Joined January 2024
257 Photos and videos
🦎 #Houdini
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playing with Control Rig 🐟 #UE5
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Weld 🫠 using Height Map and Normal Blend with OpenCL in COP, not SDF VDB Union. #Houdini
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procedural walk animation with Control Rig 🦞 #UE5
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🦞 #Houdini
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πŸ”΅ #Houdini
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3D position-based blur in COP, no UV seams. 🎨 - 2 OpenCL nodes. - 1st one stores positions in a quadtree. - 2nd one blurs the image using it. #Houdini
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πŸ‰ #Houdini
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🐍 #Houdini
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making a UV volume VDB in SOP ☁️ using it as UV in COP β˜€οΈ #Houdini
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making a mask from id layer and shape node 😷 #Houdini
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cyborg 🀺 #Houdini
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tinybugbot retweeted
Replying to @RohanCreates
if this is for copernicus, @P.world will be a float3 and @P.image and @P.texture will be a float2 i've written some info about opencl on this page, though not much about cops yet github.com/MysteryPancake/Ho…
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🍜 #Houdini
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this is what I did in my last post. πŸ‰ still looking for a better way. #Houdini
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trying UDIM πŸ‰πŸ‰πŸ‰πŸ‰ #Houdini
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🦎 into πŸ‰ #Houdini
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revolve πŸ’Ώ #Houdini
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alligator noise 🐊 #Houdini
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Alligator Noise🐊 moving P with a flow block, feeding it into 3D noise. #Houdini
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