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进度汇报 #VibeCoding #vibingonbnb 1. 前端已跑通资源加载 • 能成功 fetch 并解析 tilemap.json • 修复了 tilesets schema(支持内嵌 tileset,不再因校验失败报错) 2. 地图已可视化(Canvas MVP) • 已实现:解析 firstgid tileset 图集裁切,把 tilelayer 画到 Canvas • tileset 路径做了 basename 映射:map_assets/.../xxx.png → /static/assets/village/tilemap/xxx.png 3. 多层叠加渲染 • 默认渲染 All layers(不再受 Tiled visible:false 影响,否则会只剩一片绿色) 4. Agent 已叠加 最简 tick • 在地图上叠加 3 个 demo agent(Tom/Mei/Sam)头像 • 每秒 tick 一次左右移动(证明“动起来”的链路通了) • 为了更容易看到:agent 默认放左上角 加白色描边/红点标记
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@openlayers does have a JS script to load raster PMtiles into a TMS/XYZ TileLayer Could be replicated to load pmtiles as XYZ to @qgis and probably adapted for vector tiles openlayers.org/en/latest/exa…
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Doesn't look like much, but found the time today to start implementing the TileMap, TileLayer & MapTile components for the engine! Simple example showing multiple layers, now to optimize! #indiegame #IndieGameDev #gameenginedevelopment #java #opengl #lwjgl
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6 Computerspiele, die sich wie Brettspiele anfühlen. *=auchHandy 1. Slice & Dice* (Genialer Suchttipp!) 2. inscryption (nicht, wie es scheint!) 3. Dicey Dungeons* (ich liebe es!) 4. Guild of Dungeoneering* (wow!) 5. Slay the Spire* (Klassiker - so gut!) 6. Loop Hero (Tilelayer)
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I get the point by @Securas2010 - an alternative design could have been to have something like a `TileMap` node that you then add `TileLayer` nodes as children.
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Replying to @lone_rides
Divide the square feet of space by the square feet of a tile, and add 20-30% to that total for cuts, breakage, and waste. A truly skilled and motivated tilelayer can get that closer to 10%, but most of us are not that.
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29 Mar 2023
deck.glのTileLayerでCOGをタイル風に表示するのはできた。ただズームレベルに応じていい感じに解像度を調整する方法がわからん。
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marketplace.yoyogames.com/as… However when researching further (because of autotiling with different terrains) I learned that it is possible to cover every possible layout with only 16 Tiles by offsetting the tilelayer by one half tile in x and y direction (see first tweet by @OskSta )

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26 Nov 2022
[THREAD 5/6] ➡️ Create a MonoBehaviour script that hold a List of TileLayer ▪️ Double this script with Editor commands is very helpful to try configurations ▪️ Instantiate tiles within layer in your desired order
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The deck.gl TileLayer has a non-geospatial mode. This example uses data in "deepzoom" format github.com/visgl/deck.gl-dat… deck.gl/examples/tile-layer-…
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23 Apr 2022
Der Ersteindruck hat sich bestätigt. Ich finde das ist ein klasse Tilelayer/Puzzler. Zumindest im Solomodus - aber das reicht mir ja 👍
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The House of Representatives is leveling the playing field for working families so that profitable companies don’t pay a lower tax bill than a bricklayer or tilelayer. We commend them for repealing the Trump tax cuts for the wealthiest households and most profitable corporations.
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20 Dec 2020
This new Layers Control is linked to the TileLayer `visible` attribute, fixing the ipyleaflet bug github.com/jupyter-widgets/i… github.com/giswqs/geemap/com… @davidbrochart @martinRenou @SylvainCorlay

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29 Aug 2020
Replying to @GentooGames
Yeah i feel that, here i just check what tilelayer the player is fallin in and chance depth based on that, works but ain't pretty
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Add a LayersControl Toggle to Switch Between TileLayer Basemaps in React Leaflet - #react lesson by @colbyfayock bit.ly/3focddP

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you were close - you just need to fix the tilelayer endpoint a little bit. check out what i did here in this demo: github.com/colbyfayock/coron…

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17 Nov 2019
Happy to *finally* release version 1.0 of chrgfx, a tool for #Linux for dumping tile and palette graphics, similar to TileLayer Pro, etc, but extensible to support practically any format and intended for the command line. #retrogaming #gamedev github.com/RyogaMasaki/chrgf…

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Water is only in front layer and water hits are some frames inbthe animates tilelayer, I make it similar in #LordsOfExile
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#ipyleaflet 0.11.0 is released! This is thanks to our new contributor kgiacobbi on Github who made all the work! What's new? - redraw method on TileLayer - ZoomControl - AttributionControl Check it out: github.com/jupyter-widgets/i… #Jupyter #Python #GIS #DataScience
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