Joined May 2019
5 Photos and videos
thousandant retweeted
Working with Charles from @infalliblecode and the @thousandant team making this in-depth debugging @unity3d series together with @VisualStudio actually taught me a ton of cool debugging tricks. Check it out!
Hello #Unity developers! Wondering why use a debugger instead of Debug.Log() when troubleshooting Unity games? Check out this new video series on how the debugger in #VisualStudio saves you time and helps you be more productive: msft.it/6019nu11z
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thousandant retweeted
I've added some new areas to my Untitled Cute Space Game, feels so good to be back to prototyping.
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thousandant retweeted
I'm continuing work on my Untitled Cute Space Game, in pre-production mode and working on the design. In this one I talk about trying to design a game without using a money system and some books that influenced the world of the game youtu.be/X00x8j_8LhA via @YouTube
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thousandant retweeted
For this ep of the @thousandant podcast I sat down with @Olima to talk about how to promote your indie games, what an indie PR agency does, TikTok, Steam pages and a whole lot more! youtu.be/KT_W-72Uf58
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thousandant retweeted
In this highlight from the @thousandant podcast I spoke with @Olima from the excellent @FutureFriendsVG indie game promotion agency about TikTok, how it works and its relevance for indie game developers building audiences for their games. Full ep. soon! youtu.be/l_J22g4CaDs
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thousandant retweeted
New video from @PorrithSuong on @thousandant, diving into ways that you can use parts of @unity3d DOTS like the C# JobSystem with GameObjects now, and get some great performance gains without fully converting to ECS. 🤔 youtu.be/tlG0DAXF09U
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thousandant retweeted
Love shooting arrows and blowing stuff up? Check out the latest series of the Prototype series for @unity3d youtube.com/watch?v=Rr_Ot9h7…
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Super honored to be a part of this with the brilliant @lightandalchemy and @unity3d
Realtime previs for my Realtime Rascals project! This is all done in Unity editor rokoko mocap with some Animation Rigging on top. Been amazing collaborating with the amazing team at @thousandant @MattGambell @MattMirrorFi #realtimerascals #roadtorealtime #unitylife #thousandant
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thousandant retweeted
I sat down with @kkukshtel for a discussion about game dev in NYC, making tools, his game data editor Depot and his spiritual strategy game Cantata. It was a wide ranging and pretty fun conversation IMO, out on YouTube now and also on podcast audio. youtu.be/B7C7cJmCb1A
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thousandant retweeted
📋📝✍ I spoke with @kkukshtel about his super cool (free!) JSON based game data editor Depot. If you've ever struggled w/ data in Unity (or another engine) check it out! Full podcast next week. youtu.be/qdr_vRHZX9U 📋📝✍
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thousandant retweeted
In the latest @thousandant podcast I chat with @JonasTyroller about making Islanders, his new game Will You Snail, being a gamedev YouTuber, optimizing your Steam store page and a whole bunch more stuff. I had a lot of fun and I think you'll enjoy it! youtube.com/watch?v=UP9mMrgx…
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🕵️‍♂️👀 Can't wait to share more about this project with @lightandalchemy very soon #roadtorealtime
Just gave a sneak peek in our Digital Developer Day on my super-secret real-time animation project the Realtime Rascals!!! #RoadtoRealtime #RealtimeRascals #unityLife #Unity3D
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thousandant retweeted
Replying to @unity3d
🏝🏝 I spoke with @JonasTyroller about turning his university project with @_grizzlygames Islanders into a successful Steam release and what makes a game school program a good one for @thousandant. Full podcast convo next week! youtu.be/gT1CpCEZkCY 🏝🏝
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thousandant retweeted
Hey y'all! I have been diving a little bit into the VR world and so far it has been a lot of fun! This is a prototype we made at @unity3d in collaboration with @gtjuggler!! #madewithunity #gamedev
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thousandant retweeted
Many don't know that you can use @unity3d's C# Job System WITHOUT switching to the full DOTS workflow & using the entity component system. In this video @PorrithSuong shows how to run flocking (space) Boids using GameObjects in parallel jobs! 🏃🦜🏃‍♀️ youtu.be/KJZoSV-JX5I
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thousandant retweeted
So this is a little bit of an anti-update for my Untitled Cute Space Game but I figured it's a topic worth talking about: getting stuck. 😱😱😱😱 youtu.be/3B1pYD3FrnA
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thousandant retweeted
I'm super excited to share with you all the second episode of the Prototype Series - the project that I'm involved inside @unity3d! Check it out here: on.unity.com/3fXgjcD
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thousandant retweeted
Yoink
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This is going to be a spicy one for sure lol 🌶🌶🌶
Replying to @MattMirrorFish
Singletons are good actually (!?) 😱 youtu.be/tcatvGLvCDc New vid on @thousandant where @bysameng walks us through how he used the programming pattern everyone loves to hate on (but actually still use in their games) to ship @zarvot on Switch 😎 #gamedev #unitytips
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thousandant retweeted
This is a super cool project by @unity3d for beginners to start playing around with physics in a sandbox style environment by @andre_mc. Love it! #unitytips #gamedev youtu.be/sOJKpjiIZQs
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