Joined October 2021
1,069 Photos and videos
Showcase video of the upcoming update for the Godot Shaders Bible 🔗 jettelly.com/store/the-godot… #indiedev #gamedev #godotengine
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A new update for Blender Tool Development Fundamentals is coming soon! Over 50 new pages will be added ✨ jettelly.com/store/blender-t… #b3d
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Shaders, Custom Lighting, Tools, Math for Graphics, and VFX Explained Linearly in Unity and Godot ➡️ jettelly.com/bundles/the-sha… #indiedev
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Another technique you can use to create outlines, based on reflections. It doesn't require rendering the back faces. Unity shaders? ➡️ jettelly.com/bundles/the-uni… #gamedev #unity3d #indiedev
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Technical Art, Tools, Shaders and Math for Graphics in Unity Bundle ➡️ jettelly.com/bundles/the-uni… #GameDevelopment
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When people ask us 'why do you continue writing book if IA can do it?'
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Shaders Bible Series retweeted
Check out this retro racing prototype by Jordan Martin, built in Godot with a classic pseudo-3D look inspired by Super Hang-On. 🏍️ See the process behind it: jettelly.com/blog/recreating… #godotengine #indiegame #indiedev
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Shaders Bible Series retweeted
Check out Shape FlowPath by Technical Artist Abdoullah Hesham, a Blender tool that generates procedural tunnels using Geometry Nodes and a custom add-on. 🛠️ See more about it: jettelly.com/blog/shape-flow… #unity3d #blender3d #indiedev
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What topic should we cover in the next Godot book? ✨ jettelly.com/store/the-godot… #godot
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Over 1,450 pages of practical content covering shaders, compute shaders, math for graphics, editor tools, and character customization ✨ jettelly.com/bundles/the-uni… #gamedev
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Shaders Bible Series retweeted
How do you make tires deform and react to terrain in real time? 🚜 Developer TheLancaster made this soft body tire system in Unity for heavy machinery and off-road games. See the details: jettelly.com/blog/breaking-d… #unity3d #gamedev
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Unity 6 Editor Tools Essentials VOL. 2 has been updated and now includes 89 of 250 pages! If you own the book, all updates are free ✨ jettelly.com/bundles/unity-e… #gamedev
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Over 600 pages about Shaders, Compute Shaders and math for Graphics in Unity ✨ jettelly.com/bundles/unity-s… #gamedev
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Shaders Bible Series retweeted
Developer AstroDemiurge released SpiralForge, a procedural galaxy generator for Blender built with Geometry Nodes and shaders. 🌌 See more: jettelly.com/blog/spiralforg… #b3d
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Ever wondered how to make a clean, stylized water pipeline VFX in Unity? Here’s a simple and quick technique you can try! 🌊 Learn more about tech art, shader & tools ✨ jettelly.com/bundles/the-uni… #unity3d #realtimevfx #gamedev
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Interested in developing tools in Unity? We'll be updating Unity 6 Editor Tools Essentials VOL. 2 today, so its price might increase slightly. Get it now for only $19.99. All future updates are free ➡️ jettelly.com/bundles/unity-e… #gamedev
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When people ask me, "Hey, do you think AI will replace people?" I show them this text from Claude.
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Math for Graphics and Procedural Shapes ➡️ jettelly.com/store/visualizi… #gamedev
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Shaders Bible Series retweeted
Ever seen a level transition built with convex hull generation? GoodBugGames used that in Godot to make this hole loading effect for their game. ⛳ Learn more about it: jettelly.com/blog/creating-a… #gamedev #indiedev
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We want to start developing some Unreal books and courses, but we need your feedback. If you're interested in Unreal, please vote ➡️ jettelly.com/idealabs #gamedev
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