TV editor/colorist -Australian National programs. All views are my own not that of my employer. I'm a Blender 3D supporter & Proud Dad

Joined March 2011
8,188 Photos and videos
Pinned Tweet
Replying to @3pointedit
Word! Or any letters can be light streaks 😁#b3d
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David Mcsween retweeted
Fun, but useless knowledge now...
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Make CG Smudges better using this simple trick! #b3d #bledner #procedural
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🐍RAIDERS OF THE LOST ARK🐍 Storyboard to Film Comparison of the climactic "opening the Ark of the Covenant" scene. Artist Ed Verreaux drew 45 storyboards for Spielberg that were shared with all the department heads. During filming, the storyboards were on set, printed on big poster boards, per Spielberg's request.
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Learn what a lid from a toilet and a hefty serving of macaroni & cheese have to do with Indiana Jones
Go behind-the-scenes at the Ranch with Skywalker Sound's Ben Burtt and Foley artist John Roesch as they discuss how they created the iconic sounds of Raiders of the Lost Ark! Celebrate the film's 45th anniversary and watch it now on Disney !
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Iridescent Material Blender Tip! Follow for more. #b3d #blender #procedural
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Scale Elements Position node is an amazing combo in geometry nodes #b3d #geonodes
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Some scenes created with Cloud Paint ☁️ Cloud Paint has officially launched! Paint and shape fully 3D clouds directly inside Blender. 👉superhivemarket.com/products… #b3d
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Blenderなら音楽データも立派なアニメーション素材に! MVやVJ映像制作に必須のモーショングラフィックス制作のテクニックを数多く紹介されているDucky 3Dさん(@Ducky3d)のYouTubeチャンネルから 『⚡波形テクスチャでジオメトリを自在に操る方法🎶』 を解説したチュートリアル動画をご紹介👀 今回のDucky 3Dさんのチュートリアル動画のポイントは、音楽の波形データを『動画テクスチャ』として扱うアイデアです。 通常のオーディオリアクティブ演出では、音量に合わせてオブジェクトを拡大縮小したり、ライトを点滅させたりする演出に使用される事が多いのですが、Ducky 3Dさんは一歩進んで、波形そのものをGeometry Nodesの入力データとして利用しています。 つまり音楽データを「アニメーションを作るための素材」として扱っているんですね🤔 動画内でも触れられていますが、この仕組みを利用するとオブジェクトからパーティクルまで、Blender内のあらゆるものを音楽に反応させることが可能になります。 今回のYouTube版では細かなノード設定までは紹介されていませんが、「波形を動画として利用する」という考え方が学べるだけでも十分価値があると思います(詳細はDuckyさんのPatreonの方で解説されているようです) Geometry Nodesを学び始めた方にも、「入力データ次第で表現は無限に広がる」ということを実感できる面白いチュートリアルでした👍 【チュートリアル動画の詳細📝】 タイトル:Music Visualizers in Blender - Why Making them in 3D is Better! 制作者:Ducky 3D様(@Ducky3d) 動画本編:youtu.be/EBjyVul5YII?si=B7WB… ※追記 非公式ではありますが「投稿に外部URLを貼る際は、最初のポストでリンク先の概要を書き、続いてリプライの方にリンクを記載する方法を推奨する」との発表がありました。 お手数をおかけして申し訳ないのですが、チュートリアル本編を視聴する際は、上記のURLの先頭にhttps://を付けてコピペして頂くか、リプライの方に記載されているリンクからよろしくお願い致します。 #blender
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Sun in a bottle, no compositing, all in-camera, any guesses how? 🤔😆
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Also contains Gumroad 1, WallPapers1 2 and much more #Gumroad alexjaybrady.gumroad.com/l/G…
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I’ve been capturing 3D human motion for 30 years and today is maybe the biggest day in that history. We are presenting MAMMA at CVPR (oral session 2A). MAMMA is a markerless multi-camera system that has accuracy similar to marker-based systems.
