Joined April 2012
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First standalone VR space flight sim. Built with NASA’s actual mission simulation tools. True-to-scale solar system • Realistic orbits • Breathtaking Earth views. No powerful PC needed. Watch trailer 👇 Wishlist NOW (even without headset!)
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The first person to live to 150 has probably already been born. The job now is to make sure those extra decades are healthy ones
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I love the incredible people of SpaceX beyond words
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Prepare for takeoff. ✈️ Flight simulator is now available globally on web to all users. goo.gle/4fBYnWO We've recently added many our most powerful professional desktop features to web. Elevation profiles, new import types, but there's always been one other feature you've been asking us to add to the web version of Google Earth, just for fun... Where will you fly? Share your best maneuvers, views, and flyovers with us!
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BREAKING: The Nasdaq announces that it expects "a few more hours" before SpaceX, $SPCX, shares can begin trading. Additional time is needed to ensure the IPO is "orderly" and that "we get the right price," the Nasdaq's President says.
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YOLO $SPCX Applied for 100, got 12
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Jun 11
Teams are go for launch with a $135 price per share for the SpaceX IPO → spacexipo.com/#priceannounce…
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I loved this game. I played the same tracks in their original lengths, just like the Formula One GPs that were happening at the same time.
Hello retro folks 😎 How you doin' ? ☕️ Grand Prix 2 (1996, MS-DOS)
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Replying to @jun_song
I feel it too, using Claude to probe programming language theory problems beyond the recognized state of the art. Feels like 3D development 1994-1999 with breakthroughs daily and weekly.
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Thank you team @cosmorama_com . Great work on the DLC.
☀️ NEW DLC: Summer Splashdown is here! 🌊 Trade your combat boots for flip-flops and dive into high-stakes sunshine warfare! 3 tropical maps, 5 wild weapons (Fishnado anyone?), 2 new teams just dropped. Only one player needs the DLC for the whole lobby to join the chaos in multiplayer. Buy once, play forever. Ready to make waves? Grab it now & tell us what you think below!
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Testing the next lunar rover. Fun to go to the hottest place on Earth to help develop @Astrolab_Space's FLEX vehicle. It has multiple cool new tech ideas, to be used when the FLIP version rolls on the Moon soon. Advances from both are being built into the CLV-1 Crewed Lunar Vehicle that @NASA chose for Moon Base - will go over 6 mph, directly and remotely piloted.
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Planwirtschaft 2.0 Sie können es nicht lassen. 🤯🤡
Das Bundeskabinett hat eine Investitionspflicht für Streamingdienste wie Netflix in den Filmstandort Deutschland beschlossen. Das Gesetz muss noch durch den Bundestag. trib.al/2R7ESZ5
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Demo: Make your app for Meta Rayban from your Meta Rayban Claude makes WebApp with skills, deploys it to Vercel Meta AI prompt will show up automatically when deployed. You can attach session later from iOS app and make changes on webapp too
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Jensen Huang: “Money is the only singular reason not to start a company“ “Money is the only singular reason not to start a company. Because starting a company has a very low probability of success. And so if that is your reason for doing it, you will likely regret the experience… You should build a company because you believe in your idea, you’re passionate about it, and you want to build something great… You have to have a perspective that’s unique and that you feel really strongly about, so you’re willing to persevere almost any challenge to make it happen.” Source: @Stanford Jun (2011)
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Nothing like positive feedback from real golfers using a very early version of our mixed reality putting app!
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The CEO of Take-Two, the company behind GTA, just said something the entire AI industry doesn't want to hear. And he said it without being anti-AI. Strauss Zelnick's argument is precise. AI is built on datasets. Datasets are backward-looking. Creativity is forward-looking. A model trained on everything that already exists cannot, by definition, produce something genuinely unexpected. And all hits, by their very nature, are unexpected. Asset creation and hit creation are not the same thing. AI is getting very good at the first one. The second one is what actually makes money, builds franchises, and changes culture. Nobody has shown AI can do that yet. The derivative property problem is real. You can clone GTA with existing technology. You could do it before AI. It would take 3 years and look identical. It still wouldn't sell. Because it isn't GTA. It's a clone of GTA. And consumers, despite what the industry occasionally pretends, can feel the difference between something genuinely new and something assembled from the residue of things that already worked. Thousands of mobile games ship every year. 0 to 5 hits get made. The same studios make them every time. The technology to make more games has been commoditized for years. It didn't democratize hit creation. It just flooded the market with more forgettable product. The Silicon Valley thesis that AI unlocks game creation for everyone is true in the same way that cheap cameras unlocked filmmaking for everyone. They did. And the same 5 studios still make the movies everyone watches. What Zelnick is saying, without quite saying it, is that the thing AI cannot replicate is taste. The instinct for what hasn't been done yet. The cultural antenna that detects the gap in the market before the data can see it. Data tells you what people wanted. Hits tell people what they want next. Those are different jobs.
🇺🇸 Tucker lays out the deepest critique of AI yet, and it's not about jobs... His argument: writing produces thinking. You can't formulate a thought without first articulating it. If kids never write because AI writes for them, the quality of human thinking collapses. That's the surface problem. The deeper one is purpose: "The point of living is to create. That's the point of being a human being. It's necessary for joy. There is no joy without creation." If the machine creates everything and humans just consume, you don't get utopia. You get despair, mass unemployment, and eventually political revolution.
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We're pumped for tomorrow's @RuffTalkVR showcase! We maaaaaaaaaaay have something to show off during it, too. 👀 We'll see you there!
🚨 The Ruff Talk VR Gaming Showcase premieres TOMORROW! 🚨 Featuring new VR game announcements, gameplay reveals, dev diaries, and updates! Friday, May 22nd
1PM ET / 10AM PT / 5PM GMT Watch here: youtu.be/rJKCXooSgeQ
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May 21
I'm obsessed with @uniqlo ever since my luggage got lost in a trip to Tokyo and i had to buy a completely new wardrobe Amazing basics across their airism and heattech lines, the former great for hot Austin Summer, the latter great for lake Tahoe winters Fabric technology is just insane! [ not paid, no sponsorship, no affiliates — I'm just a fan ]
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May 21
For hundreds of years, business owners have replaced humans with machines that don't complain or get tired. It's now happening at an accelerated rate. There is only one solution: learn the tools. If you can't find a job applying to them, start a company. We're going to see 100 times as many small- to mid-sized companies in the next decade or two. x.com/Overlap_Tech/status/20…

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