@Sony @Microsoft @NintendoAmerica @EASPORTS @Battlefield
# Around the Corner Scripting Algorithm
# Run in PowerShell ISE
# Parameters
$baseSpeed = 5.0 # Normal movement speed (units/second)
$boostFactor = 1.5 # Speed boost multiplier (e.g., 1.5x)
$cornerThreshold = 2.0 # Distance to corner for boost activation (units)
$panThreshold = 30.0 # Camera pan angle tolerance (degrees)
$frameRate = 60 # Simulation frames per second
$simulationTime = 10 # Total simulation time (seconds)
# Initial conditions
$characterX = 0.0 # Character x-position
$characterY = 0.0 # Character y-position
$cornerX = 2.0 # Corner x-position
$cornerY = 2.0 # Corner y-position
$cameraAngle = 0.0 # Camera angle (degrees)
$timeStep = 1.0 / $frameRate
# Simulation loop
for ($time = 0;
$time -lt $simulationTime;
$time = $timeStep) {
# Calculate distance to corner
$dx = $cornerX - $characterX
$dy = $cornerY - $characterY
$distance = [Math]::Sqrt($dx *
$dx $dy *
$dy)
# Calculate angle difference (simplified pan detection)
$cornerAngle = [Math]::Atan2($dy,
$dx) * (180.0 / [Math]::PI) # Angle to corner
$angleDiff = [Math]::Abs($cornerAngle - $cameraAngle)
if ($angleDiff -gt 180) { $angleDiff = 360 - $angleDiff }
# Apply speed boost if near corner and camera is panned toward it
$currentSpeed = $baseSpeed
if ($distance -lt $cornerThreshold -and $angleDiff -lt $panThreshold) {
$currentSpeed = $baseSpeed * $boostFactor
Write-Host "Boost activated! Speed: $currentSpeed units/s at t=$time s"
} else {
Write-Host "Normal speed: $currentSpeed units/s at t=$time s"
}
# Update character position
$moveX = $currentSpeed * $timeStep * [Math]::Cos($cameraAngle * [Math]::PI / 180.0)
$moveY = $currentSpeed * $timeStep * [Math]::Sin($cameraAngle * [Math]::PI / 180.0)
$characterX =
$moveX
$characterY =
$moveY
# Simulate camera panning (e.g., oscillating toward corner)
$cameraAngle = 10.0 * $timeStep # Simple pan simulation
if ($cameraAngle -ge 360) { $cameraAngle -= 360 }
# Output position for debugging
Write-Host "Position: ($characterX, $characterY), Distance to corner: $distance"
}
Write-Host "Simulation completed. Final position: ($characterX, $characterY)"