Joined December 2009
263 Photos and videos
16 Jul 2025
Stateless Probabilistic Minesweeper Done! @kostascrypto The SAT solving is implemented with the `varisat` Rust crate, and is provided to the webapp as WASM. Code and demo links 👇
Stateless Probabilistic Minesweeper A relatively easy random challenge (or not so easy, I 'm actually curious): Prize: Live X podcast between @themoveguy (creator of Move book) and myself to the first person who will implement the following: In this Minesweeper variant: The board’s mines are not fixed upfront and hidden cells have no remembered state between moves. - Every time you reveal a cell or query a hidden cell, its state (mine or safe) is sampled fresh, based only on the currently revealed visible state. - The number shown on any revealed safe cell reflects the actual number of adjacent mines consistent with the visible board and the current random sampling. - The algorithm must ensure every sampled board state satisfies all revealed clues, without contradiction. - No persistent assumptions or stored states exist for hidden cells; all sampling and consistency checks happen dynamically on demand. - On each user's move, sample (roll) the mine/safe state of the chosen cell and any relevant neighbors freshly, constrained only by the currently revealed board. - Ensure the sampled assignment of mines and safes across the board is globally consistent with all visible clues (numbers on revealed cells). - Maintain logical consistency without remembering any hidden cell’s prior assignments. - Support configurable per-cell mine probabilities and their conditional neighbor dependencies. - Automatically deduce forced mines or safe cells when only a single consistent choice exists. - Implement flood fill to reveal safe neighbors of zero-valued cells. - Guarantee the first click is always safe, so we can have a game. - Provide interactive gameplay in a website. - Explain the algorithm clearly and provide a Python or JS script. Bonus - Integrate efficient algorithms to prune impossible assignments early during sampling. - Explore approaches like constraint satisfaction problem (CSP) solvers or SAT solvers adapted for stateless sampling. - Provide a solver assistant suggesting moves with minimal risk based on fresh sampling. - Implement as a Sui smart contract, using Sui's Native Randomness and No Nautilus, MPC or ZK (no cheats). - For math nerds: if that game is not possible mathematically, provide a proof.
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8 Jul 2025
I use arch
Share a piece of lore about yourself
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3 Jul 2025
In progress
Stateless Probabilistic Minesweeper A relatively easy random challenge (or not so easy, I 'm actually curious): Prize: Live X podcast between @themoveguy (creator of Move book) and myself to the first person who will implement the following: In this Minesweeper variant: The board’s mines are not fixed upfront and hidden cells have no remembered state between moves. - Every time you reveal a cell or query a hidden cell, its state (mine or safe) is sampled fresh, based only on the currently revealed visible state. - The number shown on any revealed safe cell reflects the actual number of adjacent mines consistent with the visible board and the current random sampling. - The algorithm must ensure every sampled board state satisfies all revealed clues, without contradiction. - No persistent assumptions or stored states exist for hidden cells; all sampling and consistency checks happen dynamically on demand. - On each user's move, sample (roll) the mine/safe state of the chosen cell and any relevant neighbors freshly, constrained only by the currently revealed board. - Ensure the sampled assignment of mines and safes across the board is globally consistent with all visible clues (numbers on revealed cells). - Maintain logical consistency without remembering any hidden cell’s prior assignments. - Support configurable per-cell mine probabilities and their conditional neighbor dependencies. - Automatically deduce forced mines or safe cells when only a single consistent choice exists. - Implement flood fill to reveal safe neighbors of zero-valued cells. - Guarantee the first click is always safe, so we can have a game. - Provide interactive gameplay in a website. - Explain the algorithm clearly and provide a Python or JS script. Bonus - Integrate efficient algorithms to prune impossible assignments early during sampling. - Explore approaches like constraint satisfaction problem (CSP) solvers or SAT solvers adapted for stateless sampling. - Provide a solver assistant suggesting moves with minimal risk based on fresh sampling. - Implement as a Sui smart contract, using Sui's Native Randomness and No Nautilus, MPC or ZK (no cheats). - For math nerds: if that game is not possible mathematically, provide a proof.
