⏲️ 2 days remaining! ⏲️
We will be featuring @WolverineSoft and some exciting stuff from them at LAN! If you love seeing how games get made, stop by this Saturday at 12 pm!
#GoBlue〽️
I've recently found myself in a Lead Developer role with my studio @WolverineSoft. And I've got an awesome team who are all stoked to make the game I pitched. I do not have the words to express the feelings I have right now. And I cannot wait to show what we are working on!
I am excited to announce that I will be working with @WolverineSoft this summer on their design team.
Can't wait to talk more about this awesome opportunity.
WolverineSoft Studio is pleased to announce to that Tails of War is finally available!
Thank you to our dedicated members, advisors, and all those that made this possible. It couldn't have been done any other way.
Get it at:
wolverinesoft-studio.itch.io…store.steampowered.com/app/2…
WolverineSoft Studio is pleased to announce to that Colosseum is finally available on Itch.io.
Thank you to all students who put their blood, sweat, and tears to make this game a reality and advisors who play tested this game.
Get it at: wolverinesoft-studio.itch.io…
Cellosseum, created by the University of Michigan's WolverineSoft Studio. Work on this project took place during the semester of Summer 2023. Get ready to rumble when Cellosseum is released on Itch.io August 27th.
Game multiplayer networking?? Super hard to pick up post grad would have loved a class on it in college.
A technical art class collab with Stamps would also be awesome!
Just completed my largest semester ever-- 222 amazing students across three courses and one @WolverineSoft Studio. They put their heart and soul into it, and one could easily tell.
Now- time to design more courses! Game Engine construction, graphics, and backend / LiveOps maybe?
We are happy to announce that WolverineSoft will be at this year's Game Developers Conference in San Francisco! For those attending, please say hi to our members: @Jacobrob1024 , Daniel Tian, Nicholas Way, @sugarjammi , Nikhil Ghosh, Cameron Brown, and Athena.
#GDC2023#GDC
WolverineSoft Studio is happy to announce that the Subtension Original Soundtrack is available for download. Dive down and immerse yourselves in Subtension’s oceanic Electronic music as you await the release of the game on March 28.
Link: store.steampowered.com/app/2…
I'm on Steam!
This fall I had the pleasure of working on "Subtension" with WolverineSoft Studio, now set to release on Steam at the end of the March. However, the Original Soundtrack is out now on the steam page here: lnkd.in/gQ8dtPMN#gamemusic#gameaudio#gamedev
On March 28, 2023, our game Subtension will be available to download on Steam. The soundtrack for the game will be released on March 7, 2023. Get ready to descend beneath the ruined earth's seas and save what’s left of humanity.
#umich#wolverinesoft#gaming#gamedev#subtension
Interested in game development?
Come to WolverineSoft Club Meetings. We meet every Thursday at 7 PM in Angell Hall G115.
Follow us and join our Discord to get updated with future meetings, events, and game jams. Links in our bio.
#gamedev#umich#gaming#gamejam#wolverinesoft
Take a look at Wolverinesoft Studio's latest title "Subtension." ⚓️ I was stoked to be on the audio team and offer combat SFX, mixing and mastering, and an original track "Descent." You can play it now at wolverinesoft-studio.itch.io… and catch the Steam release early 2023.
Another addition to our series of PROJECT LIGHT CONCEPT ART, Here, rescuers give away cures for the mysterious illness in the crowded underwater city.
Learn more about Project Light and WolverineSoft in our bio!
#gamedev#conceptart#gamingart#umich