Save up to an hour of routine work with this online tool for #MagicaVoxel ! It auto-generates an 8x8 grid of 250-vox chunks for large #voxel maps. The tool works with my V2 shaders, which use the Chunk X and Chunk Y arguments to count tiles . Free!
mv-map-tiles-generator.netli…
Make it once to load long commands into MagicaVoxel console. increase the "maxLength" value in the cmd console setting within the /config/ui/lower.ui file to '9999'
One of my side projects online! It's about music.
a-synth.netlify.app
-Analogue synth/sampler
-Step ARP with presets
-Computer KEYS/ MIDI IN/ MIDI learn/
-FX
-WAV file Recording
This is not a Pro tool but just an attempt to have FUN. Fans of noise style may like it.
still just writing a lot for the story for Beyond The Plastic Wall these days but i can’t wait to take a few days to get back to the messing around with our lighting system again
Here are some examples of free AI-generated 3D models converted to the #MagicaVoxel format. I think the results will be better in the near future, but what is there now is already interesting and may be useful after editing.
the purpose of my post is to show the possibility of editing AI-models using MagicaVoxel, and not an attempt to humiliate or replace the voxel artists I love so much! perhaps I will be able to lure polygonal modellers to the voxel side.)
3D scan files, as well as AI-generated models, usually have a #voxel structure, making #MagicaVoxel a great tool for editing them. I usually use FileToVox github.com/Zarbuz/FileToVox, but the online voxelizer drububu.com handles large files well too.
Another exclusive shader, #MagicaVoxel, is here! This is a generator of urban environment models that I've created for my six regular patrons. While I have a lot more to share, preparing it for publication takes up a lot of my time. Some new stuff soon.
#gamedev#voxel#procgen
I'm a big fan of #MagicaVoxel. Still building tools to expand it. Early Camera Path attempts failed at render automation, but one elegant fix adds keyframes between slots 0-9, delighting voxel frame-by-frame #animation fans! Try it :
mv-cam-path-interpolator.net…#tweening#voxelart
Webtool tips: Check .vox size before exiting! If over 2GB, split into parts. No /- symbols in shader names. Batch processing scheme drops for patrons this month! The list of compatible shaders will be expanded.