Joined April 2019
220 Photos and videos
i'm still updating my exclusive collection of #shaders for #MagicaVoxel every month. Welcome to see my new works. patreon.com/c/mode_vis
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16 Oct 2025
Procedural vehicle #voxel model generator, my new #shader for #magicavoxel by @ephtracy , rigged , animated, .vox/.obj/.ply export . Full version will be available soon on mode-vis.gumroad.com/ Lite version is already on patreon.com/mode_vis #gamedev #procgen #code
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19 Mar 2025
Save up to an hour of routine work with this online tool for #MagicaVoxel ! It auto-generates an 8x8 grid of 250-vox chunks for large #voxel maps. The tool works with my V2 shaders, which use the Chunk X and Chunk Y arguments to count tiles . Free! mv-map-tiles-generator.netli…
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19 Dec 2025
Make it once to load long commands into MagicaVoxel console. increase the "maxLength" value in the cmd console setting within the /config/ui/lower.ui file to '9999'
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19 Dec 2025

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3 Nov 2025
One of my side projects online! It's about music. a-synth.netlify.app -Analogue synth/sampler -Step ARP with presets -Computer KEYS/ MIDI IN/ MIDI learn/ -FX -WAV file Recording This is not a Pro tool but just an attempt to have FUN. Fans of noise style may like it.
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30 Sep 2025
Promo video to my new procedural VEHICLE #voxel models generator! Random Vehicle</> #shader for #MagicaVoxel #gamedev #procgen #code #sdf #math Full version on Gumroad soon.
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21 Jul 2025
Terra_Chunk </> #shader for #MagicaVoxel by @ephtracy is my new procedural #voxel terrain generator. Available on Gumroad and Patreon. mode-vis.gumroad.com/l/terra… patreon.com/mode_vis Free for patrons MapTiles tool mv-map-tiles-generator.netli… Animator mv-shader-animation-generato… #gamedev
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mode_vis retweeted
12 Jul 2025
#MagicaVoxel 0.99.7.2 Beta: Image sprites and other improvements and fixes ephtracy.github.io/
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30 Jun 2025
Using the Lunar_Surface_V2 </> shader patreon.com/mode_vis & Online Map Tiles Generator mv-map-tiles-generator.netli… for creating 2K #voxel map in #MagicaVoxel
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30 May 2025
Really loving the style of this game! Just added 'Beyond The Plastic Wall' to my wishlist: store.steampowered.com/app/2…… Can't stop going back to the dev's page to check out those awesome GIFs! x.com/HakanssonAugust/status…
still just writing a lot for the story for Beyond The Plastic Wall these days but i can’t wait to take a few days to get back to the messing around with our lighting system again
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23 May 2025
Here are some examples of free AI-generated 3D models converted to the #MagicaVoxel format. I think the results will be better in the near future, but what is there now is already interesting and may be useful after editing.
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24 May 2025
the purpose of my post is to show the possibility of editing AI-models using MagicaVoxel, and not an attempt to humiliate or replace the voxel artists I love so much! perhaps I will be able to lure polygonal modellers to the voxel side.)
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22 May 2025
3D scan files, as well as AI-generated models, usually have a #voxel structure, making #MagicaVoxel a great tool for editing them. I usually use FileToVox github.com/Zarbuz/FileToVox, but the online voxelizer drububu.com handles large files well too.
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22 May 2025
With one important condition: your source file must have only one texture file.
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1 May 2025
Another exclusive shader, #MagicaVoxel, is here! This is a generator of urban environment models that I've created for my six regular patrons. While I have a lot more to share, preparing it for publication takes up a lot of my time. Some new stuff soon. #gamedev #voxel #procgen
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22 Mar 2025
I'm a big fan of #MagicaVoxel. Still building tools to expand it. Early Camera Path attempts failed at render automation, but one elegant fix adds keyframes between slots 0-9, delighting voxel frame-by-frame #animation fans! Try it : mv-cam-path-interpolator.net… #tweening #voxelart
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23 Mar 2025
Version 0.06 in some cases incorrectly determined the direction of rotation, but this bug has been fixed in the current updated version 0.07
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15 Mar 2025
Big news! #Magicavoxel #shader #animation generator is here! After long digging into console cmds & help from Grok, I built a revolutionary tool to auto-create shader animations. It's Free! Try it online: mv-shader-animation-generato… #voxelart #voxel #gamedev #tool
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21 Mar 2025
another architecture 4D. rendered in #magicavoxel
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21 Mar 2025
Webtool tips: Check .vox size before exiting! If over 2GB, split into parts. No /- symbols in shader names. Batch processing scheme drops for patrons this month! The list of compatible shaders will be expanded.
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