Joined February 2021
6 Photos and videos
Andrés Gay Pau retweeted
Final animation from Knight Spider Animation contest #KnightSpiderRig #animation #challenge #3D #3danimation #therookiesco
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Andrés Gay Pau retweeted
It won't take long until you see these jaw dropping places by yourself. Here's a little showcase of the amazing work that our art team has done in order to bring life to the world of Heimur. Powered by: @ESAT_Valencia #indiedev #IndieGameDev #gamedev #UE4
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Andrés Gay Pau retweeted
You will find nothing but war and destruction in these unforgettable places... Hey whats up guys!!, We hope you are ready to explore these elder ruins and the emblematic volcano! This is a sneak peek of what we are currently working on. #indiegame #IndieGameDev #3Denvironment
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Andrés Gay Pau retweeted
Between islands and mountains the war is coming... We are very excited to show what we have doing for you!!! There is little left to enter these broken lakes❄️❄️ See you soon! Powered by @ESAT_Valencia #indiedev #IndieGameDev #gamedev #UE4
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Andrés Gay Pau retweeted
The wait will soon be over. Prepare yourself to defeat all the enemies within the world of Heimur. Powered by: @ESAT_Valencia #screenshotsaturday #IndieGameDev #UE4 #IndieGame
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Finally our engine "OMNIA" is fully functional on PS4. To celebrate it and as summer is approaching, we have brought the sea with us. #PS4 #gamedev #Sony #GraphicEngine #OMNIA
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Andrés Gay Pau retweeted
Hi everyone! We are glad to show you the final 3D of our hero, who is the only one that can save the world from corruption. Will you join Revnar on his mission? Powered by @ESAT_Valencia Artist @pak_arts #IndieGame #IndieGameDev #3DModel #zbrushsculpt
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Andrés Gay Pau retweeted
Our hero needs ways to defeat large waves of enemies, and thanks to the great work of @_JCplusplus_ he can now use up to four elemental weapons! Choose air, ice, fire or lightning weapons, and find out what each one does! Powered by @ESAT_Valencia. #indiedev #gamedev #UE4
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Andrés Gay Pau retweeted
First approach in C to the Comanche's algorithm, that consists in throwing raycast over a heightmap, using culling, occlusion and level of detail. All of it with the help of @AgpDeveloper. Powered by @ESAT_Valencia. #VoxelTerrain #LowLevel #Optimization
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Andrés Gay Pau retweeted
A tough battle awaits our hero with waves of dangerous enemies, part of the AI developed by @NachoGonHerDev and @jm_vgdev . Powered by: @ESAT_Valencia #screenshotsaturday #indiedev #gamedev #IndieGameDev #AI #UE4
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2 years ago, @jm_vgdev and I created a pong style game for the nds. #NDS #Nintendo #Pong #gamedev
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Andrés Gay Pau retweeted
9 Apr 2021
Playing around with some glass destruction! Made with: @_JCplusplus_ & @gasulladev #UnrealEngine #Indiedev #Gamedev
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Andrés Gay Pau retweeted
Run, jump and fly all over the different levels! Explore Einar and face its challenges thanks to the movement system implemented by our programmer @saezondev 💻 Powered by @ESAT_Valencia 💪 #screenshotsaturday #indiedev #gamedev #IndieGameDev #UE4
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Andrés Gay Pau retweeted
6 Apr 2021
After reading Peter Shirley's "Ray Tracing in One Weekend" I have been working on this CPU raytracer for a couple of days with some multithreading optimization and this has been the result:
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Andrés Gay Pau retweeted
Our MetroEngine started in PC and now that it is perfectly working, it is being ported to Sony PlayStation 4! Resource management is working with Forward Rendering... Road to Deferred with Physically Based Rendering! @mandev_ivan #SONY #Playstation4 #Graphics #Porting
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First cube created for PS4 using our graphic engine in development: OMNIA. "That’s one small step for render, one giant leap for our engine." Powered By: @ESAT_Valencia #Sony #PS4 #Graphics #GraphicEngine #OMNIA
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Andrés Gay Pau retweeted
Thanks to our new compass implemented by our great programmer @AgpDeveloper, Revnar now won’t be lost in the vast world of Einar! Powered by: @ESAT_Valencia #screenshotsaturday #gamedev #indiedev #UE4 #UnrealEngine
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Andrés Gay Pau retweeted
Sons of the Mountains and guardians of the borders of Einar. Today we introduce the mighty race of the Storr, huge beings that won’t hesitate to destroy you in one impact! BEWARE! Art by: @deividgart Powered by: @ESAT_Valencia #IndieDevHour #gamedev #Conceptart
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Andrés Gay Pau retweeted
Testing the performance in the game with our newly added Vanagard! We all know he knows to howl, but he also likes to dance! Powered by: @ESAT_Valencia #ThankYouEpicGames #indiedev #gamedev #UE4 @UnrealEngine
Howling from the hills, let me introduce you the sons of Fenrir, the agressives Vanagard. They´ll crush you with their deadly claws. Prepare yourself, they will show no mercy! Art by: @PaulaAznarMart1🎨 Powered by @ESAT_Valencia💪 #IndieDevHour #indiegame #gamedev #ConceptArt
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