12 days left on #vibejam. Warp between procedural solar systems, engage hostile alien fleets, salvage their wrecks for rare modules. The deeper you go, the deadlier it gets 💀🚀 #threejs#vibejam#vibecoding#claude
13 days left. Every solar system is procedurally generated: trade on merchant planets, scan alien worlds, dodge pulsars, survive black holes. 10 planet types and counting 🪐☀️ #threejs#vibejam#vibecoding#claude
New home screen for my space game: language select, name your pilot, pick your character & ship, then launch into the intro sequence. All vibe-coded with Claude 🚀
#threejs#vibejam#vibecoding#claude
I need assets for my space game. So I asked Claude to build me a custom 3D voxel editor from scratch. Now I design all my ships in it 🚀
@levelsio#threejs#vibejam#vibecoding#claude
Day 16 of #vibejam 🛸 Today's highlight: level-up effects & merchant planets! Destroy asteroids → gain XP → level up with a flashy effect → orbit a merchant planet to trade your loot for upgrades. The gameplay loop is coming together 🔄✨ #threejs#vibejam#vibecoding
17 days left on #vibejam. Here's my teaser to enter the competition 🚀 Let me introduce you to a glimpse of my space game where you explore, fight and trade across solar systems. More info soon 👀 @levelsio#threejs#vibejam#vibecoding