Happy Lunar New Year! π§§
This time it felt a bit special because it's the Year of the (Wood) Dragon, so I actually put brakes on personal dev work and spent the past few weeks getting back to drawing through my (dragon) OCs!
Your unwritten epic begins.π₯
Dragon's Dogma 2 returns as Dragon's Dogma 2: Dark Arisen, October 9, 2026 on PS5, Xbox Series X|S, PC, & Nintendo Switch 2.
The dynamic fantasy world is expanded with new tales and thrilling encounters. Available as a bundle, or as a separate expansion DLC on existing platforms.
#DD2DA
Shadowbringers is now officially part of the FFXIV free trial!
Spread the word and tell your friends, because thereβs never been a better time to begin their adventure! π₯ freetrial.finalfantasyxiv.coβ¦
ALT A Final Fantasy 14 illustration themed after Shadowbringers. The Warrior of Darkness stands with his back facing the audience, his left arm outstretched towards his greatsword. Multiple major characters from Shadowbringers and sin eaters are seen in the background.
New vinyl acquisitions include Square's FFTBS release and last year's No Man's Sky Journeys. Listening to the latter right now and I'm loving how much it builds up on the original OST!
I'm not even halfway through my day and I have already received so many happy birthday wishes it's hard to not get emotional. Feeling so grateful for my friends, and I'm happy to say it's already everything I wanted for today. π
#Godot 4.6 is out, and all about your flow!
This release puts your workflow first with a new theme, flexible docks, and dozens of UX improvements. Default Jolt Physics, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6β¦
I wasn't kidding when I kept saying that Arknights: Endfield is a game made for me for the past two or so years. Been really enjoying what Hypergryph pulled off with the release and I've been having a blast with the familiar game design pieces I keep bumping into.
This week I had the chance to check out the yearly Christmas Market in WrocΕaw and oh boy it sure was PACKED and so, so much larger than anything I used to see here many years back.
Getting to catch and celebrate the mythical Lv1 nothing with so many people throughout the day is now one of my favourite social memories in this game.
This has been a great year for the engine, but there are still a lot of things we would love to do.
If each follower donated β¬5, we could hire 5 more developers to work on Godot full-time.
π fund.godotengine.org/
I think my personal fallout with Unity as an engine in 2023 was one of the most important things to ever happen for my dev journey because of how much more I adore Godot and the progress it's been making. So happy to be on board and looking forward to doing more in and for it.