Sadly it just doesn't work for my current worfklow, I fight all of the editor based game engines because of the way I work and end up frustrated, Unity, Godot, Gamemaker. Lately gravitated more towards Phaser, Bevy, DragonRuby etc. Defold is a wonderful engine but not for me rn!
Should I make my next game in
@defold ? Only thing putting me off is am a little worried about configuring the java dependencies for CLI building like I am used to (I love to make custom tooling and scripts for deployment, and prefer that to the built in editor tools in engines).