Fable 5 in 1-shot: make nanite-like virtual geometry system for Unity.. : o (*cant believe yet.. have to test in different scenes)
Results for 41m vertices (80 high-poly teapots)
Original: 56 fps (cpu 18ms)
Fablenite: 560fps (cpu 2ms)
I also got sick of opening photoshop to create dials. so here is artofpilgrim.github.io/Dials… where you can create your own. Save presets. Export as png/svg.
have fun
no more having to open photoshop to create alpha textures from photos artofpilgrim.github.io/level…
same process i use in photoshop: Black and White adjustment levels but now in the browser
Small editor tool to add Favorites section into PackageManager (for those packages that you always need to google the name for, since unity said they dont want to add too many packages in the searchable list..). Also supports git urls.
github.com/UnityCommunity/Un…#UnityTips
Dima Serebrennikov made the code for their snow system open source, using texture stamps and vertex displacement to deform snow in real time. ❄️
See the details: reddit.com/r/Unity3D/comment…#unity3d#gamedev
New tool: Read QR Code from Image
(this is needed if you want to open QR Code link with Meta Quest VR headset.. it doesnt allow scanning QR codes directly, so take photo with headset, select it here, processed on browser, clickable link for urls)
tools.unitycoder.com/ScanQRC…
New Unity editor tool to Align 3D model with custom pivot tool.
(for example: helps aligning 3d cad models against photogrammetry mesh)
github.com/UnityCommunity/Un…