Pen spinner. Rendering Engineer at @2K @31UnionOfficial. Worked on @CallistoTheGame, Nintendo Switch, CoD: WWII & MW. Cyclist, composer, archer. Opinions my own

Joined April 2014
193 Photos and videos
Pinned Tweet
Alpha version of VEFontCache, my single-header minimalist GPU font rendering library, is up on github!! github.com/hypernewbie/VEFon… #rendering #fonts #gamedev #vertexengine #github #OpenSource
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Anyone recognise this one? #STG #Shmups #BulletHell #GameDev #IndieDev
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docs.github.com/en/copilot/r… @Microsoft This is what people mean when they call you slop. An entire 3 paragraph of obviously AI written word soup describing what is essentially one button to generate a AI commit message from git diff. A useful AI feature actually.
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Vrhi: AI Slop Vulkan RHI Many gfx APIs don't get basics right. Transient staging, cached FBOs/PSOs/dsets, RT. Instead they force invented concepts onto a rock. I wrote 1 using AI so you can write 1 better: uaasoftware.bitbucket.io/vrh… github.com/hypernewbie/vrhi #VulkanAPI #Rendering
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@jendrikillner would love a visibility boost to inspire someone to write a good HL Vulkan RHI.
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Load game assets at DDR2 RAM speeds, v1.04 with sharded file support for fast random access! Vark: semi-vibecoded archive library & CLI tool using LZAV compression. github.com/hypernewbie/vark #GameDev #IndieDev #gamedevelopment #indiegame #indiedev #OpenSource
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Load game assets at DDR2 RAM speeds!!! Vark: archive library & CLI tool using LZAV compression. Note: Vark is vibe coded, closely instructed and architected by a SWE (me). github.com/hypernewbie/vark #GameDev #IndieDev #gamedevelopment #indiegame #indiedev #OpenSource
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𝕏i Chen ι™ˆζ‚‰ retweeted
23 Dec 2025
Dear ImGui now embeds a vector/scalable version of the classic font by default, manually subsetted/optimized so it fits in 18 KB (opt-out possible). Embedding ensures easily and readily usable in all contexts. Should default to new one on most setups. Here's a compare of both:
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Sunshadow raytracing using tinybvh. Good but costly, only getting 1gray/s. Image below runs at ~0.7ms on RTX4070. TLAS is bvh_gpu and BLAS is bvh_gpu4. Thinking of hybrid solution with CSM. #rendering #STG #Shmups #BulletHell #GameDev #IndieDev #GraphicsProgramming
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Lightweight video playback using VP9, YouTube’s latest video format. A producer thread continually decodes YUV frames into a lockfree queue, engine render loop framepaces consumption. #rendering #STG #Shmups #BulletHell #GameDev #IndieDev #ScreenshotSunday #screenshotsaturday
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𝕏i Chen ι™ˆζ‚‰ retweeted
After nine years of development, meshoptimizer has reached its first major version, 1.0! This release focuses on improvements in clusterization and simplification as well as stabilization. Release announcement with more details on past, present and future is below; please RT!
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Physically based version of @iquilezles's exponential height fog. Essentially atmospheric scattering without the atmosphere. #rendering #STG #Shmups #BulletHell #GameDev #IndieDev #GraphicsProgramming #TechArt #shader
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Godot editor scene export hotreload into Astral Engine #rendering #STG #Shmups #BulletHell #GameDev #IndieDev #GraphicsProgramming
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This is a good example of a very common misunderstanding of UX
26 Nov 2025
I'm not taking away from the Windows hate because this stuff is bad, but developers love thinking computers are made for them specifically not for the masses and then get angry when things like this happen. For every person searching for "terminal" 9 times out of 10, they're most likely looking for something that isn't the actual terminal app for their machine.
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Forward tile debugging. Thanks Gemini 3 for catching a code copy pasta bug that would've taken forever to debug πŸ˜… #rendering #STG #Shmups #BulletHell #GameDev #IndieDev #GraphicsProgramming
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x I find most blocklists are too aggro, blocks stuff like"willy" and "farted". I just released VBW, an AI-filtered multilingual profanity list that focuses on actual abusive language: github.com/hypernewbie/vbw/b… #NLP #ContentModeration #Datasets #DevTools
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Still missing some obvious entries (like bly@t), if you know more good sources I can aggregate from, please tell!
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The fabric of reality is faltering. Embrace the fractal Δ‰Μ΅Μ˜Μ¦ΝΝ˜hΜ΄Μ Μ°ΜŸΝ‰ΜŠΜˆΜΜˆΜaΜΈΜ’Ν–ΝŠΝŒΝ†oΜΆΜͺΜΉΜ…Μ…ΜˆΝ˜sΜΈΜ³Μ¦Μ―Ν›ΜŽΜŠ of the cosmos. #STG #Shmups #BulletHell #GameDev #IndieDev
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