🇵🇭 ☆ he/him ☆ As the inventor of “logging off,” I am cursed to never log off. ☆ Past: @Blaseball; @Crunchyroll; @IndieCade

Joined January 2010
8,012 Photos and videos
Pinned Tweet
17 Nov 2023
My Roguelike Celebration design talk on the Blaseball name generator is now up on youtube!! 👀 youtube.com/watch?v=9yFferxb…
18 Oct 2023
Honored to be presenting at this weekend's @Roguelike_Con online conference‼️🎙️😳 I'll be sharing insights from co-designing @Blaseball's name pool. Including rolling up new names Live~ Watch me 🗓️SAT 3:30pm (PDT) Or subscribe to Roguelike Celebration on Youtube for the VOD!
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Once I saw a drawing of wirt, snufkin, and siffrin all together because of their very triangle shape designs im gonna add coco to that
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"The wind began to blow and all the trees began to pant. And the world, in its cold way, started coming alive." 📷: @nameoftheyear
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I'm sorry, but I am required by Philippine law to do this.
Replying to @variablemag
Tifa Lockhart is coming to Street Fighter 6, alongside three newcomers variable.games/2026/06/06/ti…
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Charizard animation practice, hope i did well
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ive been thinking about this being brushbuddy for the last few days
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nvm so one of them got ran over
k kagamines win
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Thank you to Karaoke Kaizokudan for presenting all the Karaoke events at FanimeCon 2026! @fanimekaraoke @animekaraoke
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rollin one out for utena sama
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so itll be laid out like this any questions
Discord is working on a new spatial audio feature for voice channels, allowing you to hear your friends as if they were right next to you
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バレットストライカー
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アメリカ初の同人漫画イベントが大成功 加州サンノゼ Fanime 内で開催された Manga Ichiba が大盛況に。 🇺🇸では印刷/出店コストの高さから、利益の出やすいグッズに偏る傾向が課題でした。出店代を抑えた漫画特化の機会を作った事で大きな話題に。 今後アメリカにて同人漫画の波が広がるか注目です。
Manga ichiba is poppin
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Witch Hat Atelier director Ayumu Watanabe says the staff got so attached to the Brushbuddies that they sneak extra scenes into episodes 🤣 “They’d just add them on their own. The Brushbuddy would be acting in the background while Coco and the others are talking.”
Witch Hat Atelier director Ayumu Watanabe on the challenges behind the anime adaptation: “I thought, ‘This would definitely be incredibly difficult to turn into anime. So when the adaptation offer actually came to me, my reaction was, ‘What a reckless undertaking.’” The director explained that the manga's dense artwork and intricate worldbuilding made simplifying the visuals almost impossible without losing the identity of the original work. “One of the series’ greatest strengths is that level of detail,” he said. “As a fan myself, I didn’t want to see that reduced just because it became animation.” Watanabe further described the anime as a major challenge for the staff, particularly due to the sheer amount of linework and movement required in every scene. “In anime production, there’s usually a tendency to settle on ‘this is enough detail,’ but for this project, we decided to throw out that way of thinking. That meant drawing far more and demanding both higher quality and quantity from the staff. It was a huge challenge.”
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my contribution to the internet for today (aaaa battery because joltik is tiny)
밥 시간
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Tiny caged amongus...
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全エリア完成! 仕事終わりで寝る前にちょっとずつ進めて一ヶ月‥長かった‥ 次でこの島最後の投稿 #ぽこポケ  #ぽこあポケモン               #pokopia #pokemonㅤㅤㅤ
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I’m toasted out of my mind at local draft night, playing 42 card 5 color control in minute 35 of game 1 against a uniformed pig. Officer 1-2 puts their bomb on the stack, my bleary red eyes ping-pong between the counter spell in my hand and their service weapon. I let it resolve
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