Video Game Programmer - ESAT

Joined February 2021
Photos and videos
jm_dev retweeted
Our OMNIA engine is finished, here you have the trailer available. It is an engine that works with OpenGL, Vulkan and PS4. #GraphicEngine #OpenGL #Vulkan #PS4 #Gamedev youtube.com/watch?v=QLt30WJ4…
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jm_dev retweeted
The wait will soon be over. Prepare yourself to defeat all the enemies within the world of Heimur. Powered by: @ESAT_Valencia #screenshotsaturday #IndieGameDev #UE4 #IndieGame
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jm_dev retweeted
Finally our engine "OMNIA" is fully functional on PS4. To celebrate it and as summer is approaching, we have brought the sea with us. #PS4 #gamedev #Sony #GraphicEngine #OMNIA
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jm_dev retweeted
Hi everyone! We are glad to show you the final 3D of our hero, who is the only one that can save the world from corruption. Will you join Revnar on his mission? Powered by @ESAT_Valencia Artist @pak_arts #IndieGame #IndieGameDev #3DModel #zbrushsculpt
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jm_dev retweeted
Our hero needs ways to defeat large waves of enemies, and thanks to the great work of @_JCplusplus_ he can now use up to four elemental weapons! Choose air, ice, fire or lightning weapons, and find out what each one does! Powered by @ESAT_Valencia. #indiedev #gamedev #UE4
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jm_dev retweeted
[PC] MetroEngine is going further! PBR Shadow Mapping Parallax Occlusion Mapping Skybox (Stencil Test based for deferred rendering) @mandev_ivan
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jm_dev retweeted
[PlayStation®4] Programming Graphics in different APIs is what gives you that kind of experience that makes the difference. In this case, we have gone one step further directly to other hardware: PlayStation®4! Resource and memory management, PBR, and Normal Mapping. MetroEngine!
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jm_dev retweeted
Thanks to our new compass implemented by our great programmer @AgpDeveloper, Revnar now won’t be lost in the vast world of Einar! Powered by: @ESAT_Valencia #screenshotsaturday #gamedev #indiedev #UE4 #UnrealEngine
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jm_dev retweeted
A tough battle awaits our hero with waves of dangerous enemies, part of the AI developed by @NachoGonHerDev and @jm_vgdev . Powered by: @ESAT_Valencia #screenshotsaturday #indiedev #gamedev #IndieGameDev #AI #UE4
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jm_dev retweeted
2 years ago, @jm_vgdev and I created a pong style game for the nds. #NDS #Nintendo #Pong #gamedev
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jm_dev retweeted
Run, jump and fly all over the different levels! Explore Einar and face its challenges thanks to the movement system implemented by our programmer @saezondev 💻 Powered by @ESAT_Valencia 💪 #screenshotsaturday #indiedev #gamedev #IndieGameDev #UE4
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jm_dev retweeted
First cube created for PS4 using our graphic engine in development: OMNIA. "That’s one small step for render, one giant leap for our engine." Powered By: @ESAT_Valencia #Sony #PS4 #Graphics #GraphicEngine #OMNIA
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jm_dev retweeted
I've just updated my new website: tinyurl.com/NachoRS

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jm_dev retweeted
More combat testing during this week at @ESAT_Valencia!! Our magics are improving so much, and the new enemies are putting the player on his knees ⚡️@TomatoRangers_⚡️ #gamedev #indiegamedev #UE4 #indiegame
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jm_dev retweeted
Testing the performance in the game with our newly added Vanagard! We all know he knows to howl, but he also likes to dance! Powered by: @ESAT_Valencia #ThankYouEpicGames #indiedev #gamedev #UE4 @UnrealEngine
Howling from the hills, let me introduce you the sons of Fenrir, the agressives Vanagard. They´ll crush you with their deadly claws. Prepare yourself, they will show no mercy! Art by: @PaulaAznarMart1🎨 Powered by @ESAT_Valencia💪 #IndieDevHour #indiegame #gamedev #ConceptArt
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jm_dev retweeted
23 Mar 2021
Before & After. Added 290 NavLinks to improve the AI movement through the map. Game: Nerthus: Einar's Fate @TomatoRangers_ Powered by: @ESAT_Valencia
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jm_dev retweeted
I see thousands of arrows flying straight into this #screenshotsaturday, so let me introduce the proud elfs: The Álfars. Agile, accurate and lethal, this archers won´t give you a break. Art by: @BorjaBarrachin2🎨 Powered by @ESAT_Valencia #gamedev #indiedev #ConcepArt #UE4
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jm_dev retweeted
Howling from the hills, let me introduce you the sons of Fenrir, the agressives Vanagard. They´ll crush you with their deadly claws. Prepare yourself, they will show no mercy! Art by: @PaulaAznarMart1🎨 Powered by @ESAT_Valencia💪 #IndieDevHour #indiegame #gamedev #ConceptArt
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jm_dev retweeted
More movement tests, this time on the second level, where verticality rules! Go follow 🍅@TomatoRangers_🍅 for more updates! Powered by @ESAT_Valencia #gamedev #indiegamedev #UE4 #indiegame
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jm_dev retweeted
This is Revnar, our main character of the game. By: @Pak_Arts Powered by: @ESAT_Valencia #gamedev #UE4 #Indiedev #indiegame #indieesp #screenshotsaturday
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