Hey @MetaQuestVR - I'm getting intermittent loss of tracking on my Quest 3 controllers. Even with new batteries. Sometimes moving the controller loses tracking, other times going into a webxr immersive session detects no controllers. This happened across multiple
#quest3
This has been a long time coming--excited to announce that Immersive Web Emulator 2.0 (the #WebXR browser extension, not the JS runtime) preview is available NOW!
Tap into the full power of IWER DevUI, now in the extension format you know and love. Details & link below π
I see that #AppleVisionPro realeased its SDK today. But did you know you can already develop for Apple's new headset with #webxr dev tools? #AVP has webxr support in Safari, so you can be making XR (web)apps that will run on Quest 2/3/Pro, Pico now, that also runs on #AVP
This afternoon I received the grand prize π of this year's @js13kGames in the #webxr category, the Vive Index. Special thanks to @ConstructArcade π
What types of immersive experiences would be possible if you could have 4000 people in a single virtual world instance?
@rp1platform's network architecture aims to help answer this question, & I unpack their demo with @seangmann, Dean Abramson, & @yinch:
voicesofvr.com/1118-getting-β¦
Looking forward to this SO MUCH!
@WebXREngine is a critical part of the #webxr ecosystem.
It has been an essential part of our production toolchain - combining performance and rapid deployment, vital for iterating creatively.
Thank you @squareys and the team!
With the upcoming @WebXREngine 0.9.0 so much is going to unlock.
It was quite a struggle not to be able to release a public version for so long while holding off for those bigger features to land.
Probably going to handle that differently and backport bugfixes in the future.
Have you ever heard of RP1? It is a SUPER INTERESTING startup which has been able to put 4000 people in the same virtual world using only one server. Their network infrastructure may become the foundation of the #metaverse.
#VirtualRealityskarredghost.com/2022/08/03/β¦
VR gaming still has the challenge of convincing people that gaming and fitness are associated.
We see this challenge too. In fact, at Playko we are playing a pivotal part to bring fitness and gaming together through VR gaming.
Would you consider a VR game a form of exercise?
#WebXR is a great way to prototype, make and share VR experiences. And the @WebXREngine delivers a quick development system for producing high-performance WebXR apps rapidly. Find out more at this Friday's event. #VR@MetaQuestVR@Pico_Studio@mrmetaverse @xrguild @CroquetIO
You don't have to travel to Beijing to experience the thrill of downhill skiing. #skifit365 brings the mountain to @DecathlonUK Surrey Quays, London. Test your VR ski skills with unique leg-tracking using a standard @MetaQuestVR Quest 2. #webxr#ski#fitness#vr#webxr
Today we are at the Decathlon Winter Games in Canada Water! There are awesome activities running all weekend including our virtual reality skiing!
Come and have a go! #skifit365
The Quest is the best way to get #VR content delivered instantly using #webxr running on the preinstalled Oculus Browser. Using webXR makes it easy to deploy and share immersive content.
β·οΈ #WebXR-based downhill skiing experience Ski Fit 365 was built by @PlaykoStudios on the @WebXREngine development platform.
βοΈWe sat down with Playko CEO/CTO Yinch Yeap and Wonderland CEO Jonathan Hale for a π look at how they did it π metaque.st/playko
If you can't get to the slopes in Beijing, #SkiFit365 brings the mountains to you! Free to play, instant VR access via your #quest2 web browser at @ConstructArcade