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LoopAware - Art in Motion
@LoopAware
20 Aug 2021
Just rewrote my entire becos (binary ecos file) loader to implement BCOSv3. Moving on to upgrade the rest of the asset system hierarchy.
#gamedev
#devops
#ecosengine
#ecoseditor
#popoescape
#indiegamedev
#linuxgames
#gamephysics
#Blender3d
#blenderaddon
#Plugins
#leveleditor
ALT Ecos Editor Logo
4
3
LoopAware - Art in Motion
@LoopAware
19 Aug 2021
The ecos editor can now export world files using the custom bcos v3 binary file format.
#gamedev
#devops
#ecosengine
#ecoseditor
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#Blender3d
#blenderaddon
#Plugins
#leveleditor
1
6
LoopAware - Art in Motion
@LoopAware
18 Aug 2021
This is the entity creation process! The binary exporter has been implemented in the
#Blender3d
addon. π
#gamedev
#devops
#ecosengine
#ecoseditor
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#blenderaddon
1:20
5
LoopAware - Art in Motion
@LoopAware
18 Aug 2021
Implemented the storage and UI for entity instance data in the world editor. The
#Blender3d
add-on is almost finished. Time to write a binary world file exporter!
#gamedev
#devops
#ecosengine
#ecoseditor
#popoescape
#indiegamedev
#linuxgames
#gamephysics
#blenderaddon
4
8
LoopAware - Art in Motion
@LoopAware
18 Aug 2021
This is the entity creation process! The binary exporter has been implemented. π
#gamedev
#devops
#ecosengine
#ecoseditor
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#blenderaddon
1:20
1
1
4
LoopAware - Art in Motion
@LoopAware
17 Aug 2021
Material diffuse textures are implemented! And this is how it works!
#gamedev
#devops
#ecosengine
#ecoseditor
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#blenderaddon
1:03
3
4
LoopAware - Art in Motion
@LoopAware
17 Aug 2021
Checking the bits and bytes for errors. None so far! :) π Close to finishing the exporter feature... π
#gamedev
#devops
#ecosengine
#ecoseditor
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#blenderaddon
2
3
LoopAware - Art in Motion
@LoopAware
16 Aug 2021
Fixed a glitch with the init of material color. No longer black, should be white. According to design docs.
#gamedev
#devops
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#blenderaddon
2
LoopAware - Art in Motion
@LoopAware
16 Aug 2021
Implemented mesh material color assignment.
#gamedev
#devops
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#blenderaddon
3
LoopAware - Art in Motion
@LoopAware
14 Aug 2021
Added type assignment to the entity section of the editor. The level editor is coming along well. Next task is to write the binary data exporter.
#gamedev
#devops
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#blenderaddon
3
4
LoopAware - Art in Motion
@LoopAware
12 Aug 2021
Hmm, yes, left and right. Get teh fundamentals right! XD I realized after tweeting that I had accidentally swapped the left and right sides. Fixed the texture. ^^'
#gamedev
#devops
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#blenderaddon
1
4
LoopAware - Art in Motion
@LoopAware
11 Aug 2021
An now the same for the entity data! :)
#gamedev
#devops
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#blenderaddon
3
7
LoopAware - Art in Motion
@LoopAware
11 Aug 2021
Experimented and found a way to persistently store data. With or witout the addon enabled. Programatically using custom properties, lambda get/set definitions.
#gamedev
#devops
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#blenderaddon
3
8
LoopAware - Art in Motion
@LoopAware
9 Aug 2021
Working on a level editor in
#Blender3d
Just implemented editor specific data storage as custom properties. There are other ways, but I this will do for now.
#gamedev
#devops
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#blenderaddon
4
LoopAware - Art in Motion
@LoopAware
4 Aug 2021
Started working on my level editor. It will be implemented as a
#blender3d
addon.
#gamedev
#devops
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#blender3d
#blenderaddon
2
2
LoopAware - Art in Motion
@LoopAware
30 Jul 2021
Playable
#demo
of the current state of the game.
#verticalslice
Grab it while it's hot! π
nextcloud.loopaware.com/indeβ¦
βοΈ
#gamedev
#devops
#sdl2
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#gamejam
#Blender3d
#gitlab
#nextcloud
#gamedemo
7
6
LoopAware - Art in Motion
@LoopAware
30 Jul 2021
New devlog up on youtube!
youtu.be/2RN-dYEo3hk
#gamedev
#devops
#sdl2
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#gamejam
5
5
LoopAware - Art in Motion
@LoopAware
29 Jul 2021
Hover-bowling! Line 'em up! π³ Experimenting with
#gamephysics
and implementing different objects to knock about.
#gamedev
#devops
#sdl2
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#gamejam
0:16
1
2
LoopAware - Art in Motion
@LoopAware
29 Jul 2021
Go for launch, π engage! Working on tweaking the physics. Setting the mass to 1.0 had some interesting side-effects. π€
#gamedev
#devops
#sdl2
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#gamejam
0:08
2
2
LoopAware - Art in Motion
@LoopAware
29 Jul 2021
Prepping a trash can for import into the game. Model created by the lovely Jonathan Bernal.
#gamedev
#devops
#sdl2
#ecosengine
#popoescape
#indiegamedev
#linuxgames
#bulletphysics
#gamephysics
#gamejam
#Blender3d
0:10
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