Using black magic to decipher what makes gamedevs survive and grow. Blurring the line between work, play and procrastination. In the service of @GameHabitat
We are hosting the next *Spilbar* Copenhagen game industry meetup on November 20th, about "Paths to Success & Pitfalls to Failure". Hope to see you there!
Yeeehaw! 🤠Don’t Die in the West is OUT NOW in Early Access!
🤝Play solo or with friends (1-4 coop)
🏹Hunt, gather and tame the Wild West
🪓Craft your tools and weapons
🛠️Build your ranch
🌵Become a LEGEND of the WEST
Play now: store.steampowered.com/app/1…
We are so honored to be this year's winner of the Games for Impact Award at @IndieCade!! 🥰🥰
Thank you so much to the jury, and we are so proud to be telling such an important feminist story in our game! 🥳
Awesome turnout for the first ever edition of Kind of Art. Huge thanks to @moodvisuals & @kglakademi for making it happen. Very honored to help out with moderating today on behalf of @GameHabitat#dkgame
Holy ****! - To get the UK to accept Microsoft's acquisition of @ATVI_AB, game streaming of Acti-Blizz titles will be seperated out and offered through @Ubisoft instead! Wonder how much it will affect Game Pass' value proposition to the customers. news.ubisoft.com/en-us/artic…
Interessante tal fra Australien og Italien. Skatterabat på spilproduktioner har ført til dramatisk vækst af sektoren i begge lande. Relevant, hvis vi også vil styrke den forretningsmæssige side af spilbranchen herhjemme pressfire.no/artikkel/myndig…#dkgame#dkpol