Joined January 2012
749 Photos and videos
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Defold 1.13.0 Beta is here! 🚀 This is a big release and a spring cleanup where we remove a lot of deprecated stuff to keep the engine modern and lean and bring in new fascinating features and fixes focused on rendering, stronger 3D workflows - especially with morph targets, and also improved physics scripting, and better editor tooling. Some of the highlights: 🤩 Morph target support for model components 🧲 Expanded Box2D scripting, including joints 📹 Camera preview overlay in the Scene View 💨 Frustum culling for Particle FX 📱 Vulkan as the default graphics API on Android 🎨 New material and compute script modules ⚙️ Runtime graphics adapter and feature inspection 🤖 New authenticated editor /eval endpoint for automation workflows 📦 Smaller macOS and Android engine builds 🧹 Cleanup of legacy APIs and formats As this version introduces some breaking changes, we remind you as always with beta releases: use source control, read the migration notes carefully, and let us know what you find. #Defold #gameengine #gamedev #indiedev #WebAssembly #Vulkan #glTF #Box2D
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Defold Engine retweeted
Replying to @defold
Play testing my game. Level 3. Bumbag Mothstravaganza! The moths. They know things. Given the light they tell you secrets. They fly in formation and reveal their knwledge...like the code to the exit door 1️⃣8️⃣6️⃣8️⃣🚪
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Defold Engine retweeted
Replying to @defold
Starting to think about some end-of-level bosses.. with a little added juice #shmup
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Defold Engine retweeted
Just posting a little update. I now have the agent working and all the art is done. Its a incremental snake like. Next redoing onboardening create a lot off gamejuice. Made with @defold and @rive_app #gamedev #solodev #defold #rive
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Playgama’s Web Games Industry Market Map 2026 is a great read for anyone following the web games market. We’re happy to see Defold included as part of this growing ecosystem. Web games have always been important to us, and we’re excited to keep improving Defold for developers building for the web. #MadeWithDefold #gamedev #indiedev #webgames #html5 #webgamedev
Gaming lives everywhere. The web gaming ecosystem has grown into hundreds of companies building engines, platforms, monetization solutions, and much more. We decided to capture that in a single industry map. How many logos do you recognize? 👀 #webgame #webdev #gamedev #indiedev
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If you’re interested in 2D animation workflows in Defold, keep an eye on SpriteLoop 👀 There's a Defold native extension for .spla animation playback, with editor integration, a dedicated component, Lua helpers, and examples 🧡💙 The latest development updates are exploring Smart Limbs, which looks like a very promising direction for sprite-based character animation. #MadeWithDefold #gamedev #indiedev #animation
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Playing with some common post-processing effects in Defold 💫 Model: Latch Suit by ChamberSu: sketchfab.com/3d-models/latc… #MadeWithDefold #gamedev #indiedev #solodev #postprocessing #vfx #shaders
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Defold Engine retweeted
We’re making SuperWEIRD easier to play for more people #accessability #gaming #showcase
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Defold Engine retweeted
I made a simple Peg game in Defold 1.13.0 Beta #MadeWithDefold #Defold #gamedev #游戏开发
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Defold 1.13.0 (now in beta) adds support for Morph Targets aka Blend Shapes 💪 This is especially useful for: 🙂 facial expressions 🗣️ mouth shapes and dialogue animation 🧬 models transformations and mutations 💥 damage states and mesh deformation 🎭 stylized animation effects 🛠️ runtime-driven visual changes You'll be able to shape data to animate and deform models in more expressive ways. Instead of swapping models or relying only on skeletal animation, you will be able to blend between different shapes of the same mesh, opening the door to more expressive 3D animations. Right now it's either skinning or morphing, but we're already working on allowing to use both animations. We hope this step forward for 3D content, glTF pipelines, will allow you to make more ambitious visual effects in Defold 🧡💙 #Defold #GameDev #IndieDev #GameEngine #glTF #3DAnimation #MorphTargets #BlendShapes
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Defold 1.13.0 beta brings a couple of nice workflow improvements to the Scene View toolbar ⚙️ The grid, camera, and scene visibility popups have been cleaned up and unified, with better controls, live shortcut feedback, value fields for sliders, an improved grid color picker, localization, focus traversal, and various UX fixes. Try the beta and let us know what you think. #MadeWithDefold #gamedev #indiedev #gamedevtools #gameengine #betatesting
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Defold Engine retweeted
Very thankful for @defold and @godotengine for being alternatives to the juggernauts of Unity and Unreal. Excited for the future of these engines@
Another teaser from the upcoming FPS template for Defold This time with: 📦 more assets from @KayLousberg's Prototype Pack 🔄 reloading animations 🎯 GUI for ammunition 💥 billboarded ParticleFX for shots and hits 👊 enemy knockback on impact 🎮 gamepad support We hope this will become a useful base for your own 3D experiments in Defold! #MadeWithDefold #gamedev #indiedev #FPS #3D #gameengine
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Defold Engine retweeted
I’ve been working on a collision avoidance solution for @defold. I managed to reduce the simulation time for 2500 agents from ~1.91 ms (RVO2) to ~1.19 ms (custom), about a 60% speedup on a single thread. Next step: threads with Defold’s JobSystem 😄
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Another teaser from the upcoming FPS template for Defold This time with: 📦 more assets from @KayLousberg's Prototype Pack 🔄 reloading animations 🎯 GUI for ammunition 💥 billboarded ParticleFX for shots and hits 👊 enemy knockback on impact 🎮 gamepad support We hope this will become a useful base for your own 3D experiments in Defold! #MadeWithDefold #gamedev #indiedev #FPS #3D #gameengine
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Defold Engine retweeted
So for the past year I've been working on my @defold spider game. Almost there! I've put together a little preview. I'm playing testing it right now and soon will need to decide where to go with it? @wavedash ? @Poki ? #crazygames ? @Steam ? Suggestions?
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We’ve refreshed nd enhanced the descriptions for the two new examples to help you explore 3D workflows in Defold 👀 🧱 Unlit Material - a simple non-lit material setup with custom shaders, great for stylised visuals or effects that should not depend on lighting. Train by @KenneyNL ⚔️ Character Model - a practical example showing a glTF character with animations. Assets by @KayLousberg Check them out and start experimenting with 3D in Defold. #MadeWithDefold #gamedev #indiedev #3D #gltf #shaders #animations #solodev #gameengine
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