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smooth movement is harder to achieve than high output 🔧 Ares Profile 1000 uses fast and accurate framing rotation with stable focus tracking. In reality, slow fades expose every weakness in pan/tilt precision 📐 #Favolite #MovingHeadLight #LightingEngineer #StageControl
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Tyla at Coachella with an Aaliyah sample??? YUP!!! 😮‍💨💅🏽and she owned every inch of that crowd’s attention. No sweat. No force. Just pure control. She did THAT!🔥💃🏽✨ #Tyla #Aliyah #Coachella2024 #AaliyahVibes #UnbotheredQueen #StageControl #SheDidThat #FestivalFlex
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398
17 May 2023
Replying to @Delayzz1
ich warte häufig bis ich ein opening finde, baite offensive optionen heraus und dtilt/UpTilt/grab. bei der ledge keine Ahnung weil samus und overall spiele ich mit großem Fokus auf stagecontrol gegen dich
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Replying to @DasStratiotes
Wait u can just win con it tf whichever u think will get the kill easier u do, which is lowkey always stagecontrol throw if up fishing is the future
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4 Oct 2022
Replying to @CegiKh @V1ct0ria9
Ne, einfach ist es nicht, und auch kein Allheilmittel, wein man dir damit relativ einfach Stagecontrol nehmen kann, aber solange deine Reaktion aufs Menü erstmal ist, die schnellen Projektile grade vorne zu avoiden, hast du schon mal viel gewonnen. Besser als 30% fressen.
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14 Aug 2022
Kann wer Drybie mal sagen, dass Smash Ultimate für die Nintendo Switch ein Multiplayer Spiel ist. So viel Stagecontrol schon sehr egoistisch aber ich lieb's #teamdrybie

ALT Pichu Pikachu GIF

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24 Jul 2022
What a weekend it has been! Last night our very own #SSBU Ken Main @Jahzz0 pulled off an absolute decimation of the competition in @LevelUpGaming8 #StageControl. Making it to the Grand Final and securing the victory on a GF reset! A nice little payday. #OurWorldOurNation
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18 Feb 2022
I just registered for Stage Control smash.gg/StageControl #StageControl via @smashgg @LevelUpGaming8 gonna be hosting a super sick event

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24 Dec 2021
Replying to @RamsesDecrees
Why would you even want to get the hit and lose stagecontrol when you can just shield instead, this makes no sense to me
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16 Nov 2021
SDI-proof 50% stagecontrol
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3 Apr 2021
Gaining info is huge but you could also just throw boomerang for stage control since that’s huge as well. You having more stage control = you having more options than your opponent. Keep that in mind. More stagecontrol should mean more favorable interactions.
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30 Jan 2021
Replying to @JorgeSG_r03
Independiente del poco tiempo que te conozco siento que tu mejora fue significativa, y eso se traduce en el Setplay y en tu forma de desempeñar el StageControl con tu personaje. Brillas mucho en ese aspecto y me hace pensar que siempre tienes al menos mas de un as bajo la manga.
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10 Jan 2021
Getting stage control like a pro #glitch #ssbu #stagecontrol #joker #lol
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8 Oct 2020
Rate yourself(Smash Edition) NeutralGame 7/10 Adaptability 8/10 StageControl 7/10 Mindset 6/10 MentalGame 9/10 LedgeTrapping 7/10 Edgeguarding 10/10 Tech 9/10 (teching, RARS, DI...) Comeback Potential 9/10 Matchups 8/10 Main c. knowledge 9/10 Confirms 7/10 Mixups 9/10 Style 10/10
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Gutes Platform Layout für combos, kleine blastzones, anderes techtiming durch die ledges für die Gegner aka kills bei 50. und das beste. Wenn bayo stagecontrol verliert ist das gut dann campe ich mit bulletclimax. Der Winkel ist dann op.
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21 Jul 2020
A better suggestion would be that the weapons always spawn at the same spot, like in the middle for example. This would make having stagecontrol way more rewarding but i can also see this having its downside, people would always defend the middle and then just weaponstarve, etc
Funny how @huppfi was completely right w/ tech chases being almost bad for the one doing them/in "advantage", lol. If u dont use an aerial & try to commit to even just jabs u can get punished pretty hard. Even just a grab can be bad if u get thrown offstage/lose stagecontrol. x.x
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26 Dec 2019
gf just broke up with me.. Stupid 10-90 matchup I couldn't even get stagecontrol once ✊😔
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7 Jul 2016
Replying to @Emuka_12 @Zydro21
2/2React and read their approaches to gain stagecontrol. One removal of their jump/forcing low recovery is usually stock
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Replying to @Gingeraffe12
@Gingeraffe12 It's hard for most. You just have to learn to bait Mario to whiff something and punish. The rest is patience and stagecontrol
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