mi olin e pipi pi linja monsi. mi olin musi utala YouTube : youtube.com/@shorins22 PFP: @contemplate_jpg

Joined April 2022
24 Photos and videos
shorins retweeted
Replying to @fchampryan
Yes - PS5 physically can’t microstutter (unless there’s a specific game glitch that happens in a unique situation, which is always reproducible). What you felt is simply the non VRR 120Hz version, which is bugged but at least it’s known behavior.
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shorins retweeted
Here’s your @PRIDEfgc Street Fighter 6 Top 8! 🥇: @ScrawtV 🥈: @solisling 🥉: VickiViper 4️⃣: B.G. 5️⃣: @BetasCacti / @transexualLuffy 7️⃣: @BANFGC / @iamjasown $50.73 raised on Matcherino for The Trevor Project. $100 from @Boom_erBoy Thanks for playing. Happy Pride! 🏳️‍🌈
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shorins retweeted
Pa dobro možda nismo pobijedili ALI NIJE NI KANADA
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shorins retweeted
u bingu radnici u dresovima zastave posvuda i samo navijacke pjesme idu preko ozvucenja NIKAD NECU UNIC U LIDL ⚜️⚜️⚜️⚜️⚜️🐉🐉🐉🐉🐉
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Well…I am already emotional. I don’t think people understand what it means to see countless people, countless Bosniaks all over the world, coming together to celebrate us. They tried to exterminate us…but today the world is hearing us and seeing us and celebrating us.
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shorins retweeted
[1/4] Capcom President Tsujimoto (SF6/esports part) - "Esports shouldn't be treated as merely a marketing tool for selling games", "As long as the game itself is selling, it's okay for tournaments to operate at a loss" he thinks that prevents esports from growing further
新しく考えたのは、「どのタイトルも一から作り直そう」ということ カプコン辻本春弘社長に創業43周年の歩みを訊く【ファミ通40周年記念 VIPインタビュー】 famitsu.com/article/202606/7… 「属人的な体制ではなく、チームでゲームを作っていく方針に切り換えたことでカプコンは大きく変わった」と語る。
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shorins retweeted
I've been noticing new people who have never played fighting games before come to my stream and mention how they wanna learn SF6 so they can play Tifa when she releases. Its been cool to see. She will for sure increase SF6's all time peak. I think 100k minimum the day she arrives
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shorins retweeted
Or just add an extended hurtbox to drive rush instead of silly changes like this that would have even worse unintended side effects
Then you need to DRC upon seeing the medium hit rather than buffer (IMO). Specials could also continue forward momentum out of the drive rush rather than stopping on a dime. There's too many moves / situations where hurtboxes reel back in 6
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shorins retweeted
"Meet my tiny, eight-legged dancing partner!"❤️😘
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shorins retweeted
Food 4 thought, Frame disadvantage does not always mean, "I can't hit buttons". Buttons are valid options, and frame-traps are options to beat those options. Moreover, unsafe moves are only risky if they are punished. If they aren't, unsafe moves become safe w/ high reward.
Replying to @TrojanKP3
Why would you do that at -5? 💀
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shorins retweeted
Im so so so happy we didnt get any lame unc slotwaste characters like Vega Balrog or Sodom. 3 new characters is SO AWESOME!!! I CANT WAIT!!!
Year 4 of #StreetFighter6 welcomes Tifa from the FINAL FANTASY VII Remake Series! 🗡️ Yasmine - August 3, 2026 💨 Arjun - Autumn 2026 ☄️ Tifa - Early 2027 👊 Bosch - Spring 2027 Brand new characters, a guest character, and the second protagonist from World Tour are ready!
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shorins retweeted
I feel like I'm going insane seeing people have a negative reaction to that SF6 DLC announcement.
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Tomorrow he returns.

ALT Necro Street Fighter GIF

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shorins retweeted
curious
honestly Senna is just perfect. she has something for everyone. you can zone if you want, you can rushdown if you want. you might say it's like freeform, like jazz
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shorins retweeted
Seems throws got adjusted which is always good. Good to have confirmation of a balance patch coming soon for all characters! I assume it will be with the first season 4 character since that makes the most sense but you never know. I could be completely wrong lol
The 05.28.2026 Battle Adjustment List is now available on Buckler's Boot Camp! streetfighter.com/6/buckler/… This battle update consists solely of system adjustments related to throw interactions and bug fixes. We are currently working on battle balance adjustments for all characters and will make an announcement as soon as the release timing is confirmed, so we appreciate your patience and please stay tuned for more information. Server maintenance will take place at the time below and is expected to last around 5 hours. May 27 at 7PM PDT May 28 at 2AM GMT
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They are pushing players towards not teching and doing another option like drive reversal when they think a throw is coming. Which is probably better risk/reward management overall.
The 05.28.2026 Battle Adjustment List is now available on Buckler's Boot Camp! streetfighter.com/6/buckler/… This battle update consists solely of system adjustments related to throw interactions and bug fixes. We are currently working on battle balance adjustments for all characters and will make an announcement as soon as the release timing is confirmed, so we appreciate your patience and please stay tuned for more information. Server maintenance will take place at the time below and is expected to last around 5 hours. May 27 at 7PM PDT May 28 at 2AM GMT
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You could nerf or remove throw loops (please) or bring back the meter gain on a tech throw. But they’re saying “you should have to spend in order to escape the throw situation” Kinda a silly change but I understand it at least.
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What I DON’T understand is if they want the game to be built this way, why don’t chun Honda and Ingrid have throw loops??????
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-Melty blood Reduce (: -Random item throw ):
Gun to your head: -Favorite FG mechanic -Least favorite FG mechanic
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My spider passed away a couple weeks ago. She was so beautiful and curious about the world around her. Such a lovely creature.
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