Creator of Flax Engine (@flaxengine)

Joined June 2017
2 Photos and videos
Wojtek Figat retweeted
The next Flax update will contain a new Shadow Map Atlas that supports variable resolution and update rate per-light. #flax #flaxengine #indiedev
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Wojtek Figat retweeted
Flax 1.8 just got released! Check it here: flaxengine.com/blog/flax-1-8… Tons of new features: .NET 8, ASTC textures, new UI editor, new models importing pipeline, tank vehicles, Anim Graph live debugging and more #flaxengine #flax #indiedev #gamedev
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Wojtek Figat retweeted
Flax 1.7 just got released! Check out highlights: flaxengine.com/blog/flax-1-7… Lots of new stuff coming: Cloth, Behavior Trees, more performance, improved licensing terms, and even more tools for game devs. #flaxengine #flax #indiedev #gamedev
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Wojtek Figat retweeted
Flax 1.4 just got released! Check out highlights: flaxengine.com/blog/flax-1-4… Great new stuff coming: Realtime Global Illumination, 64-bit coordinates support, licensing changes, and much more. #flaxengine #flax #indiedev #gamedev
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Wojtek Figat retweeted
We're excited to announce the first cross-platform game made with Flax! The Kostka by @nejcraft is coming soon to #xbox #playstation #nintendoswitch #steam
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Wojtek Figat retweeted
We're creating Holy Stick! It’s a 2D multiplayer action game, filled with fun and gore. No flesh can counter a bullet, so it's easy to lose a limb or two during combat (try shooting that gun with no hands, smart-ass!) #gamedev #IndieGameDev #madewithunity #holystick
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Wojtek Figat retweeted
It finally happened! Flax 1.0 released with full source code, Android support, Visual Scripting, and more. Check out the blog post with release highlights: flaxengine.com/blog/flax-1-0… #flaxengine #flax #gamedev #indedev
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Wojtek Figat retweeted
Long time no see. We're preparing Flax 1.0 release. Meanwhile, we're happy to announce the new Flax Forum: forum.flaxengine.com Join our community! #flax #flaxengine #gamedev #indiedev
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Wojtek Figat retweeted
Thanks to @wfigat latest github.com/nem0/OpenFBX/ now supports blend shapes. Thanks to someone else it's now also multithreaded with pretty decent perf gain.
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Wojtek Figat retweeted
Flax 0.5 is now available! This update brings a massive amount of improvements and new features. Read blog post with release highlights: flaxengine.com/blog/flax-0-5…
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Wojtek Figat retweeted
Great news! We are bringing particles into @FlaxEngine Learn more about it here: flaxengine.com/blog/flax-fac…
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Wojtek Figat retweeted
Particles are coming to Flax soon... #flaxengine #gamedev
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Wojtek Figat retweeted
We're super happy to announce a new Flax update! Version 0.4 adds lots of new features including foliage support and navigation. See release highlights: flaxengine.com/blog/flax-0-4… #flaxengine #gamedev
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Wojtek Figat retweeted
High-quality and performant rendering in @FlaxEngine #screenshotsaturday #flaxengine #gamedev
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Wojtek Figat retweeted
A new great tool is coming to @FlaxEngine - Foliage System!
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Wojtek Figat retweeted
The latest Flax version includes super cool feature: Prefabs. Check out the new blog post to learn how to use them: flaxengine.com/blog/flax-fac… #flaxengine #prefabs #nestedprefabs #indedev #gamedev
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