Developing a Browser-Based Minecraft with three.js Part 3
* The inventory system has been completed.
* The player model view in different perspectives (F5) has been fully designed.
*A texture pack system has been added.
#vibecoding#threejs#minecraft
Developing a web-based Minecraft with vibe coding
Part 2: Today I built my first house…
* Optimization has been added
* Weather system added (day / night cycle)
* Character added (including camera/view angles) (F5)
#vibecoding#minecraft#threejs#indiegame
Hi, I’ve been developing a web-based Minecraft using three.js for a few days. Core systems like sky, sound, world-generation and physics etc... are done. Do you think I should keep developing it? I can share it as open source if you want.
#Minecraft#vibecoding#indiegame