Programming tutorials for Unity - youtube.com/infalliblecode

Joined August 2017
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Are you struggling to write code for you game? Check out my programming tutorials designed for #GameDevs of all skill levels youtu.be/1ebBJt4Ltms
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Version control is an important part of software development, even games. Here's a step by step guide to setting up a Git repo for your next Unity project — youtu.be/_ewoEQFEURg
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In case you didn't know, Unity now support the entire C# 8.0 feature set. Check out some of my favorite in my latest video 👉 youtu.be/1QhAIW31MI4
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Having trouble saving data? Maybe the Unit of Work pattern can help you out! youtu.be/5D4qHl3SeoA

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Design patterns and the SOLID principles are practical tools that you can use to improve your code. But a simple shift in mindset and your approach to writing code can also go a very long way! Find out how in my latest video: youtu.be/uITOjsZFzyc
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I'm excited to announce that Matt Schell of @thousandant and I will soon be launching our first #gamedev course! Check out my latest video for more info and a preview of the demo we'll be creating in the course. youtu.be/DD0GpHH4j1k

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Me and @MattMirrorFish of @thousandant are doing a stream next Friday! Join us to hear about the new projects we’re working on together and to hang out as we answer your gamedev questions youtu.be/XZoIge_dvVs
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Debugging is a skill that’s essential to every developer—even gamedevs! You don’t want to miss this series I did in conjunction with @thousandant and @VisualStudio 🤓
In case you missed it, this is a project that we at @thousandant shipped recently with the team at @VisualStudio starring Charles from @infalliblecode. I realized how basic my use of the VS debugger has been with my Unity projects and learned a lot from working on this. #gamedev
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Infallible Code retweeted
Working with Charles from @infalliblecode and the @thousandant team making this in-depth debugging @unity3d series together with @VisualStudio actually taught me a ton of cool debugging tricks. Check it out!
Hello #Unity developers! Wondering why use a debugger instead of Debug.Log() when troubleshooting Unity games? Check out this new video series on how the debugger in #VisualStudio saves you time and helps you be more productive: msft.it/6019nu11z
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I am LIVE with Jason Story and Jason Weimann! Click the link to hang out with us as we talk shop about Unity, GameDev, and our channels youtu.be/pj-c85ZMOZM

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It’s crazy to see Valheim at such an early stage in development. I love this game and I can’t get enough! youtu.be/0Ku76UWaeCw
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I am LIVE with Jason Weimann of @Unity3DCollege! Click the link to hang out with us as we talk shop about Unity, GameDev, and our channels youtu.be/Sog_AXZFP0A
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Check out this list of new features in Unity 2020.2 that were designed specifically for programmers —youtu.be/CC94gJachws
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Design patterns in game development! Keep watching at youtube.com/watch?v=qS2SPl3G…
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