3D Generalist/3D Animator, experience in Blender, Maya and Substance Painter

Joined January 2019
49 Photos and videos
Pinned Tweet
3D Reel 2025 / Lucca Dániel This is my official reel for 2025, it includes different types of proyects and works that i been envolved into the last 4 years since i started practicing and dedicated into 3D in 2018, hope you like it, see ya!
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Lucca Dániel retweeted
Saw recently an interesting Bike and had to recreate its suspension and add it into to the mix. The front one surprisingly gave me a headache though 😅 #b3d #blender #blender3d #rigging #tutorial #satisfying #cgi
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Desde hoy lunes 15 de Mayo estará disponible para todo el mundo Geometría Sagrada en Ondamedia.cl Pueden encontrarlo aquí: ondamedia.cl/show/chilemonos… Nos vemos pronto Lucca Dániel
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Lucca Dániel retweeted
Me complace anunciarles que Geometría Sagrada a sido seleccionado en la categoría "Competencia Latinoamericana de Cortometrajes Animados Experimentales 2025" del Festival Internacional de Animación CHILEMONOS Agradecer a @Chilemonos por la selección Muchas gracias!! @luccadanielp
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Lucca Dániel retweeted
Geometría Sagrada - @luccadanielp - 2026 Todo movimiento es oración...
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Jan 20
These stylized painterly assets are absolutely GORGEOUS! ☁️✨ 3D Generalist Rei creating hand-drawn clouds with brushstroke textures using the same technique as their stunning grass? The stylized aesthetic is PERFECT! 🔥 #B3D #Animation #NPR
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For those who wanted to recreate my fur shader Basically, you mix the normals of the fur with the normals of the mesh. After that, you can stylize it with some compositing magic and adjust the shader for your own style and needs. Personally, I am still experimenting and improving my shader. I want my characters to have a great rim light, better performance in Cycles, and full control over the fur behavior. I post all of these stuff in my membership.
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Thinking of making a lazy breakdown series. Is it informative enough or did I go overboard with laziness? Concept art by Nick Serpilov #b3d
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This week on Tutorial Tuesday we look at how to create weather effects for concept design in Blender like snow, rain, puddles etc. youtube.com/watch?v=wp2zUYzl…
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Rigg tests
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🇪🇸 Un poco tarde pero aquí estamos jaja... Feliz año nuevo!! Ojalá hayan tenido un gran 2025, nos veremos en Abril de 2026... Se viene un año cargado de proyectos, ya tenia ganitas de que empiece el 2026 jsjsjs #renders #3dmodeling #animation #b3d #newyear
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🇪🇸 Un poco tarde pero aquí estamos jaja... Feliz año nuevo!! Ojalá hayan tenido un gran 2025, nos veremos en Abril de 2026... Se viene un año cargado de proyectos, ya tenia ganitas de que empiece el 2026 jsjsjs #renders #3dmodeling #animation #b3d #newyear
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🏴󠁧󠁢󠁥󠁮󠁧󠁿A little late, but here we are haha... Happy New Year!! I hope you had a great 2025, see you in April 2026... It's going to be a year full of projects, I was already looking forward to 2026 jsjs
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Lucca Dániel retweeted
Buscamos Animadores 3D para desarrollar videojuegos en #GodotEngine Animación de personajes, animaciones para cinemáticas, publicidad, entre otros! Si te interesa aplica en nuestro formulario: forms.gle/74uqftGySjFunBvY8
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🇪🇸 Feliz navidad 🎄🎉 nos vemos en 2026... 🏴󠁧󠁢󠁥󠁮󠁧󠁿 Merry Christmas... See you in 2026... #render #b3d #blender #animation #3dart #cgi #3dmodeling
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Lucca Dániel retweeted
11 Dec 2025
Tested out the Blender 5.1 Alpha hair physics nodes on a cape and fringe. #geometrynodes #b3d #blender
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Buscamos Desarrolladores de videojuegos en #GodotEngine Nos estamos especializando en videojuegos 3D Multijugador🪲 Si te interesa aplica en nuestro formulario: forms.gle/hN3kU2BpGpqYJSMn9
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23 Nov 2025
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A collection of #geometrynodes tips and tricks (full node-tree optional demo video) Starting with a simple but very useful value-loop. Can tweak the RGB curve from the current linear behavior to your preferred setup. #b3d
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As my previous post exploded and many people wanted to know how it was done here I made this breakdown video. It's not stepbystep tutorial but rather my thinking process. Also I really appreciate such a positive feedback and that many people want to jump into #geometrynodes #b3d
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