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2 Jul 2025
Was trying to find this tool and cannot believe this worked
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24 Jun 2025
$BRICK LIQUIDITY LOCKED 🔒 The 15% of supply marked for LP has now been moved to a Cetus full-range pool and permanently locked.
17 Jun 2025
The largest token distribution ever on @SuiNetwork is now live! 575,000 Sui wallets were indexed from the holders of 10 ecosystem tokens and 23 NFT collections (listed below👇) Come and claim your $BRICK and learn more about Large Protocol and the Mass Airdrop Meta
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19 Jun 2025
Rubber duck debugging with a human has been replaced by 'explaining context to an LLM and realizing the fix mid-prompt'
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18 Jun 2025
Claude Code: "redesign viewClaim to be more structured and appealing" Better?
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18 Jun 2025
Over 2000 claims processed already - 575,000 left to go 🧱
17 Jun 2025
Brick distribution going nicely 🧱
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18 Jun 2025
Will be offline for 12 hours, nobody break the contract 🧱
17 Jun 2025
The largest token distribution ever on @SuiNetwork is now live! 575,000 Sui wallets were indexed from the holders of 10 ecosystem tokens and 23 NFT collections (listed below👇) Come and claim your $BRICK and learn more about Large Protocol and the Mass Airdrop Meta
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18 Jun 2025
Was planning to lock the liquidity before now, but need to move it to a full range position. Will do when I am back
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17 Jun 2025
By the way, it is bad luck to claim $BRICK and not vote for Large in the 'Infra & Tooling' track vote.sui.io
17 Jun 2025
The largest token distribution ever on @SuiNetwork is now live! 575,000 Sui wallets were indexed from the holders of 10 ecosystem tokens and 23 NFT collections (listed below👇) Come and claim your $BRICK and learn more about Large Protocol and the Mass Airdrop Meta
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17 Jun 2025
Brick distribution going nicely 🧱
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17 Jun 2025
The largest token distribution ever on @SuiNetwork is now live! 575,000 Sui wallets were indexed from the holders of 10 ecosystem tokens and 23 NFT collections (listed below👇) Come and claim your $BRICK and learn more about Large Protocol and the Mass Airdrop Meta
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17 Jun 2025
NFT communities receiving $BRICK: SuiFrens: Capys THE MF SQUID MARKET - @ikadotxyz DeLorean Time Capsule - @DeLoreanlabs Popkins - @Claynosaurz Tallys - @TallysNFT Karrier One Early Adopter - @karrier_one Fuddies - @FuddiesNFT Mystic Yetis - @lofitheyeti ADIDAS x XOCIETY - @xocietyofficial Tako - @7k_ag_ Prime Machin - @_StudioMirai Rootlets - @rootlets_nft Kumo - @Kumo_TheKat Puggies - @SuiPugwif TradePort Keys - @tradeportxyz Doonies - @LosDoonies DoubleUp Citizen - @doubleup_app ikachan - @IKACHANPFP AEON - @SuiNSdapp Rinoco - @RinocoOfficial The Awakening - @theordersui Suilend Capsule - @suilendprotocol
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17 Jun 2025
Links -> Claim site: large.fun/ More allocation data: github.com/ronanyeah/large/b… Smart Contract: suivision.xyz/package/0x7daa…
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16 Jun 2025
My entry to #SuiOverflow25 is Large Protocol Large streamlines the process of creating an airdrop for millions of wallets into 1 Sui transaction, fully decentralized with all supporting data stored on Walrus. In order to demonstrate the capabilities, I have created a token which will be distributed to over 250,000 Sui wallets. $BRICK
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16 Jun 2025
These wallets are comprised of holders of many of the largest NFT projects and ecosystem tokens in @SuiNetwork . Allocation checking will be going live soon. large.fun/
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16 Jun 2025
Vote for Large in the hackathon 'Infra and Tooling' track! vote.sui.io/
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