Datasmith Direct Link connection. Learn more in this tutorial, and make sure you get the Datasmith Direct Link plugins at twinmotion.com/plugins youtube.com/watch?v=tEqIoFMg…
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