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💎 Can not believe I made my first official tutorial! Only took two full version of the addon to get to it, and it doesn't cover the core technique or software. But it's a tutorial! I broke through a personal wall here. youtu.be/B7tmRvmTXBo
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New video: Model Perfect railings using Curve and Array techniques in Blender - youtu.be/_1OLudY5qQY #Blender #B3D #Blender3D
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Blender 5.2 LTSがリリースされたので新機能を使ってみました。新たにプリンシブルBSDFに追加されたThin Wallを使うと葉や紙などの薄い物体に対する光の透過具合までリアルに表現できます。 ←適応前   適応後→
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Je suis dispo pour n’importe quelles missions 3d. Rendu produit, animation, modélisation, motion design, visuels pub, assets, etc. Si vous avez un besoin ou connaissez quelqu’un qui cherche un profil 3D comme le mien, mes DM sont ouverts 👌
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Turbulent gives you detailed water effects from a simple plane and a material. Depth-based translucency Edge detection Auto flow map Flow painting All from just a shader. superhivemarket.com/products… Only for #blender3d #b3d #blender #cgi
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CETK deep dive ⬇️
Steven Spielberg and Close Encounters of the Third Kind new original UFO history documentary This documentary covers the early life and career of Steven Spielberg leading up to his first major UFO film Close Encounters of the Third Kind, released in 1977. It covers how Spielberg’s lifelong fascination with UFOs and with film making would ultimately lead to his seminal UFO film. It also covers J Allen Hynek who was the scientific advisor to the Air Force’s UFO investigation Project Blue Book in the 1950s and 1960s. Hynek would eventually leave Project Blue Book accusing the Air Force of covering up the reality of the UFO phenomenon. Hynek would later be an advisor to Spielberg and would greatly influence Close Encounters of the Third Kind. This video also goes scene by scene with Close Encounters illustrating real world events and easter eggs the film draws on. Spielberg’s Early life and film career 00:00 Intro 01:57 Early life 03:50 Early interests in film, space, and flying saucers 05:50 The young film maker 07:23 Spielberg’s first UFO film “Firelight” 10:54 The young LA director 16:12 J Allen Hynek and Project Blue Book 24:55 JAWS The Making of Close Encounters of the Third Kind 27:19 The making of Close Encounters of the Third Kind 29:21 Hynek and Vallee come on as advisors 34:24 Casting 35:58 Filming locations 37:15 Music 38:14 Special Effects - UFOs and aliens 41:06 George Lucas visits the Close Encounters set 41:55 J Allen Hynek visits the Close Encounters set 43:41 NASA and the Air Force don’t cooperate with the film 44:16 President Jimmy Carter and Close Encounters 45:34 United Nations UFO initiative and Spielberg 47:40 Close Encounters releases November 16, 1977 Close Encounters scene by scene breakdown 49:04 Scene by Scene break down 49:15 The UN investigators and the disappearance of Flight 19 50:25 UFOs above Indiana 51:33 Jillian and her son 52:18 Roy’s first UFO encounter 54:00 UFOs causing car interference and radiation burns 56:36 Police cars chase UFOs over state lines 57:44 UN investigators and Mongolia and India 58:34 Roy’s obsession starts 01:00:21 The signal from space 01:02:12 UFO abducts Jilian’s son 01:02:52 Air Force Press Conference 01:05:18 Mashed potatoes mound, Roy’s family leaves, and Devil’s Tower 01:06:37 The journey to Devil’s Tower 01:08:20 Lockheed and TRW easter egg 01:10:55 The UFO landing site 01:11:36 The UFOs arrive 01:12:23 The abductees return 01:14:05 The aliens 01:16:13 The impact of Close Encounters of the Third Kind
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I made a duplicate of the main body, shrunk it down slightly, added it as a difference boolean on the hexagons so they have a cutoff point. That way, I could make their depth easily adjustable even when cutting into the outer mesh and the ends also contour to the surface shape.
Replying to @ThatNgonGuy
How did you make that boolean on the hexagons that is only a limited height even tho it pierces the model?
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Caustics again #b3d
Real Caustics with dispersion in Blender #b3d
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Blender 5.2 has a new shader feature called "thin wall" which is designed for meshes which have no thickness (or very little). These can be anything from leaves, paper, tissues and some thin plastics (images taken from Chritstopher3D's youtube video)
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